To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cadOpen lugnet.cad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / 13123
13122  |  13124
Subject: 
Odd Problem with Mlcad and POV
Newsgroups: 
lugnet.cad
Date: 
Mon, 25 Jul 2005 03:59:49 GMT
Viewed: 
1202 times
  
I’m having a strange problem with Mlcad and POV.

I’m trying to put together a town using by making separate objects, buildings, etc., and then importing them all together in a MPD file. You know, load one file and then import the other objects, make new model, put it together, change the model sequence so the combined model is first, save, convert via L3PAO, and then render.

What happens is that one object renders twice, and sometimes each imported object will render in two places. Look at this:

This is what it looks like in Mlcad. The road is a separte object. I imported the figure and then the car and saved as new model.

http://img.photobucket.com/albums/v397/eqrp/Legos/MlcadPic.bmp


Now this is how it renders in POV-Ray:

http://img.photobucket.com/albums/v397/eqrp/Legos/ProblemRender.bmp


I’m not sure what I’m doing wrong. Heck, I can’t figure out why the plate turned dark grey / black instead of the light gray I selected in Mlcad. Does anyone know what’s wrong?



Message has 1 Reply:
  Re: Odd Problem with Mlcad and POV
 
(...) What I would do, rather than starting with one of your models, is first create an entirely new "scene" model, and import your other files into that 1 by 1, and add them to the scene. As for the colours, they can be affected by the lighting in (...) (19 years ago, 25-Jul-05, to lugnet.cad, FTX)

10 Messages in This Thread:



Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR