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 CAD / Development / *10190 (-20)
  question/problem with some flag parts
 
Can someone explain why the "flag 6 x 4" and the "flat 6 x 4 with jolly roger pattern" are different sizes? Is this an error? (22 years ago, 12-Dec-02, to lugnet.cad.dev)
 
  Re: L3P v1.3 for Mac OSX
 
(...) Right! I must have been sleeping or thinking of strncpy...? Please delete 2) from the comment. (...) According to the CRT source ungetc doesn't use fseek, but with L3fgets the need to open in text mode has gone, so I might as well open in (...) (22 years ago, 12-Dec-02, to lugnet.cad.dev.mac)
 
  Re: Why should parts not have vertices lying along edges?
 
(...) I wouldn't ignore it lightly as it can have many adverse effects. You get little holes from from the roundoff errors. You can also see it in lighting problems with more advanced renderers such as ldview and POV. Here's an old example of the (...) (22 years ago, 12-Dec-02, to lugnet.cad.dev)
 
  Re: Why should parts not have vertices lying along edges?
 
(...) My opinion is that this isn't a significant enough problem to worry about. Further more, I consider this is a renderer limitation and not a problem with the part itself. Therefore, feel free to ignore this if it suits your purposes. -Orion (22 years ago, 12-Dec-02, to lugnet.cad.dev)
 
  Why should parts not have vertices lying along edges?
 
For this discussion, I'm using the term "polygon" to refer to quads or triangles. When I say "primitive", I'm talking about more complex primitives such as discs and non-discs. And when I refer to "edges", I'm talking about line segments between a (...) (22 years ago, 11-Dec-02, to lugnet.cad.dev)
 
  Re: L3P v1.3 for Mac OSX
 
(...) Umm, fgets already does what 2) says above (unless you mean when end of file is reached and the function returns NULL). I'm not actually sure what goes into the string when fgets returns NULL. If no line ending is found (either due to EOF (...) (22 years ago, 11-Dec-02, to lugnet.cad.dev.mac)
 
  Re: L3P v1.3 for Mac OSX
 
(...) Thanks. I thought we had that under control - just wanted to be sure. Chris (22 years ago, 11-Dec-02, to lugnet.cad.dev.mac)
 
  Re: L3P v1.3 for Mac OSX
 
Yes, the CR endings are my fault. When you download the LDRAW.sit file from my website you're getting a copy of what I have on my working disk. I've fixed mine since trying L3P but haven't uploaded it. I think I will just point to the Linux (...) (22 years ago, 11-Dec-02, to lugnet.cad.dev.mac)
 
  Re: L3P v1.3 for Mac OSX
 
(...) Chris, There are no Mac "official" parts. LDMC ((URL) points people to download the linux parts: www.ldraw.org/refere...ary.tar.gz The parts with mac-style endings are coming from Erik Olson's parts which one downloads when they download (...) (22 years ago, 11-Dec-02, to lugnet.cad.dev.mac)
 
  Re: L3P v1.3 for Mac OSX
 
(...) I guess what I was trying to say (without actually saying it) was "Can I have the latest version of L3Input.cpp?" Don (22 years ago, 11-Dec-02, to lugnet.cad.dev.mac)
 
  Re: L3P v1.3 for Mac OSX
 
(...) I have put it in L3Input.cpp because I only used fgets there, but if you can benefit from L3fgets() elsewhere you can put it in L3fgets.c or in platform.c as you wish... /Lars (22 years ago, 11-Dec-02, to lugnet.cad.dev.mac)
 
  Re: L3P v1.3 for Mac OSX
 
(...) Hey, thanks Lars. Where should I put it? L3Input.cpp, or a separate file like platform.c? Don (22 years ago, 11-Dec-02, to lugnet.cad.dev.mac)
 
  Re: L3P v1.3 for Mac OSX
 
(...) If it is possible for you to identify the problem files, could you let me know the names of the bad files. Steve and I try to make sure that everything in the official library has DOS-style line endings. If there are official parts with (...) (22 years ago, 11-Dec-02, to lugnet.cad.dev.mac)
 
  Re: L3P v1.3 for Mac OSX
 
(...) I do consider it an error. I have now made an L3fgets that can handle any line ending. I have uploaded an update (URL) try it on the original problem files. /Lars PS. Here is L3fgets, You can use it in ldglite if you like. As Paul DiLascia (...) (22 years ago, 11-Dec-02, to lugnet.cad.dev.mac)
 
  Update to Ldraw Viewer (Dev 0.3.1)
 
Last night up uploaded to my .Mac site Ldraw Viewer Development Version 0.3.1 This is mainly a bug fix initiated by the save file routine which could corrupt files. I recomend users of Development Version 0.3 change to this one. Other fixes include, (...) (22 years ago, 10-Dec-02, to lugnet.cad.dev.mac)
 
  Re: L3P v1.3 for Mac OSX
 
A fun use of L3P: this weekend I made some pretty Mac icons from DAT files using POV-Ray. Two of them became the new "Zoom In" and "Zoom Out" buttons in BrickDraw3D. -Erik (22 years ago, 9-Dec-02, to lugnet.cad.dev.mac)
 
  Re: Flat Panel 23" Monitor
 
(...) limits of your video card. If you do indeed have an All In Wonder Radeon (the original, not the 8500, 9700, etc), then your DVI connector only supports up to 1280x1024, according to the specs page on ATI's web site. If you do go with the Sony, (...) (22 years ago, 9-Dec-02, to lugnet.cad.dev.mac)
 
  Re: Flat Panel 23" Monitor
 
(...) same 16:10 widescreen size (23"), and has the same native resulution (1920x1200) as the 23" Cinema Display. Plus, it lists for $500 less and natively supports DVI-D and HD15. DVI-D appears to be a digital-only connectotion. I'm not 100% sure, (...) (22 years ago, 9-Dec-02, to lugnet.cad.dev.mac)
 
  Re: Flat Panel 23" Monitor
 
Allthough these montors can be used with adapters (most, maybe not all of these mac displays are NOT regular DVI) the contrast/brightness CANNOT be adjusted with windows. This is done by the mac, but with windows you'd have controls on the monitor, (...) (22 years ago, 7-Dec-02, to lugnet.cad.dev.mac)
 
  Re: Flat Panel 23" Monitor
 
(...) Thanks, I got a ALL-IN-WONDER RADEON ATI CARD and according to the specs it can handle this: Digital Flat Panel (DVI-I) support (AGP version only) DVI-I Interface lets you connect ALL-IN-WONDER® RADEON™ to new DVI-I Digital Flat Panels Enjoy (...) (22 years ago, 7-Dec-02, to lugnet.cad.dev.mac)


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