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  Re: LPub 2.4.8.0 available
 
(...) Just as a note, LDView might go marginally faster with the addition of a -MemoryUsage=0 command line argument (or setting the memory usage to Low in the LPub preference set inside the LDView UI). While it's counter-intuitive that instructing (...) (19 years ago, 16-Oct-05, to lugnet.cad)
 
  Re: LPub 2.4.8.0 available
 
(...) Well, antialiasing is turned on in both renderers. However, the antialiasing definitely isn't the same in both. Maybe the LDView one is done with full-scene antialiasing and the LDGLite one is done with line antialiasing. It's interesting how (...) (19 years ago, 15-Oct-05, to lugnet.cad)
 
  Re: LDA2005 Progress Report
 
October 15, 2005 Not much work done the last two weeks. But at least I've added ldr support, and set .ldr extension as default in most cases. I've changed my mind again. Now I think MDPs can be a great idea when defining objects and their properties (...) (19 years ago, 15-Oct-05, to lugnet.cad.ray, lugnet.animation, lugnet.cad.dev)
 
  Re: 'Virtual' Preservation Project for CKS
 
Alex, I think that's a great idea! :) A couple of years ago I was thinking that any construction toy could be modeled in L-Cad, and I was quite excited to release the most basic parts of K'nex in the LDraw file format. (URL) you can see on that (...) (19 years ago, 15-Oct-05, to lugnet.off-topic.clone-brands, lugnet.cad.dev)
 
  'Virtual' Preservation Project for CKS
 
I'd like some comments on the following Idea.. Full Project Name : 'Virtual' Prservation of Construction Kit systems through the use of L-Cad type software Proposal : To contruct and mantain a series of 'part' libraries for L-Cad type software. Such (...) (19 years ago, 15-Oct-05, to lugnet.off-topic.clone-brands, lugnet.cad.dev)
 
  Re: LPub 2.4.8.0 available
 
Its interesting to see the two side by side. It appears that LDGLite has better shading, but LDView is smoother on the outlines. Is there antialiasing on LDView then? Danny -- (URL) - Build Robots (...) (19 years ago, 15-Oct-05, to lugnet.cad)
 
  New Jedi Starfighter canopy? Anyone?
 
I'm looking for a .dat for the canopy from the new Jedi Starfighter: (URL) I would be happy to have an unprinted one... is anyone working on this? I didn't find it on the tracker. (2 URLs) Tony Hafner (URL) www.hafhead.com> (19 years ago, 14-Oct-05, to lugnet.cad.dat.parts, FTX)
 
  10143 Death Star II
 
I was wondering if someone say a Orion had too much free time on his hands to do a LDraw model of the new 10143 Death Star II set? (19 years ago, 14-Oct-05, to lugnet.cad)
 
  Re: Scale issues
 
Sorry 'bout that. I'm modeling a tacho wheel, and I used the core off of one of the double bevel gears that I brought into Blender, which means that I should've started at the right scale to begin with. After I was done, I also brought in an axle (...) (19 years ago, 14-Oct-05, to lugnet.cad)
 
  Re: Scale issues
 
(...) Dear Stefan, I'm not really sure what you mean here. If you give a little more detail of what you did it might be easier to help. Tim (19 years ago, 14-Oct-05, to lugnet.cad)
 
  Scale issues
 
Hi all, I made a quick model of the Tacho Wheel for a friend, and exported it out of Blender. It shows up in MLCAD, but it's never the right size. I've tried scaling it up and down, and it makes no difference to the end file apparently. Is there a (...) (19 years ago, 14-Oct-05, to lugnet.cad, FTX)
 
  Re: LPub 2.4.8.0 available
 
(...) Kevin actually has samples on his Brickshelf account of what LDGLite and LDView rendering look like in LPub: (URL) LDView> (URL) LDGLite> --Travis (19 years ago, 13-Oct-05, to lugnet.cad, FTX)
 
  Re: LPub 2.4.8.0 available
 
(...) You are correct. Using LDGLite and LDView (with the proper settings), can give you building instructions in a style much more like those produced by LEGO. LDGLite is blindingly fast, and a welcome change. (...) Kevin (19 years ago, 12-Oct-05, to lugnet.cad)
 
  Re: LPub 2.4.8.0 available
 
(...) Ahhhh..... :) Sounds like I need to update my installations of various apps. So in talking about "edge lines" am I correct to think that this is for the more traditional type of instruction images... i.e. the more cartoon-like and less (...) (19 years ago, 12-Oct-05, to lugnet.cad)
 
  Re: LPub 2.4.8.0 available
 
(...) Hi Allan, I collaborated with the authors of LDGLite, and LDView, and they can be used as renderers now too. Relative to POV-Ray, they have the advantage of speed, and support the concept of edge lines without having to resort to a heuristic (...) (19 years ago, 12-Oct-05, to lugnet.cad)
 
  Re: LPub 2.4.8.0 available
 
(...) Kevin, As always, I want you to know how much I appreciate (and use) your program. But I have a silly question. :) If it doesn't require POV-Ray, then what is it calling to do the rendering? Best regards, Allan B. (19 years ago, 12-Oct-05, to lugnet.cad)
 
  LPub 2.4.8.0 available
 
Hi, I just released a new version of LPub. This version: - Does not require POV-Ray - Adds support for callout and multi_step step_number placement separate from that for normal single step pages. - Fixed bugs in pointer placement. (URL) (19 years ago, 12-Oct-05, to lugnet.cad)  
 
  Re: Anyone working on monorail tracks?
 
(...) It has a similar girder structure to the other monorail tracks: (URL) Only it's curved and very nasty. (...) Well, I'm actually using the part upside down because I like the industrial look of the girders... but for the building/recording (...) (19 years ago, 10-Oct-05, to lugnet.cad.dat.parts, FTX)
 
  Re: img2sticker: Convert images into .ldr stickers
 
(...) The problem is that the triangulation routine is not very good. It can usually be tricked to find a triangulation at some point but basically it is just not very good at it. If I ever get around to finishing the C++ version it will do a much (...) (19 years ago, 7-Oct-05, to lugnet.cad, FTX)
 
  Re: img2sticker: Convert images into .ldr stickers
 
(...) Thanks, that took care of it. I'm still having trouble though. Everything I convert, including the ghanlogo.bmp that came with the download, comes out messy triangles. Nothing really recognizable. I may have to play with this while I'm more (...) (19 years ago, 7-Oct-05, to lugnet.cad, FTX)


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