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Subject: 
Re: Primitives and quads/triangles
Newsgroups: 
lugnet.cad
Date: 
Fri, 18 Oct 2002 05:14:51 GMT
Viewed: 
947 times
  
In lugnet.cad, Orion Pobursky wrote:

I use Steve's rotate spreadsheet to figure out what cones/rings I need to
fit into a space.  Go here to get it: http://www.geocities.com/partsref/
Just use the Rings tab.  Enter the inner and outer radius and the y height.
Then choose a cone primitive and set the scales and postion correctly and
everything should mesh perfectly.

Geez!  I gotta update the Rings tab with more radii. :)

Steve



Message is in Reply To:
  Re: Primitives and quads/triangles
 
(...) I use Steve's rotate spreadsheet to figure out what cones/rings I need to fit into a space. Go here to get it: (URL) use the Rings tab. Enter the inner and outer radius and the y height. Then choose a cone primitive and set the scales and (...) (22 years ago, 16-Oct-02, to lugnet.cad)

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