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 CAD / LDraw Files / Models / 1135 (-40)
  Re: YAL: Yet Another Loader :)
 
Sorry about the last message; sounded kinda rude. Anyway, yeah they (claws) would look more like forks if they were longer, but then how would the operator get out while carrying a load? Oh well, seems like every loader would have that problem (...) (25 years ago, 23-Mar-00, to lugnet.cad.dat.models)
 
  Re: YAL: Yet Another Loader :)
 
(...) Cool! I just looked through all your renderings, and they look nice! I might have to render the loader in the Pentapterigoid hangar... --Bram (25 years ago, 22-Mar-00, to lugnet.cad.dat.models)
 
  Re: YAL: Yet Another Loader :)
 
I see what you're saying, but I think they could work as forks rather than arms. Ben -- Ben Vaughan ben@marsbase.com (URL) Pejic" <milovan@netcom.ca> wrote in message news:FruHuu.38z@lugnet.com... (...) be (...) pleasing, (...) would (...) cargo (...) (25 years ago, 22-Mar-00, to lugnet.cad.dat.models)
 
  Re: YAL: Yet Another Loader :)
 
(...) (25 years ago, 22-Mar-00, to lugnet.cad.dat.models)
 
  Re: YAL: Yet Another Loader :)
 
(...) If you like my renderings, check out what I did with this YAL: (URL) can see the problems with the hands. This was made by loading the file into L3LAB, writing a POV file, and hand tweeking the 1x1 round plates. Not to mention setting the (...) (25 years ago, 22-Mar-00, to lugnet.cad.dat.models)
 
  Re: YAL: Yet Another Loader :)
 
How could it lift cargo if the rollbar gets in the way? Look at them, they can't touch each other and are way too small to hold large objects. (...) (25 years ago, 22-Mar-00, to lugnet.cad.dat.models)
 
  Re: YAL: Yet Another Loader :)
 
(...) There's a beta version of L3P which does recognize the LDLite commands, and I would guess that the DAT->POV converter in L3Lab would too, as L3Lab does. (Is that the converter the beta L3P?) (...) Reminds me...I should try installing the new (...) (25 years ago, 22-Mar-00, to lugnet.cad.dat.models)
 
  Re: YAL: Yet Another Loader :)
 
(...) aesthetically (...) loader. It (...) more (...) That's about the only thing I figure you could use this for... sort of like a fork lift... (...) Thanks! --Bram Bram Lambrecht / o o \ BramL@juno.com ---...---oooo-----(_...o---...--- WWW: (URL) (25 years ago, 22-Mar-00, to lugnet.cad.dat.models)
 
  Re: YAL: Yet Another Loader :)
 
(...) You can tell the arms were an afterthought...while building, I left the last stud on the 3x1 inverse slopes uncovered so I could attach arms later. When I finally added the arms (last), this design was all I could come up with. I was mainly (...) (25 years ago, 22-Mar-00, to lugnet.cad.dat.models)
 
  Re: YAL: Yet Another Loader :)
 
(...) ;-) Thanks! True, if the pilot doesn't mind tipping on his back, this thing can have quite a stride :) Someone interested in getting seasick could have a lot of fun in this loader... --Bram Bram Lambrecht / o o \ BramL@juno.com (...) (25 years ago, 22-Mar-00, to lugnet.cad.dat.models)
 
  Re: YAL: Yet Another Loader :)
 
(...) I really enjoy seeing your renderings. You have some mighty impressive castle stuff on your pages. Keep it up! :-, Cheers, - jsproat (25 years ago, 22-Mar-00, to lugnet.cad.dat.models)
 
  Re: YAL: Yet Another Loader :)
 
(...) That's much better, however, even in L3LAB, the hands don't attach to the arms. How can I fix it? I really enjoying rendering these images for my desktop wallpaper. -Chuck (25 years ago, 22-Mar-00, to lugnet.cad.dat.models)
 
  Re: YAL: Yet Another Loader :)
 
(...) Try viewing it with LDLite or L3Lab. The minifig was made using LDao's Minifig Modeler, which spits out code with LDLite language extensions. MLCAD and L3P don't recognize the LDLite commands, so they render incorrectly. BTW: the newest (...) (25 years ago, 22-Mar-00, to lugnet.cad.dat.models)
 
  Arm size an issue? (Was: YAL: Yet Another Loader :))
 
(...) LOL -- Barbara's first words after seeing my loader were, "it's a crab? no, is it a gorilla?" I think that means the arms were too big. :-, (...) Yah, it does seem silly to put such large arms on a walking loader. The arms I put on mine, and (...) (25 years ago, 22-Mar-00, to lugnet.cad.dat.models, lugnet.build.mecha)
 
  Re: YAL: Yet Another Loader :)
 
I love the loader, but the minifig seems to hav had a melt down. When I load it into mlcad, or convert it with L3P, the minifig parts are all stacked on top of each other like they were not transformed or rotated. Is anyone else seing this? -Chuck (25 years ago, 22-Mar-00, to lugnet.cad.dat.models)
 
  Re: YAL: Yet Another Loader :)
 
(...) I like it. Love the legs, love the rollbars. And, given a powerful enough auto-balancing system, it looks like it could do a mean sprint. ;-) Cheers, - jsproat (25 years ago, 22-Mar-00, to lugnet.cad.dat.models)
 
  Re: YAL: Yet Another Loader :)
 
I think I'd have to disagree with you Mladen. If those were pneumatic or hydraulically driven arms or forks like on a fork lift, they'd probably be plenty strong. Anything bigger, while perhaps more aesthetically pleasing, would most likely leave (...) (25 years ago, 22-Mar-00, to lugnet.cad.dat.models)
 
  Re: YAL: Yet Another Loader :)
 
Awesome Bram. The arms however... Need more work. Maybe you should try mounting Aquanaut or Divers arm pieces on the bottom... OR better yet ask Jeremy, he outta' know how to add arms... (...) (25 years ago, 22-Mar-00, to lugnet.cad.dat.models)
 
  YAL: Yet Another Loader :)  [DAT]
 
I don't know if this little vehicle would be any good at actually loading stuff, but it can at least carry little things around. If someone has a better idea for arms, please share. As always, please LMKWYT! --Bram 0 Loader 0 Name: loader.dat 0 (...) (25 years ago, 22-Mar-00, to lugnet.cad.dat.models)
 
  for datsville: amateur radio club (ham radio club)  [DAT]
 
i designed this amateur (ham) radio building for datsville after getting my own license. (ok, I passed the test, but the fcc is behind schedule, so I dont have a callsign yet) the "club callsign" I used for this is l3go (I hope Paul Gyugyi doesn't (...) (25 years ago, 20-Mar-00, to lugnet.cad.dat.models)
 
  Re: Loader (new one) vs. UAV!
 
Thanks a lot Bram. I hope to see your loader, if you decide to build one. (...) (25 years ago, 18-Mar-00, to lugnet.cad.dat.models)
 
  Re: Loader (new one) vs. UAV!
 
(...) Great loader! I might have to build my own :) --Bram (25 years ago, 18-Mar-00, to lugnet.cad.dat.models)
 
  Ford Aerostar  [DAT]
 
I decided that I wanted something to go along with the pickup truck I made ((URL) is a model of the minivan that we have. (And its as blocky as the real thing!) 0 FILE Aerostar.dat 0 Ford Aerostar 0 Name: Aerostar.dat 0 Author: Calvin Walton 1 7 0 0 (...) (25 years ago, 18-Mar-00, to lugnet.cad.dat.models)
 
  Rapier - Fighter from Wing Commander  [DAT]
 
After watching this movie, and looking at the ships in it I was inspired to build this. --Calvin Walton 0 FILE rapier.dat 0 MPD Author: Calvin Walton 0 0 This .MPD was compiled using M-Peedy 0 (URL) Rapier - Ship from Wing Commander 0 Name: (...) (25 years ago, 18-Mar-00, to lugnet.cad.dat.models)
 
  Loader (new one) vs. UAV!  [DAT]
 
This is kinda like a follow up to Jeremy H. Sproat's lifter/loader; it inspired me to make this one! Oh! BTW Fred, the operator of the Loader, has just gotten in a fight with a UAV that has been hacked into. "Damn! My job's hard enuff', and now I (...) (25 years ago, 17-Mar-00, to lugnet.cad.dat.models)
 
  Re: New minifig-scale anthromorphic lifter/loader
 
(...) The patterns that didn't show up are (incorrectly) made up of lines instead of polygons. L3P can't distinguish between edge lines and pattern lines, so it leaves them out altogether. Someone really should fix all the patterns which use lines. (...) (25 years ago, 16-Mar-00, to lugnet.cad.dat.models, lugnet.cad.dev)
 
  Re: New minifig-scale anthromorphic lifter/loader
 
(...) Cool! :-, (...) Not so sure. That's interesting...some of the patterns stayed, but the tile on the (your) right-hand side is gone... Cheers, - jsproat (25 years ago, 16-Mar-00, to lugnet.cad.dat.models)
 
  Re: New minifig-scale anthromorphic lifter/loader
 
(...) I really liked this model. I chose a camera angle from directly in front, and low. It looks great with the claws coming out at you. (URL) (58K) So what happens to the decals? Why don't they show up when rendering in POV? -Chuck (25 years ago, 16-Mar-00, to lugnet.cad.dat.models)
 
  Re: microfig aerospace fighter
 
(...) There's no concrete scale for microfig, if that's what you mean. I use two different (and pretty much arbitrary) scales myself -- 341:1 and 115:1. Your microfig models tend to be closer to the latter scale. Cheers, - jsproat (25 years ago, 16-Mar-00, to lugnet.cad.dat.models)
 
  Re: New minifig-scale anthromorphic lifter/loader
 
(...) color 16 or 24; thanks for catching this for me. Cheers, - jsproat (25 years ago, 16-Mar-00, to lugnet.cad.dat.models)
 
  Re: New minifig-scale anthromorphic lifter/loader
 
Please note some color problems with the claws when rendering this model in POV. See this article and be careful out there. (URL) (25 years ago, 15-Mar-00, to lugnet.cad.dat.models)
 
  Re: microfig aerospace fighter
 
Thanks! I think I might start to bocus more on microfig scale creations. Although, the things I build tend to be quite a bit bigger than yours. Is there something between micro and minifig? I think the official name for those parts is: V.ariable (...) (25 years ago, 15-Mar-00, to lugnet.cad.dat.models)
 
  Re: microfig aerospace fighter
 
(...) Wow. I like its overall shape. The engine-vectored-thrust-thingies (1) are cool, too. ...So when are you going to put a microfig area on Marsbase? Cheers, - jsproat 1. Does anyone know if these vanes have a name? (25 years ago, 15-Mar-00, to lugnet.cad.dat.models)
 
  microfig aerospace fighter  [DAT]
 
I built this over the weekend after again looking at all the great microfig creations that have shown up recently. Ben Ben Vaughan buster@marsbase.com (URL) FILE aerospace.dat 0 MPD Author: Ben Vaughan 0 0 This .MPD was compiled using M-Peedy 0 (...) (25 years ago, 15-Mar-00, to lugnet.cad.dat.models)
 
  Re: Recursive MPD files (WAS: Re: Lich (Undead Wizard))
 
(...) Thanks Lars, I'll use your fix as soon as I get it. So far I've only come up with a crummy hack using the unused Investigated flag in L3Input. It makes the colors come out all wrong but at least it no longer crashes. Don (25 years ago, 14-Mar-00, to lugnet.cad.dat.models, lugnet.cad.dev)
 
  Re: Micro Mecha
 
(...) Actually, I thought the pods on top gave it away. Travis Dickinson (25 years ago, 14-Mar-00, to lugnet.cad.dat.models)
 
  Re: Micro Mecha
 
I was hoping someone would point that out! The arms really give it away, huh? (...) (25 years ago, 13-Mar-00, to lugnet.cad.dat.models)
 
  Re: Micro Mecha
 
I'd have to agree with that. Pretty nice! Ben -- Ben Vaughan ben@marsbase.com (URL) <jsproat@io.com> wrote in message news:38CD29AF.CF2CC1...@io.com... (...) clips (...) (25 years ago, 13-Mar-00, to lugnet.cad.dat.models)
 
  Re: Micro Mecha
 
(...) It has something of an Invid feel to it... Cheers, - jsproat (25 years ago, 13-Mar-00, to lugnet.cad.dat.models)
 
  Re: Recursive MPD files (WAS: Re: Lich (Undead Wizard))
 
Don Heyse wrote... (...) I guess it hasn't been much of a problem before, since most primitives have "strange" names. The problem is not related to MPD - same problem if you had ring2.dat in the MODELS directory. I will add a loop-check to (...) (25 years ago, 13-Mar-00, to lugnet.cad.dat.models, lugnet.cad.dev)


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