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 CAD / LDraw Files / Parts / *1607 (-20)
  Re: unofficial new primitive -- "Rounded Corner"
 
[snipped Franklin's post] Some comments/questions: What is the definition of this part? Is it a section of a sphere? What are the angles and radii of the curved edges? Could you reverse the shape, so it is convex? This would make it easier to fit (...) (24 years ago, 15-Sep-00, to lugnet.cad.dat.parts.primitives)
 
  Re: unofficial new primitive -- "Rounded Corner"
 
OK, I've finished this primitive, but before I re-submit it, I need to know a couple of things... Just what do I call the DAT file? On my PC's hard drive, I'm calling it "RND-CRNR.DAT". Is that food enough? Also, what extra steps (if any) do I need (...) (24 years ago, 15-Sep-00, to lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
 
  new part - minifig skeleton arm (6265.dat)  [DAT]
 
Hi! I just finished up this version of the Minifig Skeleton Arm. I say "this version" 'cuz I had to inline some not-yet-official primitives into it (see "(URL) for more info), and I will want to update this part once [read "if"] the not-yet-official (...) (24 years ago, 14-Sep-00, to lugnet.cad.dat.parts)
 
  unofficial new primitive -- "Rounded Corner"  [DAT]
 
Hi, While encoding the Arm piece for the Minifig Skeleton, I encountered something for which I needed a primitive (and I couldn't find anything like it among the existing primitives). At the "wrist" of the Skeleton Arm, there are four (...) (24 years ago, 14-Sep-00, to lugnet.cad.dat.parts.primitives)
 
  Re: 2736 (Technic Axle Towball)  [DAT]
 
(...) Actually, if you want to submit the fix to the parts library, you need to send it to partsref@home.com. (...) Doh! Thanks for pointing this out. And posting a correction. (...) Nice. I'd disagree with: 0 You cannot 0 draw an edge between a (...) (24 years ago, 13-Sep-00, to lugnet.cad.dat.parts)
 
  2736 (Technic Axle Towball)  [DAT]
 
I'm not sure if this is the proper procedure, but I noticed a problem in part 2736 (Technic Axle Towball) which appears to have been caused by the part being authored without rotating the viewpoint away from the standard one. The cylinder which was (...) (24 years ago, 13-Sep-00, to lugnet.cad.dat.parts)
 
  Re: Skeleton Torso: Attn Steve Bliss
 
(...) Steve, I have shortened the shoulder-pegs as you suggested. Then, just for fun, I put a transparent skull on top a transparent torso and ran it through POV. The neck peg sticks up into the skull, ruining the effect. :) Dennis. (24 years ago, 12-Sep-00, to lugnet.cad.dat.parts)
 
  Re: Skeleton Torso: Attn Steve Bliss
 
[follow-up re-directed to ".dev"] (...) I'd like to take a crack at it. Thanks, Franklin (24 years ago, 12-Sep-00, to lugnet.cad.dat.parts)
 
  Re: Skeleton Torso: Attn Steve Bliss
 
(...) Travis Cobbs created the lines for the cylinders. To be honest, it was over my head. But I will study the explaination he gave and will try to shorten the cylinders. (...) Yes. And I had to edit 99% of my quad lines for 'bad vertex sequence'. (...) (24 years ago, 12-Sep-00, to lugnet.cad.dat.parts)
 
  Re: Skeleton Torso: Attn Steve Bliss
 
(...) Just glancing at it (in L3Lab (the spine looks particularly cool in transparent/non-dithered mode)), the only thing that leaps out is the cylinders that make the base of the shoulder-pegs should be shorter -- they intrude into the balls on the (...) (24 years ago, 11-Sep-00, to lugnet.cad.dat.parts)
 
  Re: Skeleton Torso: Attn Steve Bliss
 
Excellent job on the torso! Now, for the arm ... is anyone working on it? Primus BuS ComStar LEGO Mechcommander: (URL) (24 years ago, 11-Sep-00, to lugnet.cad.dat.parts)
 
  Re: Skeleton Torso: Attn Steve Bliss
 
(...) It's awesome! A True Master Piece! I think it should be called "Minifig Skeleton Torso" instead. -- Tore Eriksson Sweden ICQ: 76066510 LEGO: MOC++++ FS,SP,TO++ TC+ LS YB@m (24 years ago, 11-Sep-00, to lugnet.cad.dat.parts)
 
  Skeleton Torso: Attn Steve Bliss  [DAT]
 
Here is my final version of the skeleton torso. Please send comments if you see something that needs to be improved. Steve, I originally volunteer to do the skeleton arm as well, but my priorities have changed and I will not be able to to it. Dennis (...) (24 years ago, 11-Sep-00, to lugnet.cad.dat.parts)
 
  Re: LDraw Part Needed: UCS X-Wing Canopy
 
(...) wing. (...) Sorry didn't see the UCS-bit in the original message... BIG difference indeed! Wessel (24 years ago, 11-Sep-00, to lugnet.cad.dat.parts)
 
  Re: LDraw Part Needed: UCS X-Wing Canopy
 
(...) That would be the canopy for the MINIFIG x-wing. This guy wants tbe canopy from the UCS x-wing. Big difference. (24 years ago, 11-Sep-00, to lugnet.cad.dat.parts)
 
  Re: LDraw Part Needed: UCS X-Wing Canopy
 
(...) know (...) and it is available in Leocad so I assume it (...) I'm pretty sure it's in there since I already used it once to build an X-wing. I think it's this one: 30372p79 Windscreen 4 x 7 x 1 2/3 w/ SW Pattern cheers, Wessel (24 years ago, 11-Sep-00, to lugnet.cad.dat.parts)
 
  Re: LDraw Part Needed: UCS X-Wing Canopy
 
(...) should also be available in one of the Ldraw updates though I wouldn't know which one. (24 years ago, 11-Sep-00, to lugnet.cad.dat.parts)
 
  Updated Part - 30201 Panel 10 x 10 x 2 1/3 Corner Base  [DAT]
 
Hello, I have fixed this part, which is in the 2000-2 parts voting. Please look it over, I have basically re-done the whole part with better calculations. Let me know if there are any problems left to correct. Thanks, Paul (URL) (finished parts) (...) (24 years ago, 10-Sep-00, to lugnet.cad.dat.parts)
 
  (canceled)
 
 
  LDraw Part Needed: UCS X-Wing Canopy
 
I'm working on an LDrawn model that requires this canopy. So I need to know if one's has been created, if so where. If one hasn't, could anyone create it? I'm by no means an LDraw pro so if there's anything prohibiting the creation of this (...) (24 years ago, 9-Sep-00, to lugnet.cad.dat.parts)


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