Subject: 
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            Re: Dimensions of the parts
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            Newsgroups: 
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            lugnet.cad.dev
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            Date: 
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            Tue, 13 Apr 1999 18:18:56 GMT
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            Viewed: 
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            1107 times
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      Lars C. Hassing skrev i meddelandet 
<57F1FE754246D211A98700805FB79145815508@aarhus>... 
> Anders Isaksson wrote: 
> > - Just don't include equality (=) in your collision test! (?) 
>  
> This would be my bet too. Allow for a small margin/overlap 
> caused by rounding errors. 
>  
> Since you cannot tell anything about inside/outside of a part 
> but only have a bunch of faces (triangles and quads), the idea 
> of comparing every face in one part with every face in another 
> part is very clever. 
 
 
 
One could go further down the algorithmic lane, and construct a 
'bounding box' or 'convex hull' to get some indication of 
inside/outside. Not watertight though (think Lego trees :-) 
 
It would be much faster if the BB or CH method works, as there are not 
so many faces to compare (OTOH, creating the BB or CH takes time). 
 
-- 
Anders Isaksson, Sweden 
BlockCAD:  http://user.tninet.se/~hbh828t/proglego.htm 
Gallery:   http://user.tninet.se/~hbh828t/gallery.htm 
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        Message is in Reply To:
             |    | RE: Dimensions of the parts
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  |  (...) This would be my bet too. Allow for a small margin/overlap caused by rounding errors. Since you cannot tell anything about inside/outside of a part but only have a bunch of faces (triangles and quads), the idea of comparing every face in one (...)   (27 years ago, 13-Apr-99, to lugnet.cad.dev)   
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