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Subject: 
Re: sticky proggy?
Newsgroups: 
lugnet.cad
Date: 
Thu, 16 Dec 1999 23:53:27 GMT
Viewed: 
390 times
  
"Michael Horvath" <mikehorvath@juno.com> writes:
Yeah, I know.  But I've got, like, 40 moving parts and I have to do
this many times for an animation.  It's a *pain*!

If you're using LDLite, you can put ROTATE commands around blocks of
parts.  That's how I positioned my Mech[1].  This makes it easier to
change the rotation, but otherwise it isn't really faster than using
submodels.
--Bram

1) http://chuh.org/Students/Bram-Lambrecht/LEGO/space/


Bram Lambrecht           / o   o \           BramL@juno.com
-------------------oooo-----(_)-----oooo-------------------
    WWW:   http://www.chuh.org/Students/Bram-Lambrecht/
-----------------------------------------------------------

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Message has 1 Reply:
  Re: sticky proggy?
 
(...) LDLite's offline, right now. Anyone have a spare copy on hand? Thanks. Mike (25 years ago, 17-Dec-99, to lugnet.cad)

Message is in Reply To:
  Re: sticky proggy?
 
(...) Yeah, I know. But I've got, like, 40 moving parts and I have to do this many times for an animation. It's a *pain*! (25 years ago, 16-Dec-99, to lugnet.cad)

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