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  Re: Idea for better LEGO Factory building
 
(...) (URL) BrickWiki> now has a page on (URL) Custom LDD Part Sets>. This has been tested and, apart from the custom icon, seems to work just fine. So now it would be even easier for someone to create part sets that correspond to the (URL) Factory (...) (19 years ago, 31-Aug-05, to lugnet.cad, FTX)
 
  Re: Dinosaur Body Neck/Tail Ring (40375)
 
(...) Hi Matthew, I've begun one half of the body part some time ago. If you want, you could finish it. For some pictures look here: (URL) you are interested, I would send you the part. CU Bernd (19 years ago, 31-Aug-05, to lugnet.cad.dat.parts)
 
  Re: Reduced versions of BBB wheels
 
(...) No problem Matt, glad you found them useful! ROSCO (19 years ago, 31-Aug-05, to lugnet.cad.dat.parts, FTX)
 
  Dinosaur Body Neck/Tail Ring (40375)  [DAT]
 
I needed the Dinosaur Neck Ring for a project I am working on so I designed it. It is my first part - fun stuff, I'll have to try another sometime. I have it submitted at ldraw.org, but I have a feeling the process is pretty slow to make it (...) (19 years ago, 31-Aug-05, to lugnet.cad.dat.parts)
 
  Re: Reduced versions of BBB wheels
 
(...) Very cool. I had wanted to do that myself - thank you very much for taking the time. I've already put them in a project I'm working on... -Matt :) (...) (19 years ago, 31-Aug-05, to lugnet.cad.dat.parts, FTX)
 
  Idea for better LEGO Factory building
 
Some enterprising ALEs have begun to make inventories of the parts bags actually used by LEGO Factory (see (URL) LEGO Factory on BrickWiki>). The brick sets available in LDD 1.4 are stored as simple XML files, human readable and editable. On the (...) (19 years ago, 31-Aug-05, to lugnet.cad, FTX)  
 
  Reduced versions of BBB wheels
 
I recently created reduced versions of the BBB train wheels. You can download the LDraw parts files (URL) here> (just copy them to your parts directory and run mklist). Here is an example of how they render, alongside the BBB versions: (URL) (The (...) (19 years ago, 30-Aug-05, to lugnet.cad.dat.parts, lugnet.trains, FTX)
 
  Re: LDDP update (Was: "Y Column all zeroes")
 
(...) I'll look into this one. It probably stems from the routine used to determine if the first selected line is type 1 (...) I know why this one behave the way it does and I'll fix this. Thanks for the reports, please keep them coming. -Orion (19 years ago, 30-Aug-05, to lugnet.cad.dat.parts)
 
  Re: LDraw Design Pad v1.5.7 Released
 
(...) (URL) Dean Earley, Dee (dean@earlsoft.co.uk) irc: irc://irc.blitzed.org/ web: (URL) +44 (0)780 8369596 (19 years ago, 30-Aug-05, to lugnet.cad.dev)
 
  Re: LDraw Design Pad v1.5.7 Released
 
(...) The above link is bad, can you provide a better one? -Orion (19 years ago, 30-Aug-05, to lugnet.cad.dev)
 
  Re: LDraw Design Pad v1.5.7 Released
 
(...) news://www.lugnet.co...lugnet.com Thanks (19 years ago, 30-Aug-05, to lugnet.cad.dev)
 
  LDraw Design Pad v1.5.7 Released
 
LDraw Design Pad (LDDP) is a tool for editing and handling LDraw files in a very comfortable way. The new version can be downloaded here: (URL) are: -Fully customizable editor with syntax highlighting -Open multiple files at the same time -Unlimited (...) (19 years ago, 30-Aug-05, to lugnet.announce, lugnet.cad, lugnet.cad.dev)
 
  Re: Newbie questions about Lego CAD
 
Thanks for the fast repley (...) I also though doing this with submodels. But this way, each submodel will have it's one step numbers, meaning that the steps of each submodell will beginn with 1. In the offical LEGO BI (see) both, the chassis and (...) (19 years ago, 30-Aug-05, to lugnet.cad, FTX)
 
  Re: Overview of LEGO Factory suggestions
 
(...) Hundreds of dollars is what it should cost. What it would actually cost under the current LF system, even if the parts were available at all, would probably be thousands of dollars. I'm seeing about a factor of 25 waste here on realistic (...) (19 years ago, 30-Aug-05, to lugnet.cad, lugnet.general, FTX)
 
  Re: My humble opinion about LDraw animation
 
(...) First I should apologise if I sounded harsh - I have spent the last few months of my day-job dealing with a nightmare UI built by other coders with absolutely no end-user consultation. So I recognised similar patterns and had already gotten (...) (19 years ago, 30-Aug-05, to lugnet.cad, lugnet.cad.ray, lugnet.animation)
 
  Re: LDraw Animation - Why MPD?
 
(...) I think you may need to explain you choices further. Python supports variable numbers of function arguments, as does Perl. In Python it is relatively easy to check the types of the arguments, and implement overloading and type checking inside (...) (19 years ago, 30-Aug-05, to lugnet.cad.dev)
 
  Re: How do I get these new applications working?
 
(...) I'm glad you got it working. I am also glad that you had the patience to fix it. Now we know we have to fix the distribution. I wonder how many people just gave up. Chris (19 years ago, 30-Aug-05, to lugnet.cad.dev.mac)
 
  Re: My humble opinion about LDraw animation
 
(...) How are keyframes internally structured and saved to disk? Are they arrays, hashes, and how is the interpolation between keyframes usually handled? I haven't had time to research it myself, and I'm not sure I would even be able to find the (...) (19 years ago, 30-Aug-05, to lugnet.cad, lugnet.cad.ray, lugnet.animation)
 
  Re: LDraw Animation - Why MPD?
 
I wonder if anyone remembers the 80s game "Story Machine" from Spinnaker Software (publishers of "Face Maker" and other silly products.) This program acted out the sentences you typed in. It was a kind of self-illustrating text adventure. For (...) (19 years ago, 30-Aug-05, to lugnet.cad.dev)
 
  Re: LDraw Animation - Why MPD?
 
Why not develop something abstract. If you come up with a way to notate an animation in any langauge, perhaps it will catch on. James (...) (19 years ago, 30-Aug-05, to lugnet.cad.dev)


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