Subject:
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Re: My humble opinion about LDraw animation
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Newsgroups:
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lugnet.cad
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Date:
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Tue, 23 Aug 2005 15:09:47 GMT
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Viewed:
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2715 times
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In lugnet.cad, James Reynolds wrote:
> I thought the point was that Damien wants a scripting
> language to do animation. And I keep trying to say POV-Ray is it. Or something
> comercial. Don't try to reinvent the wheel like I did with Lani. Learn the
> current offerings.
>
> For a scripting language.
Many thanks to you James, your experience is priceless to me.
Before i attempt anything i will now carefully consider:
* what POV-Ray can do
* how it does
* whether i can do easier/better
* if people don't want to learn POV-Ray, then they probably don't want to learn
a scripting language at all, so i must take into account the fact that
easier/better may not be a sufficient motivation. a scripting language is still
a scripting language, and a more powerful one can be more difficult to learn,
raising the entry barrier even higher
* i have supposed that any early adopter is a programmer, regarding your reply i
reconsider the question. may be programmers do programming and only animators do
animation, and they don't want to invest time in a programming language and even
less in a new programming language
Finally, i don't do lego animation myself, i am a programmer for fun. In a few
weeks i will deliver a more mature version of Peeroml, a programming tool for
computation with lego inventories. Peeroml is supposed to be a replacement for
LDiff. Then i will see if a similar replacement for Lani is demanded. If it's
not then i will consider whether fun drives me alone.
Considerations,
Damien
lego web page: http://perso.wanadoo.fr/alphablock/
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Message has 3 Replies: | | Re: My humble opinion about LDraw animation
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| (...) Considering what we have here, I think we need: * A Lego animation file/script format which positions LDraw parts in relation to others, which is then distilled (using a front end) into POV scripts - so POV still handles the rendering. * A GUI (...) (19 years ago, 23-Aug-05, to lugnet.cad)
| | | Re: My humble opinion about LDraw animation
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| (...) Animators use Maya and Lightwave. (...) Your whole thread has got me thinking. I am convinced you do not want to try to extend LDraw to do animation and that POV-Ray already does what you want. But that doesn't mean things can't be done to (...) (19 years ago, 23-Aug-05, to lugnet.cad)
| | | Re: My humble opinion about LDraw animation
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| (...) I mostly agree with James (use POV-Ray for animations), but I'll throw my 2 cents in anyway ... It seems like an LDraw-based animation format is reasonably possible, with the following requirements/additions: - Use MPD format. This isn't (...) (19 years ago, 24-Aug-05, to lugnet.cad)
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Message is in Reply To:
| | Re: My humble opinion about LDraw animation
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| (...) Yes, I must have. I thought the point was that Damien wants a scripting language to do animation. And I keep trying to say POV-Ray is it. Or something comercial. Don't try to reinvent the wheel like I did with Lani. Learn the current (...) (19 years ago, 23-Aug-05, to lugnet.cad)
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