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 CAD / Development / *12706 (-20)
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) A few teething problems are perhaps to be expected. Setting the latitude to 30° and the camera angle to 20 gives a reasonable view of all sides. Cheers, Allister (20 years ago, 5-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: April MOTM &SOTM Contest
 
Orion, I can sympathize. I still feel like I'm just stumbling through POV-RAY myself. May I suggest using L3P and L3P-Add-On (in case you're not already using them)? These help me tremendously. As far as camera angles go, I almost never use a height (...) (20 years ago, 5-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) I think most people won't fault you at all, the goal of a leval playing field is a very good one. MoTM should be about the models, not the renderings. I was able to decide which model I liked best nonetheless. (...) I am a total novice at this (...) (20 years ago, 5-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) I'm well aware of my knowledge limitations regarding good camera position, settings, etc. I'm open to suggestions and/or training. I apologize for the way the renders turned out this month, I was hoping for a good start to the new format. (...) (20 years ago, 5-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Web-based LDraw viewing
 
(...) Hello Mike and Orion. The ActiveX controls generate distrust, but by the moment I have not found a better method (waiting for a good implementation of opengl for java), and that occupy a space as small as 80kb. Time ago I had present the Java (...) (20 years ago, 5-Apr-04, to lugnet.cad.dev)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) As an entrant, I have one comment. I understand the desire to to render all models with the same setting but I think those settings need to be tweaked a bit. The default camera settings allow for a perspective effect, but at close range, they (...) (20 years ago, 5-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) I've gotta agree here. It's not so much the distortion that's the problem, it's that the viewpoint is so high that you don't get a clear enough view of the sides. It's especially noticeable in (URL) this> shot. What latitude is the camera set (...) (20 years ago, 4-Apr-04, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) Actually I was thinking about using a different rending technique every month. This month it was POV-Ray Jeroen's Radiosity Include. And I lied, next month won't be MLCad straight but LDGLite. Maybe I should post a 3-4 month outlook? -Orion (20 years ago, 4-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) Yes, maybe it's a good idea to use MLCad straight, but the models look *so* much better when POV:ed, it's a pity not to do it... I think a distant camera with a small angle, giving a nearly isometric view, is best if using POVRay. Of course, (...) (20 years ago, 4-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) The point is to not take the rendering into account. In fact next month I think I'll make the pictures straight from MLCad just to illustrate the fact that this contest is not about the rendering. -Orion (20 years ago, 4-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Voting now open for April's MOTM and SOTM contests
 
(...) I must say I sincerely dislike the rendering options used for MOTM. The distorted perspective caused by having the camera so close makes me want to vote *NO* to all pictures :-( Maybe I'm showing my age, but I see *nothing* cool in this kind (...) (20 years ago, 4-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  Voting now open for April's MOTM and SOTM contests
 
The voting for the April Model of the Month and Scene of the Month contests is now open at LDraw.org. Visit the (URL) voting page> to cast your vote. This is the first month of the new MOTM rules format. Any comment regarding this new format are (...) (20 years ago, 4-Apr-04, to lugnet.cad, lugnet.cad.dev.org.ldraw, lugnet.announce, FTX)  
 
  Re: Lpub find edges
 
(...) Cylinders would not resolve every edge lines, at curved surfaces that would be a problem. There are comercial renderes that do that line and flat surface stuff. They are used a lot to blend 3D CG with cell animation drawings. I have not (...) (21 years ago, 3-Apr-04, to lugnet.cad, lugnet.cad.dev, FTX)
 
  Re: Lpub find edges
 
(...) This is so very true, and troublesome. POV-Ray does not support the concept of a line in 3D space, so L3P cannot directly translate LDraw lines to POV-Ray entities. Lars, at one point we talked about the possibility of having L3P use cylinders (...) (21 years ago, 3-Apr-04, to lugnet.cad, lugnet.cad.dev, FTX)
 
  Re: March Model and Scene of the Month Contest Winners
 
Wow, that Jorgen Andersson is a well deserved Pic of the Month! Er, how did you co that snow? Jeroen "Orion Pobursky" <orion@dontaddthis.p...ursky.com> wrote in message news:HvIrrH.1vK@lugnet.com... (...) contests: (...) Racer>¬ (...) Snowstorm> (...) (21 years ago, 2-Apr-04, to lugnet.cad.dev.org.ldraw)
 
  March Model and Scene of the Month Contest Winners
 
Congratulations to the winners of the March Model/Scene of the month contests: (URL) MOTM, David Thomas, Williams F1 Team Racer> (URL) SOTM, Jorgen Andersson, Truck in Snowstorm> Due to computer problems, the April MOTM and SOTM contests are not yet (...) (21 years ago, 2-Apr-04, to lugnet.cad, lugnet.cad.dev.org.ldraw, lugnet.announce, FTX)  
 
  Re: Mac Brick CAD 2.2b1 New Release
 
(...) Two quick things spring to mind... One is adding on the Deletion of objects for Powerbook users, right now we need to keep the Fn-key pressed down in order to be able to delete a selected piece. Perhaps you could map the Backspace key as well (...) (21 years ago, 31-Mar-04, to lugnet.cad.dev.mac, FTX)
 
  Re: Mac Brick CAD 2.2b1 New Release
 
Great stuff Jim, where possible I'll answer interspersed with your comments (...) I've noticed this too on some bricks. It has to do with the fact that some parts use negative scaling when drawing some primitives. Both OpenGL and LDRAW can handle (...) (21 years ago, 30-Mar-04, to lugnet.cad.dev.mac, FTX)
 
  Numbers Report - 30 March 2004
 
Stats for Unofficial Files 140 certified files. 346 files need admin review. 358 files need more votes. 514 have uncertified subfiles. 177 held files. Total Files: 1,535 Comparison with Prev. Report: 2004-03-30: 140 / 346 / 358 / 514 / 177 (1,535) (...) (21 years ago, 30-Mar-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Should *all* studs use a STUD primitive?
 
(...) ... I was high that day? ... no, that seems pretty unlikely ... I think these should all be changed. Some/most would probably be candidates for the special STUD.DAT notation (ie, all caps), to signify no stud-as-line rendering. Steve (21 years ago, 30-Mar-04, to lugnet.cad.dev)


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