Subject:
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Re: My humble opinion about LDraw animation
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Newsgroups:
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lugnet.cad
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Date:
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Mon, 22 Aug 2005 17:04:40 GMT
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Viewed:
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2032 times
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In lugnet.cad, Damien Guichard wrote:
> In lugnet.cad, Allister McLaren wrote:
> > In lugnet.cad, Damien Guichard wrote:
> > >
> > >
> > > This is why i think LDraw users should stop whining about the lack of an
> > > animation-enabled LDraw graphical tool, as long as no such tool even exists in a
> > > textual form.
> > > The textual step simply can't be avoided.
> >
> >
> > I'm no boffin, but doesn't POVray already do this?
> >
> > Allister
>
> MLCad + L3P + POVray does static pictures, greatly limited when it comes to
> animation scripting capability.
I have been working on what you want for 5 years. At first I came up with Lani
as a language.
http://james.magnusviri.com/lego/lani/details.html
It sucks. I now use POV-Ray. Have you learned POV-Ray? Have you seen this:
http://www.ldraw.org/article/348
I fully agree, POV-Ray isn't as powerful as, say, Maya. But it is as powerful
as you are going to get in free software.
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Message has 1 Reply: | | Re: My humble opinion about LDraw animation
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| (...) I downloaded Lani long time ago, not deeply tested it but i wouldn't say it sucks. I know about POV-Ray, ray-tracing primitives and Constructive Solid Geometry. My lego POV-Ray gallery: (URL) (19 years ago, 22-Aug-05, to lugnet.cad)
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