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 CAD / *39035 (-20)
  Re: Finding a rotation matrix for a triangle
 
(...) Now I think I see what you mean. You want to know how to rotate the primitive so that it lines up with one of the edge lines of the triangle. (...) This isn't the best way to go (I'll explain at the end of the post). (...) OK. The problem here (...) (19 years ago, 5-Dec-05, to lugnet.cad)
 
  Re: MOTM / SOTM Voting For December Is Now Open
 
(...) Strange. I managed to vote in both (or at least I saw no errors to indicate otherwise). Tim (19 years ago, 5-Dec-05, to lugnet.cad.dev.org.ldraw)
 
  Re: Finding a rotation matrix for a triangle
 
(...) The angle of the plane defined by the three points: I need to slap a primitive directly onto the triange with the correct angle. Now, if I should only slap this edge-primitive onto some rect-primitive, I should be able to copy the angle (...) (19 years ago, 5-Dec-05, to lugnet.cad, FTX)
 
  Re: MOTM / SOTM Voting For December Is Now Open
 
(...) It looks like I was only allowed to vote in one of the two categories. First I voted in MOTM and got to a page saying "Thank you for voting". Second I voted in SOTM and got to a (similar) page saying "You are not authorized to carry out this (...) (19 years ago, 5-Dec-05, to lugnet.cad.dev.org.ldraw)
 
  Re: MOTM / SOTM Voting For December Is Now Open
 
(...) I'm not complaining as I think it's a bit of a silly rule but this entry (URL) does not fit the rules I read (800x600 and <150k). Does this mean the rules have been changed and if so, can I submit a larger entry of my scene? Yours, Tim (19 years ago, 5-Dec-05, to lugnet.cad.dev.org.ldraw)
 
  Re: MOTM / SOTM Voting For December Is Now Open
 
Oh wait: when I logon to LDraw.org first, I get no errors. Good work! (19 years ago, 5-Dec-05, to lugnet.cad.dev.org.ldraw)
 
  Re: MOTM / SOTM Voting For December Is Now Open
 
(...) when i click the link I get: Fatal error: Call to a member function on a non-object in /usr/www/users/peero...pnuser.php on line 313 Good thing this is restarted again! Thumbs up! :) (19 years ago, 5-Dec-05, to lugnet.cad.dev.org.ldraw)
 
  MOTM / SOTM Voting For December Is Now Open
 
We're pleased to announce that voting for the December 2005 Model of the Month and Scene of the Month Contests is now open. Visit the voting page to cast your vote: (URL) inform me of any errors you may encounter. -Orion (19 years ago, 5-Dec-05, to lugnet.cad, lugnet.cad.dev.org.ldraw, lugnet.announce)  
 
  Re: Is it possible to use LDView as POV-Ray previewer?
 
(...) I forgot the URL: (URL) (19 years ago, 4-Dec-05, to lugnet.cad.ray)
 
  Re: Is it possible to use LDView as POV-Ray previewer?
 
(...) One quick note. LDGLite seem to support L3P scene previewing. I've never used it so I cant give any advice one way or the other. -Orion (19 years ago, 4-Dec-05, to lugnet.cad.ray)
 
  Re: Is it possible to use LDView as POV-Ray previewer?
 
(...) As it happens, the 3x3 matrix that LDView gives you when you do View->Show View Info isn't the camera matrix. It's the rotation matrix applied to the model around the model's centroid. Having said that, I can derive a camera matrix based on (...) (19 years ago, 4-Dec-05, to lugnet.cad.ray, FTX)
 
  Re: Gold Chrome via L3P
 
(...) You may try 494 (256 + 16 * 14 + 14) Electrical contacts (yellow). Otherwise first use 334 and note the RGB values in the POV file. Then use 383 and manually change the RGB values to those of 334. The coming L3P supports the ldconfig.ldr file (...) (19 years ago, 4-Dec-05, to lugnet.cad.ray)
 
  Gold Chrome via L3P
 
Does L3P support the gold-chrome color of coins, the bugle, the new 2x4 bricks, etc? I know that color 334 is recommended, but I don't use LGEO, and when I process a model through L3P color 334 comes out as sort of a dark orange and decidedly not (...) (19 years ago, 4-Dec-05, to lugnet.cad.ray)
 
  Re: Is it possible to use LDView as POV-Ray previewer?
 
Thanks to both of you. Just for me, I would be completely satisfied if LDView shows (and exports to clipboard) full 4*4 trafo matrix instead of 3*3 matrix as it does in current version. Then I am able to derive .pov trafo matrix by myself. Small (...) (19 years ago, 4-Dec-05, to lugnet.cad.ray, FTX)
 
  Re: Is it possible to use LDView as POV-Ray previewer?
 
(...) It would definitely be more convenient for me if you had a -matrix option. I'm not sure off the top of my head how to go from my camera matrix to your latitude/longitude/roll (although I'm sure I could probably figure it out). (...) I'll take (...) (19 years ago, 3-Dec-05, to lugnet.cad.ray)
 
  Re: Is it possible to use LDView as POV-Ray previewer?
 
(...) I have already implemented support for the sky vector and for camera roll, see (URL) perhaps it would be more convenient to have a -matrix option to directly specify the camera matrix ? I know POV supports the matrix keyword inside the camera. (...) (19 years ago, 3-Dec-05, to lugnet.cad.ray)
 
  Re: New Part: x784 Technic Gear Hailfire Droid Wheel
 
----- CUT HERE LISTING 1 of 2 ---...--- -- 3DS Max Exporting with rounded-off precision ----- close out_file tmesh = snapshotAsMesh selection[1] out_name = ((GetDir #export)+"/testmesh.dat") out_file = createfile out_name num_verts = tmesh.numverts (...) (19 years ago, 2-Dec-05, to lugnet.cad.dat.parts)
 
  Re: New Part: x784 Technic Gear Hailfire Droid Wheel  [DAT]
 
Version 3 Parts List: x784.dat x784s01.dat x784s02.dat This is x784s02.dat 0 Technic Gear Hailfire Droid Wheel Segment of 8 fin units and 14 teeth 0 Name: x784s02.dat 0 Author: Amnon Silverstein 0 Unofficial Part 0 BFC CERTIFY CCW 1 16 0 0 0 1 0 0 0 (...) (19 years ago, 2-Dec-05, to lugnet.cad.dat.parts)
 
  Re: New Part: x784 Technic Gear Hailfire Droid Wheel  [DAT]
 
Version 3 Parts List: x784.dat x784s01.dat x784s02.dat This is x784s01.dat 0 Technic Gear Hailfire Droid Wheel Fin Segment 0 Name: x784s01.dat 0 Author: Amnon Silverstein 0 Unofficial Part 0 BFC CERTIFY CCW 3 16 34.9836 261.141 11.3246 35.32 263.049 (...) (19 years ago, 2-Dec-05, to lugnet.cad.dat.parts)
 
  Re: New Part: x784 Technic Gear Hailfire Droid Wheel  [DAT]
 
Version 3 follows. All parts need to be replaced. I fixed the cracks. I removed trailing zeros. I changed the precision to 4 decimals. I inset the teeth a tiny little bit to hide the convex backside. I removed two extra faces that were just adding a (...) (19 years ago, 2-Dec-05, to lugnet.cad.dat.parts)


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