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  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
Ha ha ha ha Hohohoho Hehehehehe. You must be new around here. That's *not* how these people think. -gyug (...) (25 years ago, 3-Feb-00, to lugnet.cad.dev)
 
  Re: Colors for pneumatic cylinder
 
(...) I don't think "primitive" would be the correct term, but a sub-part (for the parts\s folder) would be. It didn't make sense to sub-part the "nozzle"/"connector" for the pneumatic tube on the air tank, since it is different from the "nozzle" on (...) (25 years ago, 3-Feb-00, to lugnet.cad.dev)
 
  Re: Suggestion for MLCad Plug-Ins
 
Steve Bliss skrev i meddelandet ... (...) (where's the second approach?) (...) information. (...) Of course! Why didn't *I* think of that? (message type 2) (...) as (...) parts, (...) One long string with line separators? Or a multi-message approach (...) (25 years ago, 2-Feb-00, to lugnet.cad.mlcad, lugnet.cad.dev)
 
  Re: LDraw support for Windows 2000
 
[ with a copy to lugnet.cad@lugnet.com ] Hi Eric, (...) You might want to read the documentation that you get with LDraw. LDraw is a command line program for DOS. (...) I am happy not to know much about any other Microsoft products than DOS. (...) (...) (25 years ago, 2-Feb-00, to lugnet.cad)
 
  Re: c&c/red alert m1a1 abrams med tank
 
(...) I would have asked but knowing you the message probobly wouldnt have gotten through. -- Jonathan Wilson wilsonj@xoommail.com (URL) (25 years ago, 3-Feb-00, to lugnet.cad.dat.models)
 
  Re: Colors for pneumatic cylinder
 
(...) Thanks a lot for the above, for a minute I was quite lost, but offcourse, it can't be any other way (the structure, not me being lost:)). I would argue that a new primitive would be handy here, the "connector" for the tubes, since it is (...) (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) I've gotta remember to remove that WTOWER.DAT file so folks can't tell what a lousy builder I am. :) (Besides, it uses an unofficial piece or two) (...) Now you're onto something. I started with ldlite because the source was in C/C++ and was (...) (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: c&c/red alert m1a1 abrams med tank
 
(...) why? because It didnt come out like I wanted it to.it wasnt proportionized like the real one. the sizes i wanted where 8 x 12 or 8 x 14 for the base. tracks 1 1/2 brick length, but the ones were 3, and the chain didnt seem right. Being inside (...) (25 years ago, 2-Feb-00, to lugnet.cad.dat.models)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) Yes, the file included in the ldglite zip. :) Now another question, why there are so many people writing different CAD programs ? I believe that we surely would be a lot better if we helped each other instead of start a new project. Please (...) (25 years ago, 2-Feb-00, to lugnet.cad.dev)
 
  Re: ldglite (ldlite for OpenGL and Linux) new stuff
 
(...) I haven't looked at your code but it looks like you're using a single buffered window, that's a huge slowdown since drivers are optimized for games and games use double buffered windows and of course, a single buffer window is always slower. I (...) (25 years ago, 2-Feb-00, to lugnet.cad.dev)


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