Subject:
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Re: new part - 71014 Castle Greatsword
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Newsgroups:
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lugnet.cad.dat.parts
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Date:
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Thu, 23 Mar 2000 23:23:54 GMT
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Viewed:
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1917 times
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Franklin W. Cain <fwcain@yahoo.com> wrote in message
news:Frvx6z.Bv@lugnet.com...
> In lugnet.cad.dat.parts, John VanZwieten writes:
> >
> > I've got several suggestions for you on this part:
> >
> > Only type 2 and type 5 lines should have color 24.
> > Edge primitives should take color 16,
> > since the color 24 is hard-coded into the primitive definition.
>
> Yeah, I noticed this also (*after* I posted it, of course). :-P
> I've already fixed this in the version I've got here,
> and I'll re-post it later (I wanted to wait and see if
> there were any other fixes it needed,
> and speaking of which... ;-)
>
> > I think the more narrow edgelines for the grip are offset
> > so that they are placed in the middle of the wider sections of the grip.
>
> I don't understand this.
> The way I see the grip of this piece in reality
> is that there are a but of toruses ("tori"?...been too many years
> since I took Latin ;-) stacked atop one another,
> but the only way I could simulate this was with cone/rings.
> The "edge lines" in this case are to simulate the gaps
> that I see between the toruses when I look at the greatsword
> real close.
But I think the edge lines ended up inside the torii, instead of between
them.
> > You should use type 2 and/or type 5 lines
> > for the thick areas of the blade.
> > If you view the sword from the front in wireframe mode,
> > the thickness of the blade dissappears.
>
> ACK!
> Good one.
> I'll have to fix this.
>
> > Edgelines should be added where the guard intersects the quillioins,
> > and where the grip intersects the pommel.
>
> [shudder]
>
> I'm not really that comfortable
> with intersecting curved surfaces
> (as amply demonstrated by the way
> I klooged together the Cattlehorns piece. ;-)
>
> I honestly did the best I could
> with my current understanding
> of the curved primitives.
I can appreciate the shudder, because putting those edgelines around the
curved surfaces is a major pain. The way I've allways done it is to inline
the curved surface, and calculate the intersection of the individual
surfaces. Steve Bliss created a spreadsheet that calculates intersections of
lines/planes, etc--it's really helpful for this. I don't know if he's posted
it somewhere...
-John Van
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Message has 2 Replies: | | Re: new part - 71014 Castle Greatsword
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| (...) OK, I copied the relevant lines into a separate DAT file, and -- well, it wasn't so much that the edge lines were inside the torii (they were) as that I put the "cones" (for making the torii) in the wrong places. :-P~~~ I've fixed this here. (...) (25 years ago, 24-Mar-00, to lugnet.cad.dat.parts)
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Message is in Reply To:
| | Re: new part - 71014 Castle Greatsword
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| (...) Yeah, I noticed this also (*after* I posted it, of course). :-P I've already fixed this in the version I've got here, and I'll re-post it later (I wanted to wait and see if there were any other fixes it needed, and speaking of which... ;-) (...) (25 years ago, 23-Mar-00, to lugnet.cad.dat.parts)
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