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 CAD / Development / *11386 (-20)
  Re: LDGLite Linux install question
 
(...) Well, being a noodle head probably has nothing to do with it this time. The problem is that I don't currently have much access to a linux PC that's attached to a monitor, just embedded devices and ssh servers. So I haven't exactly kept the (...) (21 years ago, 13-Jun-03, to lugnet.cad.dev)
 
  LDGLite Linux install question
 
Maybe it's just becuase I'm a Linux noodle head (I am learning, albiet not as fast as I'd like) but I'm having problems building LDGLite from the latest CVS download. Here's a dump of the makefile output: gcc -g -DUNIX -DUSE_OPENGL -DUSE_L3_PARSER (...) (21 years ago, 13-Jun-03, to lugnet.cad.dev)
 
  Re: L3P Launcher for Mac OS X
 
(...) You're right. Back in December I used remote ssh access to his Mac, but this time I went to his office to borrow his Mac for five minutes :-) /Lars (21 years ago, 13-Jun-03, to lugnet.cad.dev.mac)
 
  Re: L3P Launcher for Mac OS X
 
(...) you had was remote ssh terminal access, like what I have on the sourceforge compile farm OSX machine. I didn't realize you could actually see what you're doing. That's cheating! ;^) Have fun, Don (21 years ago, 13-Jun-03, to lugnet.cad.dev.mac)
 
  Re: L3P Launcher for Mac OS X
 
(...) I have occational Mac OSX access at a colleague's Mac. I used this to make the MacOSX L3P: (URL) (21 years ago, 12-Jun-03, to lugnet.cad.dev.mac)
 
  Re: L3P Launcher for Mac OS X
 
(...) Um, Lars must have Mac OS X...? Here are some screenshots: (URL) app is Cocoa, so I can easily make the GUI using Apple's Interface Builder, which is just a drag and drop GUI maker. Easiest thing in the world. I just set the background to (...) (21 years ago, 12-Jun-03, to lugnet.cad.dev.mac)
 
  Re: L3P Launcher for Mac OS X
 
(...) Hey, how'd Lars get to see the interface? I didn't see any screenshots on the webpage. I'm curious, does it look like l3pao, or lpub, or something completely different? James, have you considered talking to Kevin about providing a GUI for lpub (...) (21 years ago, 12-Jun-03, to lugnet.cad.dev.mac)
 
  Re: L3P Launcher for Mac OS X
 
(...) Showing the L3Globe is a good idea, but it seems you have mixed up latitude/longitude colors, see (URL) (21 years ago, 12-Jun-03, to lugnet.cad.dev.mac)
 
  L3P Launcher for Mac OS X
 
I am releasing a beta of an app I am working on that runs l3p without the Terminal.app. I have already made alot of changes to the window, but it "doesn't work" yet. So in the mean time, I am releasing this version that works. Moral is don't get use (...) (21 years ago, 12-Jun-03, to lugnet.cad.dev.mac)
 
  Re: Meta Commands in Part Files
 
(...) BFC KEYWORDS CATEGORY I can't think of any others off the top of my head. Steve (21 years ago, 10-Jun-03, to lugnet.cad.dev)
 
  Re: Meta Commands in Part Files
 
(...) Nope, just refreshing my memory so that I can update the Lego Spec 1.0.0 page. So it's: The Standard Part header including Name, Filename, Author, and File Type CMDLINE L3P IFPOV, L3P IFNOTPOV, L3P ELSEPOV, L3P ENDPOV BFC Statements Anything (...) (21 years ago, 10-Jun-03, to lugnet.cad.dev, FTX)
 
  Re: Meta Commands in Part Files
 
(...) BFC assertions? (21 years ago, 10-Jun-03, to lugnet.cad.dev, FTX)
 
  Re: Meta Commands in Part Files
 
hi orion are you developing some kind of cad? br pixel "Orion Pobursky" <orion@dontaddthis.p...ursky.com> wrote in message news:HG7uG5.1Lr4@lugnet.com... (...) (21 years ago, 10-Jun-03, to lugnet.cad.dev)
 
  Meta Commands in Part Files
 
I'm trying to remember which Meta commands are allowed in part files. Here's my list: The Standard Part header including Name, Filename, Author, and File Type CMDLINE L3P IFPOV, L3P IFNOTPOV, L3P ELSEPOV, L3P ENDPOV Are there more than this? --Orion (21 years ago, 9-Jun-03, to lugnet.cad.dev, FTX)
 
  Re: 30104 Chain - Generate it!
 
Thanks, guys, but I'm looking to more physical realism in my renderings than a formulaic (synthesis) approach will deliver. 2 chains will be securing a stack of logs (made of 9 2x2 round bricks) on a train car. Not only do the chain ends attach (...) (21 years ago, 6-Jun-03, to lugnet.cad, lugnet.cad.dat.parts, lugnet.cad.dev)
 
  Re: 30104 Chain - Generate it!
 
(...) Oh yeah, forgot to add this link to the chain generator spreadsheet. (URL) you like the spreadsheet method, there's also a net generator and a hoser spreadsheet there as well. (21 years ago, 6-Jun-03, to lugnet.cad, lugnet.cad.dat.parts, lugnet.cad.dev)
 
  Re: 30104 Chain - Generate it!
 
(...) Take a peek at the source: (URL) see a few references to CHAINs (especially in band.c), but I don't think it actually includes this particular type of chain. Since it's open source, this might be a reasonable feature for someone else to try (...) (21 years ago, 6-Jun-03, to lugnet.cad, lugnet.cad.dat.parts, lugnet.cad.dev)
 
  Re: 30104 Chain - Generate it!
 
(...) If I recall, LSynth already does this. Correct me if I'm worng, Kevin. -Orion (21 years ago, 6-Jun-03, to lugnet.cad, lugnet.cad.dat.parts, lugnet.cad.dev)
 
  Re: 30104 Chain - Generate it!
 
While we are talking about that, would it be possible to create a program/plugin to generate a chain in a model? Perhaps in LSynt or as plugin in LDDP? Jaco "Will Chapman" <will@actionbrick.com> schreef in bericht news:HG0w0C.15s0@lugnet.com... (...) (21 years ago, 6-Jun-03, to lugnet.cad, lugnet.cad.dat.parts, lugnet.cad.dev)
 
  Re: Idea for an ldraw related program
 
(...) Ah, yes, the missing documentation. Since ldglite is really just ldlite made portable with some extensions, I've been pretending that you can get by with the ldglite documentation here: (URL) supplementing it with my really poor readme.txt (...) (21 years ago, 4-Jun-03, to lugnet.cad.dev)


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