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 CAD / *9035 (-20)
  Re: LGEO homepage ?
 
(...) Hmm, that's interesting...I just noticed yesterday that I got a bounced mail that was addressed to Lutz's address at that server... --Todd (25 years ago, 17-Dec-99, to lugnet.cad.dev)
 
  Re: How to break up multi-dat files?
 
That's IT! THank you so much. That is exactly what I wanted to be able to do. But I wish someone would answer the preview X question. What is the proper way to make previews of things? --Jack Gregory Mogens Sørensen <Djelle@get2net.dk> wrote in (...) (25 years ago, 17-Dec-99, to lugnet.cad.mlcad)
 
  Re: Another part variation
 
(...) Many moons ago on RTL, someone from Europe (I can't remember who it was.) pointed out that the "horn" piece in Technic models is NOT the same as the palm-tree segment, the difference being the Technic version had inner tabs that would lock a (...) (25 years ago, 17-Dec-99, to lugnet.cad.dev, lugnet.general)
 
  Re: Another part variation
 
(...) In something like this, it is possible (almost certain) that TLC has several molds, one or two could easily be the older variation. One interesting thing to do would be to compare the parts from 5988 against an older set, and see if there is (...) (25 years ago, 17-Dec-99, to lugnet.cad.dev, lugnet.general)
 
  Re: Another part variation
 
(...) Hmm. I just realized that the palm tree trunk pieces in my copy of #5988, Pharaoh's Forbidden Ruins, are the longer version. That's the version I thought was older. Weird *and* trivial. Steve (25 years ago, 17-Dec-99, to lugnet.cad.dev, lugnet.general)
 
  LGEO homepage ?
 
I saw that the LGEO pages are down, I'm trying to use this link: (URL) Does anyone know if they were moved ? Leonardo (25 years ago, 17-Dec-99, to lugnet.cad.dev)
 
  Re: Line in the Sand
 
(...) In lugnet.cad.dev, Jacob Sparre Andersen wrote: [about INVERTNEXT] (...) OK. Steve (25 years ago, 17-Dec-99, to lugnet.cad.dev)
 
  Re: Piece authoring question...
 
Dave Schuler wrote in message ... (...) There should never be coincident faces in a part. It will confuse all rendering programs including PovRay. The color of the overlapping area will fluctuate (according to rounding errors) between the two (...) (25 years ago, 17-Dec-99, to lugnet.cad.dev)
 
  Re: legality of entering LDraw files into POVray contest
 
(...) I don't believe there are (or could be any) legal ramifications from you entering a Lego model in a POV contest. Just don't render 'Lego' on the studs is what I'd say, or make it too small so its unreadable. But TLG doesn't get upset at us for (...) (25 years ago, 17-Dec-99, to lugnet.cad.dev)
 
  Re: More studs in holes...
 
(...) The errors I see are definitely impossible with a 3D CAD system. Except an _extremely_ buggy one. On the other hand, such errors are also highly unlikely to appear in hand-drawn graphics. Glaring perspective errors would have been noticed by (...) (25 years ago, 17-Dec-99, to lugnet.build, lugnet.cad)
 
  Mechanoid model  [DAT]
 
Here's an >MPD of my mechanoid model (kind of a repetitive name, huh?) 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Light Armor Mechanoid Infantry Support 0 0 Created by Michael Horvath 0 0 mikehorvath@juno.com 0 0 0 0 0 0 0 0 0 0 0 0 0 (...) (25 years ago, 17-Dec-99, to lugnet.cad.dat.models)
 
  legality of entering LDraw files into POVray contest
 
I was wondering, if I enter one of the models I've made into a POVray contes, will I get into trouble with LEGO because not everyone will automatically know it's not an actual LEGO sanctioned project, or must I only include information about LDRaw (...) (25 years ago, 17-Dec-99, to lugnet.cad.dev)
 
  Re: sticky proggy?
 
(...) LDLite's offline, right now. Anyone have a spare copy on hand? Thanks. Mike (25 years ago, 17-Dec-99, to lugnet.cad)
 
  Re: sticky proggy?
 
(...) If you're using LDLite, you can put ROTATE commands around blocks of parts. That's how I positioned my Mech[1]. This makes it easier to change the rotation, but otherwise it isn't really faster than using submodels. --Bram 1) (URL) Lambrecht / (...) (25 years ago, 16-Dec-99, to lugnet.cad)
 
  Re: sticky proggy?
 
(...) Yeah, I know. But I've got, like, 40 moving parts and I have to do this many times for an animation. It's a *pain*! (25 years ago, 16-Dec-99, to lugnet.cad)
 
  Re: sticky proggy?
 
(...) Sub-models. You can make a sub-model DAT file for your model, say an arm, and have it centered on the axis of rotation. Then you insert this sub-model as a regular LDraw part in the appropriate place, rotate it, etc. with all the sub-model's (...) (25 years ago, 16-Dec-99, to lugnet.cad)
 
  sticky proggy?
 
Is there a program available suitable for animation where I can load the LDraw file (converted to *.DXF or whatever) and make the hinges move as they would in real life? It's a pain to have to realign each part manually and not have it automatically (...) (25 years ago, 16-Dec-99, to lugnet.cad)
 
  Re: Line in the Sand
 
[ Still discussing (URL) ] Steve: [...] (...) Correct. (...) J subfile command line, and it only influences the immediately J following subfile command. I don't think the "and nowhere else" is that important. You already have written "only". (...) (...) (25 years ago, 16-Dec-99, to lugnet.cad.dev)
 
  Re: Tractor with Trailer ('ere we go! )
 
No ... Just a moment ... Now I am. See you there :-) Djelle alias Mogens Sørensen ___...___ E-mail - Home: Djelle@Get2Net.dk ICQ: 38701158 John Jensen <skurt@vip.cybercity.dk> wrote in message news:FMt1Br.E7s@lugnet.com... (...) (25 years ago, 16-Dec-99, to lugnet.cad.dat.models)
 
  Re: How to break up multi-dat files?
 
No need for breaking it up if you use MLCad. On top of the window with used parts is Active Model. Just select the model here. Djelle alias Mogens Sørensen ___...___ E-mail - Home: Djelle@Get2Net.dk ICQ: 38701158 Shaun Daniel Sullivan (...) (25 years ago, 16-Dec-99, to lugnet.cad.mlcad)


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