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 CAD / LDraw Files / Parts / *3817 (-20)
  Re: Part x176
 
(...) Shhhh! We don't [buy] want the masses to realise [more] that ldraw.org is really a [technic] front for a fearfully powerful [lego] money-making machine! (...) Well done! I don't think they suspect anything at all, do you? FUT: .o-t.fun ROSCO (22 years ago, 3-May-02, to lugnet.cad.dat.parts, lugnet.off-topic.fun)
 
  duplicate primitives?
 
(...) ????? Just out of curiousity, what are these two? Thanks, Franklin (22 years ago, 3-May-02, to lugnet.cad.dat.parts.primitives)
 
  Re: ring 3 to 5
 
(...) I understand that. But the question specified that the number of triangles (actually polygons, but feel free to assume triangles) is fixed. (...) So size of the polygons doesn't matter. Hmm. I'll have to remember that. Steve (22 years ago, 3-May-02, to lugnet.cad.dat.parts.primitives)
 
  Re: ring 3 to 5
 
(...) I don't know about all situations (POV, etc), but for real-time rendering in OpenGL, the fastest rendering generally occurs with the fewest number of triangles (assuming that the triangles specify the same final geometry). The fact is that (...) (22 years ago, 3-May-02, to lugnet.cad.dat.parts.primitives)
 
  Re: ring 3 to 5
 
(...) Not necessarily. We usually stick with units of 1 because they're the most easily scaled, and most easily implied (ie, if every ring has a n:(n+1) ratio of radii, we don't need to state both radii in the filename). OTOH, boxes have side length (...) (22 years ago, 3-May-02, to lugnet.cad.dat.parts.primitives)
 
  Re: ring 3 to 5  [DAT]
 
(...) Very true. In some cases (like the minifig arms), is it better to go with an all-polygon approach, or to use primitives as much as possible and fill in the rest with polygons? (...) When filling in around a hole in a flat surface, one should (...) (22 years ago, 3-May-02, to lugnet.cad.dat.parts.primitives)
 
  Models Under Review- 30044 & 30046
 
Hi Everyone, Been a while since I've visited :) I noticed the two parts I submitted last year are still under review. I have fixed the duplicate line in 30046 'Window 1 x 2 x 2 & 2/3 Pane Lattice Diamond with Rounded Top'. I will resubmit that soon. (...) (22 years ago, 3-May-02, to lugnet.cad.dat.parts)
 
  Re: Part x176
 
(...) Argh! This is what comes of trying to run a world-wide subversive network single-handedly! Err, strike that. That was for some other newsgroups. Sorry about the bad suggestion. Your block of numbers is in the email. Steve (22 years ago, 3-May-02, to lugnet.cad.dat.parts)
 
  Re: ring 3 to 5
 
(...) There are some complex curved parts (e.g. most of the minifig headwear, the minifig arm I'm working on right now, some wheels) where some regions can be represented by the regular cyli, disc, cyls, cyls2 primitives, but there will be regions (...) (22 years ago, 3-May-02, to lugnet.cad.dat.parts.primitives)
 
  Re: ring 3 to 5
 
(...) Yes, otherwise you get anomalies like this one: (URL) the outer ring of the tile got high-quality-ified but the fill in (non primitive?) circle didn't, leaving gaps. Also the plate below it, since it has stud cutouts, isn't as "round" as the (...) (22 years ago, 3-May-02, to lugnet.cad.dat.parts.primitives)
 
  Re: ring 3 to 5
 
(...) True. But it's more than nothing. (...) LDraw (and LEdit, I assume) don't cache any files in memory. Read it (line by line), process it, and throw it away. (...) Reducing the number of files may not be important to rendering speed, but it is (...) (22 years ago, 3-May-02, to lugnet.cad.dat.parts.primitives)
 
  Re: ring 3 to 5
 
(...) Actually, for rounded elements, it's almost always[1] preferable to use primitives. That way, programs that do primitives substitution can replace the polygonal primitive with a true round object. -- Steve 1) 'almost always' meaning, 'I can't (...) (22 years ago, 3-May-02, to lugnet.cad.dat.parts.primitives)
 
  Re: ring 3 to 5
 
(...) However, when deciding whether or not to in-line sub-parts, reducing polygon count isn't a consideration. Any other advantage, small or not, should be maximised. (...) Whether they do or not, there's still extra time spent identifying the (...) (22 years ago, 3-May-02, to lugnet.cad.dat.parts.primitives)
 
  Re: ring 3 to 5
 
(...) I think it is an extremely small advantage. What programs actually read any file more than once? I mean, Are there programs that actaully open the file and read the part in every time it's referenced? Or are there programs that even if they (...) (22 years ago, 3-May-02, to lugnet.cad.dat.parts.primitives)
 
  Re: Part x176
 
(...) Just tried, Steve, and x124 is now used by a minifig shield. Could you reserve a block of 10 & email me? Thanks ROSCO (22 years ago, 3-May-02, to lugnet.cad.dat.parts)
 
  Re: ring 3 to 5
 
(...) Sub-parts are handled differently to primitives (from an authoring view point). While primitives are generally not in-lined, sub-parts used during authoring are often in-lined, if it doesn't increase the total file size of the part too much. (...) (22 years ago, 3-May-02, to lugnet.cad.dat.parts.primitives)
 
  x483, Hinge Arm Locking with 1 Finger and Peg  [DAT]
 
This file is one of the new "click hinge" arms from the "Life on Mars", "Studio", and/or "Star Wars" sets. It needs one or more of the following subfiles: (URL) Hinge Arm Locking with 1 Finger and Peg 0 Name: x483.dat 0 Author: Franklin W. Cain 0 (...) (22 years ago, 2-May-02, to lugnet.cad.dat.parts)
 
  x482, Hinge Arm Locking with 2 Fingers and Axle Hole  [DAT]
 
This file is one of the new "click hinge" arms from the "Life on Mars", "Studio", and/or "Star Wars" sets. It needs one or more of the following subfiles: (URL) Hinge Arm Locking with 2 Fingers and Axle Hole 0 Name: x482.dat 0 Author: Franklin W. (...) (22 years ago, 2-May-02, to lugnet.cad.dat.parts)
 
  x481, Hinge Arm Locking with 1 Finger and Axle Hole  [DAT]
 
This file is one of the new "click hinge" arms from the "Life on Mars", "Studio", and/or "Star Wars" sets. It needs one or more of the following subfiles: (URL) Hinge Arm Locking with 1 Finger and Axle Hole 0 Name: x481.dat 0 Author: Franklin W. (...) (22 years ago, 2-May-02, to lugnet.cad.dat.parts)
 
  x480, Hinge Arm Locking Double  [DAT]
 
This file is one of the new "click hinge" arms from the "Life on Mars", "Studio", and/or "Star Wars" sets. It needs one or more of the following subfiles: (URL) Hinge Arm Locking Double 0 Name: x480.dat 0 Author: Franklin W. Cain 0 Unofficial File 0 (...) (22 years ago, 2-May-02, to lugnet.cad.dat.parts)


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