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  Re: on Collision, stop Movement
 
(...) A connection database would be great for something like a simulator. I was at BrickFest and someone asked me about this. It might be fun to work on a project like that, and it could be handy to have the features within an editor. Often I make (...) (20 years ago, 18-Aug-04, to lugnet.cad)
 
  Re: Eolus-Series Business Craft
 
(...) Actually what I did for the interior photos. I can't punch my FSAA up like you can, but I did set the other stuff to what you recommended. <snippage> (...) I'll have to find a way to work them in. (...) <snippage> (...) Yeah, touching, isn't (...) (20 years ago, 17-Aug-04, to lugnet.cad.ray, FTX)
 
  L PRIZE Volunteers Needed
 
Hi everyone - If you were at BrickFest, you likely heard me introduce the (URL) L PRIZE> at Saturday night's session. I'd like to give you some info on how you can help make this happen. (see [1] for more info on L PRIZE) Approaching SIGGRAPH, (...) (20 years ago, 17-Aug-04, to lugnet.org, lugnet.cad, lugnet.events, lugnet.people, lugnet.loc.us.ca, lugnet.loc.us.ca.sf, lugnet.loc.us.ca.la, FTX) !! 
 
  Re: Blender LDraw support
 
"Ooh, new script." *download* "Hm, fix path, load...will it work?" *jaw drops* DUDE, YOU ARE THE COOLEST PERSON EVER!!! THIS ROCKS!!! *head explodes from all the possibilities* "ewww..." -Stefan- (20 years ago, 17-Aug-04, to lugnet.cad.dev)
 
  Re: Blender LDraw support
 
(...) Thanks alot for this work. It's very much the combination of tools that I am looking forward to working with. We mentioned LCad/Blender ties quite a bit at Brickfest this weekend. (...) (20 years ago, 17-Aug-04, to lugnet.cad.dev)
 
  Re: Blender LDraw support
 
I've worked a bit more on my Blender LDraw import script. Recent additions: * Requires Blender 2.34 for some convenient functions. * Creates materials for each LDraw colour used, but does not fill in colours. * ldrawdir is now high in the script and (...) (20 years ago, 17-Aug-04, to lugnet.cad.dev)
 
  Re: question about people who are doing rapid prototyping of parts...
 
(...) I apologise in advance for the fact that the following will sound like nitpicking... LUGNET is not moderated. It however, does have admins. Admins can do a number of things. However, they cannot move posts. More however-ingly, an admin can (...) (20 years ago, 17-Aug-04, to lugnet.cad, lugnet.parts.custom)
 
  Re: Blender LDraw support
 
(...) Neither am I. However, line 318 isn't in childreBobj in the most recent public version of the script. Since that's the only one that works in Blender 2.34 (and it probably has trouble with some types of files anyway, such as if they contain (...) (20 years ago, 17-Aug-04, to lugnet.cad.dev)
 
  Re: question about people who are doing rapid prototyping of parts...
 
OK, I went to express3D.com and uploaded these STL files: (URL) The first one, a single 2X4, got the following range of quotes/technology: $75/3DP - 3D Printing = powdered resin hardened with liquid = e.g. ZCorp $90-150/SLA - StereoLithography (...) (20 years ago, 17-Aug-04, to lugnet.cad, FTX)
 
  Re: Question: Wedge or Wing?
 
(...) There are a few exceptions but generally speaking, a wedge is a "clipped" brick and a wing is a "clipped" plate. -Orion (20 years ago, 16-Aug-04, to lugnet.cad)
 
  Re: question about people who are doing rapid prototyping of parts...
 
(...) If the $75 is (mostly) from some base flat fee, then one way to reduce the $/part might be to have the 'file' being printed contain multiple parts, or multiple copies of a part. You could do the plastic 'tree' thing liek model parts come on if (...) (20 years ago, 16-Aug-04, to lugnet.cad)
 
  Question: Wedge or Wing?
 
What is the defination that makes a part classified as a Wedge or a Wing? (20 years ago, 16-Aug-04, to lugnet.cad)
 
  Re: On My L3P Wish List: Support for camera.dat and look_at.dat
 
(...) (URL) hard to search for something like -ic or -ci on lugnet. If there is a way, I can never remember how. Have fun, Don (20 years ago, 16-Aug-04, to lugnet.cad.dev)
 
  Re: On My L3P Wish List: Support for camera.dat and look_at.dat
 
(...) here's one of the relevant posts: (URL) (20 years ago, 16-Aug-04, to lugnet.cad.dev)
 
  Re: Blender LDraw support
 
Well, I fixed that, and it seems to be trying to load the model (I get a busy icon and such), but now it's hanging on another section. I now get this: Traceback <most recent call last>: File "<string>", line 340, in loaddat File "<string>", line (...) (20 years ago, 16-Aug-04, to lugnet.cad.dev)
 
  Re: on Collision, stop Movement
 
(...) I'm very sure you're right about using LDRAW geometry. I'm not so sure about LCD. In my opinion, it would be beneficial to think in terms of making individual objects with associated ldr files and properties (20 years ago, 16-Aug-04, to lugnet.cad, FTX)
 
  Re: on Collision, stop Movement
 
(...) I hope so. Many of the parts that most need this system to be implemented are probably going to be the most difficuult to implement and the least likely to be included in an initial release. Basic stud connections would benefit from (...) (20 years ago, 16-Aug-04, to lugnet.cad)
 
  Re: Blender LDraw support
 
(...) Yes, that is the place. Explorer is probably showing backslashes (\) rather than slashes; you'll have to change those to either \\ or /. A future version of this script will probably try to locate your LDraw directory. So you could change the (...) (20 years ago, 16-Aug-04, to lugnet.cad.dev)
 
  Re: on Collision, stop Movement
 
(...) 3D collision detection is conceptually very simple, and isn't even too difficult to actually implement. If you want it to be fast, you can probably even download a free software library to do it for you. But please re-read what I said, because (...) (20 years ago, 16-Aug-04, to lugnet.cad, FTX)
 
  Re: on Collision, stop Movement
 
(...) I personally have pretty much kept out of the LCD discussions, and to be honest, I'm pretty sure that all the work that has been done so far on the spec hasn't been done by programmers interested in actually implementing the functionality. (...) (20 years ago, 16-Aug-04, to lugnet.cad)


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