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 CAD / *39265 (-20)
  Re: Proposed new meta-command: !STANDALONE_LDR
 
(...) This is a bit of a problem for me too. I've written scripts to import and export ldraw data from Blender, and naturally I built a model in Blender following that.. but now I'm not allowed to share the original Blender model without removing (...) (19 years ago, 9-Jan-06, to lugnet.cad.dev)
 
  Re: Proposed new meta-command: !STANDALONE_LDR
 
(...) They will. We haven't quite decided on what it will be but it will be there. -Orion (19 years ago, 9-Jan-06, to lugnet.cad.dev)
 
  Proposed new meta-command: !STANDALONE_LDR
 
I'd like to propose the creation of a new meta-command. It is as follows: 0 !STANDALONE_LDR The zero at the beginning of this command MUST be the first byte of the model file. LDraw viewing programs can look for the presence of this command at the (...) (19 years ago, 9-Jan-06, to lugnet.cad.dev)
 
  Re: LDRAW Package format?
 
(...) I forgot to mention that the above programs will of course only work if he creates a directory somewhere that contains P and PARTS sub-directories, and then sets that as his LDraw directory in MLCad and/or LDGLite. --Travis (19 years ago, 9-Jan-06, to lugnet.cad, lugnet.cad.dev)
 
  Re: LDRAW Package format?
 
(...) I'd say your best bet for that is likely MLCAD or LDGLite. Not sure if LDGLite likes directories inside MPDs, but there's a reasonably good chance it will work. On a related note, have you tried using LDGLite or LDView as the renderer in LPub? (...) (19 years ago, 8-Jan-06, to lugnet.cad, lugnet.cad.dev)
 
  Re: Stickers in different colors
 
John schrieb: (...) Please do not use bmp2ldraw, since this results in large files. Better use QAD2DAT.exe. MikeHeide (19 years ago, 8-Jan-06, to lugnet.cad.dat.parts)
 
  Re: Looking for Part# 47458 'Slope Brick Round 1 x 2 x 2/3 with Flap and No Studs'
 
John schrieb: (...) As far I can see this part has not been modelled. MikeHeide (19 years ago, 8-Jan-06, to lugnet.cad.dat.parts)
 
  Re: ldglite for Solaris 10 Install procedure
 
Yes one could do that. But as compilation is a one time thing and they would still have the distribution in case they mauled it, I didn't feel it necessary to do it that way. (...) (19 years ago, 8-Jan-06, to lugnet.cad.dev)
 
  New LDraw Tool
 
With this tool you can create 4-4edge.dat that is cutted in y-direction at the high you want (circlecut.xls) and a 4-4cyli.dat that is also cutted in y-direction at the high you want (cylindercut.xls). Hopefully this works also for english version (...) (19 years ago, 8-Jan-06, to lugnet.cad)
 
  Re: ldglite for Solaris 10 Install procedure
 
(...) You should probably instead create a copy called makefile.solaris and make the changes in that. ROSCO (19 years ago, 8-Jan-06, to lugnet.cad.dev)
 
  Re: LDRAW Package format?
 
Hi Orion, Thank you! So I just need a good viewer for step-by-step instructions! Leg Godt -Sven (19 years ago, 8-Jan-06, to lugnet.cad, lugnet.cad.dev)
 
  Re: LDRAW Package format?
 
(...) Who said that? It's not specifically disallowed in the MPD spec and LDView/MLCad both work fine with s/ and 48/ in the file names. I just tested LDView by changing the LDRAW directory to an empty directory and used a self contained MPD file (...) (19 years ago, 8-Jan-06, to lugnet.cad, lugnet.cad.dev)
 
  LDRAW Package format?
 
Hi everybody, yesterday someone sent me an e-mail and asked for the instructions of one of my models. I asked myself: Shall I render all the steps of the instructions via LPub - which takes a long time? Or shall I just send him the mpd-file and a (...) (19 years ago, 8-Jan-06, to lugnet.cad, lugnet.cad.dev)
 
  ldglite for Solaris 10 Install procedure
 
ldglite for Solaris 10. Download and install OpenGL from the Sun Website :(URL) and install Glut from the Sun Website: (URL) ldglite from (URL) root (or other priveleged user) unzip ldglite in the directory of your choice (I use /opt and have the (...) (19 years ago, 8-Jan-06, to lugnet.cad.dev)
 
  Re: Lego renders
 
Renderings like LEGO are within our capability. Have you seen the renders by Koyan here: (URL) are a few others that are also creating very nice renders. The secret seems to be figuring out the specific settings used to create very nice renderings (...) (19 years ago, 8-Jan-06, to lugnet.cad, lugnet.cad.ray)
 
  Re: Lego renders
 
(...) True, and notice how the data cables don't look nearly as nice as the rest of the rendering. They also messed up the antialiasing around the edges pretty badly. They obviously pasted the rendering over the background, and they didn't do a very (...) (19 years ago, 8-Jan-06, to lugnet.cad)
 
  Re: Lego renders
 
(...) And besides, their hoses are crappy. We can do much better hose ;) Tim (19 years ago, 8-Jan-06, to lugnet.cad)
 
  Re: Lego renders
 
(...) In our defense, LEGO has all the parts already defined in a 3D format and the high doller rendering suites to use them in. -Orion (19 years ago, 8-Jan-06, to lugnet.cad)
 
  Lego renders
 
Its not fair, Lego's renders are better than ours :( (URL) huge) (19 years ago, 8-Jan-06, to lugnet.cad)
 
  Re: Need HDR shop
 
Wow, I wonder why mine did not work out as well as yours. Would you be willing to post how you did you render including your pov file, HDR file, and any other includes you use? Did you use radiosity in your render? - John "Tim Gould" (...) (19 years ago, 7-Jan-06, to lugnet.cad.ray)


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