Subject:
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Re: My humble opinion about LDraw animation
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Newsgroups:
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lugnet.cad
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Date:
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Mon, 22 Aug 2005 19:59:39 GMT
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Viewed:
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1737 times
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In lugnet.cad, Stefan Gustavson wrote:
> In lugnet.cad, Damien Guichard wrote:
> >
> > Whatever loud users will scream for, what will eventually be
> > delivered is step n°4 (an interpreted animation scripting language).
>
> I think it would be wise to include a step 3.5:
> We first need some means for saving animation data,
> i.e. we need to design and agree upon a file format
> for time-varying LDraw data.
>
> Without that, we might end up with the situation that
> is still crippling some aspects of the otherwise very
> successful RenderMan graphics standard: the file format
> for RenderMan input is static, and each frame is actually
> a still image generated from other, non-standard and
> often proprietary scene description formats.
You mean a movement should be a continuous function rather than successives
position interpolations. If that's you mean then i agree. If not, can you be
more explicit?
Damien
web page: http://perso.wanadoo.fr/alphablock/
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Message is in Reply To:
| | Re: My humble opinion about LDraw animation
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| (...) I think it would be wise to include a step 3.5: We first need some means for saving animation data, i.e. we need to design and agree upon a file format for time-varying LDraw data. Without that, we might end up with the situation that is still (...) (19 years ago, 22-Aug-05, to lugnet.cad)
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