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  Re: Transparent parts (small)
 
(...) For reference, here's a sample that includes an LDView-rendered transparent part: (URL) know it's a much bigger part, but it's all I had online.) --Travis (19 years ago, 8-Jun-05, to lugnet.cad)
 
  Re: Transparent parts (small)
 
(...) I don't think LDGLite supports anything other than stipple transparency. If you use LDView as your renderer, you can get sorted blended trancparency. You'll want to use the latest LDView test release for it to work properly, though. That's (...) (19 years ago, 8-Jun-05, to lugnet.cad)
 
  Re: White noise around model with colored background
 
(...) your background color in the LPub images, or turn off antialiasing in LDGLite. I'm not sure how to do either, but I assume both are possible. One problem with setting the background color in LDGLite is that the PLIs in LPub use a different (...) (19 years ago, 8-Jun-05, to lugnet.cad)
 
  Re: What about a LEGO TECHNIC tutorial
 
(...) I was actually referring to the current MLCad interface. In the keyboard entry rotation dialog (Edit->Rotate->Keyboard Entry), you can specify a full rotation vector, plus rotation angle. Specifying a vector with 1 or -1 in the X, Y, or Z axis (...) (19 years ago, 8-Jun-05, to lugnet.cad.mlcad)
 
  Transparent parts (small)
 
Hi, What I see when I use small parts in transparent colors does not make me happy. See what I mean in the same image of my previous post: (URL) at the "plate 1 x 1 round" colored red transparent in the PLI and the step. Any way to get this better? (...) (19 years ago, 8-Jun-05, to lugnet.cad)
 
  White noise around model with colored background
 
Hi, Is there a way, using LPub and LDGLite as a renderer, to get rid of the white "noise" around the model when using a colored background? See example: (URL) (19 years ago, 8-Jun-05, to lugnet.cad)
 
  Re: What about a LEGO TECHNIC tutorial
 
(...) Travis, I understand 3D rotation matricies enough to know that they let you rotate around any axis, but I think MLCad's GUI only lets you rotate about, X, Y, or Z, because of limitations of its user interface. Michael has meta-commands for (...) (19 years ago, 8-Jun-05, to lugnet.cad.mlcad)
 
  Re: What about a LEGO TECHNIC tutorial
 
(...) That's not true. It is true that doing rotations around arbitrary axes requires a lot more understanding of what's going on, but MLCAD allows you to define the full 3D vector around which the rotation happens, so you can rotate in any plane. (...) (19 years ago, 8-Jun-05, to lugnet.cad.mlcad)
 
  Re: What about a LEGO TECHNIC tutorial
 
(...) dear friends, kevin made me notice that the LTT has resigned. looks like lugnet went back to its roots and the circumstances for my leaving are no longer valid - hopefully? (...) because this is just a beta version I wrote in april. the final (...) (19 years ago, 8-Jun-05, to lugnet.cad)  
 
  Re: What about a LEGO TECHNIC tutorial
 
(...) Agreed, why is all the good stuff hidden like that? There ought to be a link from the MLCad homepage to this! BTW, if you're lurking Willy, I can't see there's any link from (URL) to it, so how on earth are people going to find it? On a side (...) (19 years ago, 8-Jun-05, to lugnet.cad)


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