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Subject: 
Re: new part - 71014 Castle Greatsword
Newsgroups: 
lugnet.cad.dat.parts
Date: 
Thu, 23 Mar 2000 23:23:54 GMT
Viewed: 
1917 times
  
Franklin W. Cain <fwcain@yahoo.com> wrote in message
news:Frvx6z.Bv@lugnet.com...
In lugnet.cad.dat.parts, John VanZwieten writes:

I've got several suggestions for you on this part:

Only type 2 and type 5 lines should have color 24.
Edge primitives should take color 16,
since the color 24 is hard-coded into the primitive definition.

Yeah, I noticed this also (*after* I posted it, of course).  :-P
I've already fixed this in the version I've got here,
and I'll re-post it later (I wanted to wait and see if
there were any other fixes it needed,
and speaking of which... ;-)

I think the more narrow edgelines for the grip are offset
so that they are placed in the middle of the wider sections of the grip.

I don't understand this.
The way I see the grip of this piece in reality
is that there are a but of toruses ("tori"?...been too many years
since I took Latin ;-) stacked atop one another,
but the only way I could simulate this was with cone/rings.
The "edge lines" in this case are to simulate the gaps
that I see between the toruses when I look at the greatsword
real close.


But I think the edge lines ended up inside the torii, instead of between
them.

You should use type 2 and/or type 5 lines
for the thick areas of the blade.
If you view the sword from the front in wireframe mode,
the thickness of the blade dissappears.

ACK!
Good one.
I'll have to fix this.

Edgelines should be added where the guard intersects the quillioins,
and where the grip intersects the pommel.

[shudder]

I'm not really that comfortable
with intersecting curved surfaces
(as amply demonstrated by the way
I klooged together the Cattlehorns piece. ;-)

I honestly did the best I could
with my current understanding
of the curved primitives.


I can appreciate the shudder, because putting those edgelines around the
curved surfaces is a major pain.  The way I've allways done it is to inline
the curved surface, and calculate the intersection of the individual
surfaces.  Steve Bliss created a spreadsheet that calculates intersections of
lines/planes, etc--it's really helpful for this.  I don't know if he's posted
it somewhere...

-John Van



Message has 2 Replies:
  Re: new part - 71014 Castle Greatsword
 
(...) Did I hear my cue? The rotate.xls file is at my Geocities site: (URL) Steve (25 years ago, 24-Mar-00, to lugnet.cad.dat.parts)
  Re: new part - 71014 Castle Greatsword
 
(...) OK, I copied the relevant lines into a separate DAT file, and -- well, it wasn't so much that the edge lines were inside the torii (they were) as that I put the "cones" (for making the torii) in the wrong places. :-P~~~ I've fixed this here. (...) (25 years ago, 24-Mar-00, to lugnet.cad.dat.parts)

Message is in Reply To:
  Re: new part - 71014 Castle Greatsword
 
(...) Yeah, I noticed this also (*after* I posted it, of course). :-P I've already fixed this in the version I've got here, and I'll re-post it later (I wanted to wait and see if there were any other fixes it needed, and speaking of which... ;-) (...) (25 years ago, 23-Mar-00, to lugnet.cad.dat.parts)

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