Subject:
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Re: Rendering chrome pieces in POV-Ray
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Newsgroups:
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lugnet.publish, lugnet.cad
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Date:
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Mon, 30 Nov 1998 18:32:44 GMT
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Viewed:
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76 times
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Once upon a time, Tore Eriksson <tore.eriksson@mbox325.swipnet.se>
wrote:
> I think I have mentioned this before, but don't remember if it turned out
> anywhere.
> I want a file in the LDraw directory that could be shared by various
> programs and utilities, let's say COLORS.LST.
I had started work on a Windows-based LDraw rendering program when
Paul Gyugyi announced he was working on LDLite (so I gave up my work).
That program included a COLOR meta-command, so users could
define/redefine the colors. It also included a COLORS.DAT file, which
was always processed by the renderer before the model. My syntax for
the color-definition was:
0 COLOR SOLID [Code] [Palette Index] [Complement P.I.] [LSB-RGB]
0 COLOR TRANS [Code] [Palette Index] [Complement P.I.]
0 COLOR DITHER [Code] [Palette Index] [Complement P.I.] [Dither P.I.]
I re-worked this somewhat during a similar discussion on the L-CAD
list, but I don't have a record of what I posted. I think it was
something like:
0 COLOR <Code> <RGB> [DITHER <RGB>] [TRANS <Value>]
I think it's a good idea to use a meta-command syntax--it allows
renderers to recognize color-commands embedded in models.
But it's also a good idea to have a single file with the 'official'
color definitions. Or multiple files, even.
Steve
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Message is in Reply To:
| | Re: Rendering chrome pieces in POV-Ray
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| (...) I think I have mentioned this before, but don't remember if it turned out anywhere. I want a file in the LDraw directory that could be shared by various programs and utilities, let's say COLORS.LST. To begin with, it should be text based. 1. (...) (26 years ago, 30-Nov-98, to lugnet.publish)
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