Subject:
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Re: Primitives and quads/triangles
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Newsgroups:
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lugnet.cad
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Date:
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Fri, 18 Oct 2002 05:14:51 GMT
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Viewed:
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986 times
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In lugnet.cad, Orion Pobursky wrote:
> I use Steve's rotate spreadsheet to figure out what cones/rings I need to
> fit into a space. Go here to get it: http://www.geocities.com/partsref/
> Just use the Rings tab. Enter the inner and outer radius and the y height.
> Then choose a cone primitive and set the scales and postion correctly and
> everything should mesh perfectly.
Geez! I gotta update the Rings tab with more radii. :)
Steve
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Message is in Reply To:
| | Re: Primitives and quads/triangles
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| (...) I use Steve's rotate spreadsheet to figure out what cones/rings I need to fit into a space. Go here to get it: (URL) use the Rings tab. Enter the inner and outer radius and the y height. Then choose a cone primitive and set the scales and (...) (22 years ago, 16-Oct-02, to lugnet.cad)
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