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 CAD / Development / *1245 (-20)
  Re: Dimensions of the parts
 
Lars C. Hassing skrev i meddelandet <57F1FE754246D211A98...aarhus>... (...) One could go further down the algorithmic lane, and construct a 'bounding box' or 'convex hull' to get some indication of inside/outside. Not watertight though (think Lego (...) (26 years ago, 13-Apr-99, to lugnet.cad.dev)
 
  Re: Dimensions of the parts
 
Leonardo Zide skrev i meddelandet <3712B018.76665708@c...com.br>... (...) another (...) If any two corners of a (planar) face, from one brick, is on opposite sides of a (planar) face of the other brick, they must be intersecting (not completely (...) (26 years ago, 13-Apr-99, to lugnet.cad.dev)
 
  Re: Lugnet.cad.dat heirarchy
 
In lugnet.admin.general, Todd Lehman writes: <Snipped the Lengthy but interesting Message> What about new Primitives? Would they go into the .parts subcatagory? Also, I'm somewhat talented at making the small bitmaps for new parts. Would they (Dat (...) (26 years ago, 13-Apr-99, to lugnet.admin.general, lugnet.cad.dev)
 
  Lego CAD for Mac?
 
Is there, or is anyone working on a program akin to LDraw for the Mac? Rob (26 years ago, 13-Apr-99, to lugnet.cad.dev)
 
  Re: Lugnet.cad.dat heirarchy
 
(...) I think that having a cad.dat.creations would be a great idea but I have to agree, What would happen to cad.dat? (...) I think these belong in this subcatagory. (...) I think that these should be considered MOCs, but with the set as a (...) (26 years ago, 13-Apr-99, to lugnet.admin.general, lugnet.cad.dev)
 
  Re: [ldraw.org] L3P Question
 
(...) I also have a great difficulty in trying to make anything out of the L3P view angles and camera positions. Isn't here a gentle soul that would like to make us a wizard for that? :-) Laurentino Martins [mailto:lau@mail.telepac.pt] [(URL) (26 years ago, 13-Apr-99, to lugnet.cad.dev)
 
  Re: [ldraw.org] Shockwave Flash
 
(...) Nah, images are, for the most part, irrelevant fluff. I'd say 95% of the websites I read for information only, not graphics or anything else. (26 years ago, 13-Apr-99, to lugnet.cad.dev)
 
  Re: [ldraw.org] Shockwave Flash
 
(...) Yep. (...) Dang!! I probably couldn't bear to look at a site without its images, and I only connect at 31kbps! (pathetic performance for a 56k modem, but it comes with the territory of a crappy phone line within my house which needs to be (...) (26 years ago, 13-Apr-99, to lugnet.cad.dev)
 
  [ldraw.org] L3P Question
 
Ahhh.... Well, I tried messing with some l3p stuff this morning to generate an image for ldraw.org I would like to use. I would like a red 2x3 brick with the -q3 level with 'Lego' on the studs. I can't get the right camera angle for l3p or in the (...) (26 years ago, 13-Apr-99, to lugnet.cad.dev)
 
  Re: [ldraw.org] Eve of Beginnings
 
(...) :) But I will work towards getting the best plan I believe will work at this point.. :\ (...) Ok, that is what I need to know. Also, I believe it would be appropriate to seek their permission either through this list or email (depending if (...) (26 years ago, 13-Apr-99, to lugnet.cad.dev)
 
  Re: part: brick 1 x 2 with arm 2F
 
(Repost, to fix a lugnetter ID problem I was having yesterday. :-) (...) (I knew I said that I'd stay out of this, but argh argh argh argh fooey.) I like Jacob's suggestion, for him to volunteer to mentor Johnathan for a month on a trial basis. (...) (26 years ago, 13-Apr-99, to lugnet.cad.dev)
 
  Re: New LDAO - Temp Location
 
(...) You're welcome. Three things to be aware of in this release: 1. The VEC opens really slowly the first time you access it in any session of LDAO. This is because ldraw\parts is being checked to make sure there aren't any part-files newer than (...) (26 years ago, 13-Apr-99, to lugnet.cad.dev)
 
  Re: part: brick 1 x 2 with arm 2F
 
(...) No, 5LDU is not accurate enough, especially for studs. Regular studs are always spaced *exactly* 20LDU apart. The only exceptions are some very odd, small bits. Depending on the part, studs will either be positioned on the even-number (...) (26 years ago, 13-Apr-99, to lugnet.cad.dev)
 
  Re: L3P support of extended metacommands?
 
(...) Cool! Thanks. :) (...) Yep, the 'fixed' version of the 1x1 cone looks much better now. (...) When do you expect that you will be able to release this as a 'real version'? Steve (26 years ago, 13-Apr-99, to lugnet.cad.dev)
 
  Re: Dimensions of the parts
 
(...) That wouldn't work all the time. Imagine that you have 2 parts at the exact same location, if I allow a small margin the program would think that they are not touching each other. (...) That's the only solution I found so far, couldn't think (...) (26 years ago, 13-Apr-99, to lugnet.cad.dev)
 
  Re: parts DESPERATLY wanted (steve: please read)
 
(...) Apparently not. (...) That's not the one I did. (...) There were at least a couple of different accessory packs like this. Steve (26 years ago, 13-Apr-99, to lugnet.cad.dev)
 
  Re: part: brick 1 x 2 with arm 2F
 
i am listening to the group. i will do everything i can to accually get some lego to work from. at the monent i have a bag of lego (not mine) that i am looking at, but all the parts that guy had that were not in ldraw are too hard IMHO to model e.g. (...) (26 years ago, 13-Apr-99, to lugnet.cad.dev)
 
  RE: L3P support of extended metacommands?
 
(...) I think that this someone was me! I made the TRANSLATE/ROTATE/SCA.../TRANSFORM support two month ago, but have been very busy at work since then. I need further testing of other new features and the perpetual doc writing. But here you have a (...) (26 years ago, 13-Apr-99, to lugnet.cad.dev)
 
  RE: Dimensions of the parts
 
(...) This would be my bet too. Allow for a small margin/overlap caused by rounding errors. Since you cannot tell anything about inside/outside of a part but only have a bunch of faces (triangles and quads), the idea of comparing every face in one (...) (26 years ago, 13-Apr-99, to lugnet.cad.dev)
 
  Re: New LDAO - Temp Location
 
(...) <snipped details> Wow. Lots of little things fixed. Big THANKS. -- Terry K -- (26 years ago, 13-Apr-99, to lugnet.cad.dev)


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