To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cadOpen lugnet.cad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / *38990 (-20)
  New Part: x784 Technic Gear Hailfire Droid Wheel
 
Tonight I hammered out the Droid Wheel Gear. I used lots of sub parts, and I think it is pretty efficient, especially considering how many fins and teeth this thing has! I will post the dats in a follow up in plain text. (2 URLs) (19 years ago, 1-Dec-05, to lugnet.cad.dat.parts, FTX)
 
  Re: Using Poser6 to generate Lego sculptures.
 
(...) Still haven't heard back from the Poser software vendor. I'm starting to think that they don't take Legos seriously. ;) I added a more interesting pose to the (URL) folder> and a (URL) render>. (URL) -dw (19 years ago, 1-Dec-05, to lugnet.build.sculpture, lugnet.cad.ray, lugnet.general, lugnet.build, lugnet.cad, FTX)
 
  Re: New Part: 41530 Propellor 8 Blade 5 Diameter  [DAT]
 
Ok, here is the dat file reposted, one more time. It doesn't include any of your suggestions yet. I will work on that. Thanks for the feedback. I'll look at the model again and see if I can rig it up with sub-parts. I was worried that sub-parts will (...) (19 years ago, 1-Dec-05, to lugnet.cad.dat.parts)
 
  Re: Exporting Minifig to Maya - edgy model
 
(...) Hey, that sounds like really good idea though. Wonder why it didn't even cross my mind. I guess I wasn't That eager to render that minifig, but now I am :) I could easyly use the low-res fig as a template. However, I can recall I've seen (...) (19 years ago, 30-Nov-05, to lugnet.cad.mlcad)
 
  Re: New Part: 41530 Propellor 8 Blade 5 Diameter
 
(...) I thought about suggesting that, but unless you skip the polygons around the outside of the blade, (and put them into a higher-level "full blade" sub-part), this will add new polygons, since the polygons around the outside of the blade span (...) (19 years ago, 30-Nov-05, to lugnet.cad.dat.parts)
 
  Re: New Part: 41530 Propellor 8 Blade 5 Diameter
 
(...) Or, make the sub-part be half of a blade, and reference it 16 times. (...) The axle-hole area could probably be replaced with one or more primitives. I'd have to compare this part to the existing axlehole primitives to be sure. (...) I totally (...) (19 years ago, 30-Nov-05, to lugnet.cad.dat.parts)
 
  Re: New Part: 41530 Propellor 8 Blade 5 Diameter
 
(...) It looks like you can't post DAT files in FTX mode; you have to use Plain Text, as the file is still scrambled. As for the part itself, you definitely want to create sub-part for a single blade, and then reference that sub-part 8 times in the (...) (19 years ago, 30-Nov-05, to lugnet.cad.dat.parts, FTX)
 
  Re: Art of Illusion
 
(...) Any news in this matter? I have been using AOI for a few years now and it's now a very nice and competent software, latest version 2.2 is impressive. :) A good and growing AOI forum: (URL) (19 years ago, 30-Nov-05, to lugnet.cad.dev)
 
  Re: New Part: 41530 Propellor 8 Blade 5 Diameter  [DAT]
 
Sorry, That dat file seems to have been scrambled. Here is a corrected version (...) 0 Propellor 8 Blade 5 Diameter 0 Name: 41530.dat 0 CATEGORY: Technic 0 KE 0 Author: Amnon Silverstein 0 Unofficial Part 3 16 -5.5821e-007 12.7703 3.99319 (...) (19 years ago, 30-Nov-05, to lugnet.cad.dat.parts, FTX)
 
  Re: LDraw.org MOTM/SOTM Relaunch
 
(...) Thanks that's fixed now. I had to enter all the winners in to the database by hand so I expect a few mistakes that lead to broken images. -Orion (19 years ago, 30-Nov-05, to lugnet.cad.dev.org.ldraw)
 
  Re: Exporting Minifig to Maya - edgy model
 
(...) Sorry for the smartypants non-answer, but you'd probably find it easier going to just model the minifg in Maya to begin with. I think someone even had a tutorial on how to do this somewhere, though I can't remember the link offhand. Maybe it (...) (19 years ago, 30-Nov-05, to lugnet.cad.mlcad)
 
  New Part: 41530 Propellor 8 Blade 5 Diameter  [DAT]
 
This is a cool little part that can work as an escape wheel for a clock. I wanted a dat file for it, but nobody seems to have made one, so I made my own. This is my first try at making a dat part, so please let me know if I made some mistakes. (...) (19 years ago, 29-Nov-05, to lugnet.cad.dat.parts, FTX)
 
  Re: Exporting Minifig to Maya - edgy model
 
(...) It's certainly theoretically possible to convert much of the geometry with high polygon counts. LDraw primitives are such that a smart converter can use aribtrary complexity for cylinders, spheres, tori, etc. Having said that, it doesn't sound (...) (19 years ago, 29-Nov-05, to lugnet.cad.mlcad)
 
  Exporting Minifig to Maya - edgy model
 
Hey, I've been stuck with this problem for a while, so now I've come here for a discussion. It's quite simple actually, but I must say that I'm fairly new in the 3d world so I might have missed something crucial here. 1. I've made a simple minifig (...) (19 years ago, 29-Nov-05, to lugnet.cad.mlcad)
 
  Re: LDraw.org MOTM/SOTM Relaunch
 
(...) Yep, looks good. I did notice that the January 2000 MOTM entry has a broken link for its actual image while browsing, but all the others I looked at worked fine. --Travis (19 years ago, 29-Nov-05, to lugnet.cad.dev.org.ldraw)
 
  Re: Finding a rotation matrix for a triangle
 
(...) You take the cross product of two of the sides of the triangle, this will give the vector perpendicular to the triangle plane: (URL) will point either upwars or downwards. Unless your triangle is in a known winding state there's no way to (...) (19 years ago, 28-Nov-05, to lugnet.cad)
 
  Re: LDraw.org MOTM/SOTM Relaunch
 
(...) Yeah, I think so as well. I had a problems with this on other similar pages. (...) Yes, it was first implemented for the March 2004 contest. (...) The different views are for the contest ballot only. Once an entry wins, I chase one view and (...) (19 years ago, 29-Nov-05, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: LDraw.org MOTM/SOTM Relaunch
 
I get the same error when I try to click on the voting page: (URL) It might dissapear when some entries are added... Btw, the guidelines of MOTM say that we should send in ldr, mpd or dats, and you will render them from three different angles.. Is (...) (19 years ago, 29-Nov-05, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: Finding a rotation matrix for a triangle
 
(...) Hi Niels, There isn't really a meaningful way to get an angle out of a plane defined by three points. What would the angle mean? The xyz, angle formula in MLCad just says rotate the vector angle degrees around the vector xyz but in the case of (...) (19 years ago, 29-Nov-05, to lugnet.cad)
 
  Re: Finding a rotation matrix for a triangle
 
(...) Heh, probably ;-) Well, perhaps I got the math part, and definition process a bit mixed up: I'd just like to have a program that, from a three coordinates on a plane, can give me a rotation vector+angle that I can enter in MLCad... And I'm a (...) (19 years ago, 29-Nov-05, to lugnet.cad, FTX)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR