Subject:
|
Re: sticky proggy?
|
Newsgroups:
|
lugnet.cad
|
Date:
|
Thu, 16 Dec 1999 23:03:14 GMT
|
Viewed:
|
389 times
|
| |
| |
In lugnet.cad, Jeremy Sproat writes:
>
> Sub-models.
>
> You can make a sub-model DAT file for your model, say an arm, and have it
> centered on the axis of rotation. Then you insert this sub-model as a regular
> LDraw part in the appropriate place, rotate it, etc. with all the sub-model's
> pieces moving accordingly. <PLUG>The DAT files from my Web site tons of
> examples of this technique.</PLUG>
>
> Cheers,
> - jsproat
>
> --
> Jeremy H. Sproat <jsproat@io.com> ~~~ http://www.io.com/~jsproat/
> "Hello. My name is Jeremy, and I'm a...a brick chewer."
> (in unison) "Hi, Jeremy."
Yeah, I know. But I've got, like, 40 moving parts and I have to do this many
times for an animation. It's a *pain*!
|
|
Message has 1 Reply: | | Re: sticky proggy?
|
| (...) If you're using LDLite, you can put ROTATE commands around blocks of parts. That's how I positioned my Mech[1]. This makes it easier to change the rotation, but otherwise it isn't really faster than using submodels. --Bram 1) (URL) Lambrecht / (...) (25 years ago, 16-Dec-99, to lugnet.cad)
|
Message is in Reply To:
| | Re: sticky proggy?
|
| (...) Sub-models. You can make a sub-model DAT file for your model, say an arm, and have it centered on the axis of rotation. Then you insert this sub-model as a regular LDraw part in the appropriate place, rotate it, etc. with all the sub-model's (...) (25 years ago, 16-Dec-99, to lugnet.cad)
|
5 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
This Message and its Replies on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|