| | Re: Pattern #'s
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(...) The are no fixed rules, as the pattern numbers are specific to LDraw - they're not TLG reference numbers. So generally, first-come-first-served, but where the same pattern appears on several parts (like some of the P68s - M:Tron) an attempt is (...) (25 years ago, 29-Dec-99, to lugnet.cad.dev)
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| | Re: Default offset for special parts
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(...) Try using the fine grid. A good thing to remember is that you usually have to move the piece an even number (2, 4, 6, 8, etc) of times. To place axles, I move the axle so that it interects the hole as close as possible to where it should. Then (...) (25 years ago, 29-Dec-99, to lugnet.cad.mlcad)
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| | Pattern #'s
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OK, after just getting into this, and finally getting the hang of how part numbers are found, I've hit another snag. I pulled out an old set (circa 92) and found a part that was printed on that wasn't in the parts list. I'd like to "dummy" it up in (...) (25 years ago, 29-Dec-99, to lugnet.cad.dev)
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| | Default offset for special parts
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I'm a newbee in creating parts with MLCAD (a fantastic program), i find it very easy to use. It's easy to place bricks, plates, beams and other regular parts using the grid coarse, but when placing axles and other parts in beam holes, i had to swith (...) (25 years ago, 29-Dec-99, to lugnet.cad.mlcad)
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| | unofficial trains model dep. launched
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soon to have zip files as well , but with internet access scarse.. ya know.. (URL) (25 years ago, 29-Dec-99, to lugnet.cad)
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| | Re: Loading Lego Loco
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(...) No prob... the way to figure out where a post should go would be to look at the newsgroup hierarchy from the web interface... read the group charters to get a sense for what is and isn't OK. Reading the lugnet.cad charter would have quickly (...) (25 years ago, 28-Dec-99, to lugnet.cad, lugnet.games.lego.loco, lugnet.admin.general)
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| | Re: Lego capable CAD software for the Mac ?
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* Leonardo Zide (leonardo@centroin.com.br) [991214 08:20]: (...) I'd like to mention that LeoCAD is (or soon will be) GPL'ed and therefore a great starting point. I have a mac, but it's super old and just for playing with (a 660 PPC). I have no idea (...) (25 years ago, 28-Dec-99, to lugnet.cad)
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| | Re: Motorbike Part
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(...) Hi Richard Nowadays, the four- or five-digit part numbers are moulded somewhere on the larger parts, but be sure not to confuse these with mould reference numbers which usually comprise a one-digit and a two-digit separated by a space or a (...) (25 years ago, 28-Dec-99, to lugnet.cad.dev)
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| | ldraw.org reference
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Tim Courtney. prepare to drewl... here is a zip file of REFERENCE. for ldraw/ledit for colors, and a beginning on parts reference. one more thing.. me have no phone so no internet (poo) im coping with the pain (wipes tears from eyes) (25 years ago, 28-Dec-99, to lugnet.cad.dev)
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| | i sure do hate working off govt computers (SSSHHHHH)
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dang no files... ok here is a zip address for torsos www.geocities.com/tb...torsos.zip (25 years ago, 28-Dec-99, to lugnet.cad)
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