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 CAD / *35610 (-20)
  Special Effects in POV-Ray
 
How can I make some special effects like Gunflash or explodsions in POV-Ray? (20 years ago, 26-Jul-04, to lugnet.cad, lugnet.cad.ray)
 
  Re: Cockpits, and Facets, and Ninja, oh my!
 
(...) They do! didn't you know (or expect) this? :-) (URL) The full comic is (URL) here>, by the way. With friendly greetings, M. Moolhuysen. (20 years ago, 25-Jul-04, to lugnet.cad.dat.parts, FTX)
 
  Re: Building DS9
 
Doug, I think I beat you to that. :) (URL) luck. That's a great model! Corey (20 years ago, 25-Jul-04, to lugnet.cad, lugnet.cad.dat.models, lugnet.cad.mlcad)
 
  Re: Help posting first pics
 
(...) Some guesswork, because you don't give much information about what you're trying to do, and if/what error message you recieve: What kind of POVRAY files? What is the extension? Prehaps you try to upload a extension that isn't allowed on (...) (20 years ago, 25-Jul-04, to lugnet.technic, lugnet.cad.ray)
 
  Re: Cockpits, and Facets, and Ninja, oh my!
 
(...) Really? Cool. I couldn't find it listed in the Parts Tracker. Foolish me for not considering the possibility that minifigs might randomly like to wander around holding a handful of scorching hot fire, huh? ;P Anyways, you wouldn't happen to (...) (20 years ago, 25-Jul-04, to lugnet.cad.dat.parts, FTX)
 
  Re: Cockpits, and Facets, and Ninja, oh my!
 
(...) That one is under "Minifig Flame" -Orion (20 years ago, 25-Jul-04, to lugnet.cad, lugnet.cad.mlcad, lugnet.cad.dat.ideas, lugnet.cad.dat.parts)
 
  Re: Cockpits, and Facets, and Ninja, oh my!
 
(...) It does. I can see that there are still a few polygons missing around the two raised studs, but at least the height correction means it'll be easier to line up a part on them. (20 years ago, 25-Jul-04, to lugnet.cad.dat.parts)
 
  Re: Cockpits, and Facets, and Ninja, oh my!
 
(...) Hmm, yes it would have. So would other parts with weird curvy surfaces like the flame/seaweed piece (considering the fact that the first dragon's body parts have all been completed, I'm surprised that I can't find that part anywhere). (...) I (...) (20 years ago, 25-Jul-04, to lugnet.cad, lugnet.cad.mlcad, lugnet.cad.dat.ideas, lugnet.cad.dat.parts, FTX)
 
  Re: I have an idea . What if we make a game
 
OK I think I have a better idea still is the same but we could do it Is like doing a chat room ok the idea is based on MUD games text based games but the diferences are we will use graphics to show the static elements like (buildings, minfigs that (...) (20 years ago, 25-Jul-04, to lugnet.cad.dev)
 
  Re: Cockpits, and Facets, and Ninja, oh my!
 
(...) OK, I'm revising this part - basically the whole underside needs re-working. Even the outlines that are there are not correct. Watch this space. Chris (20 years ago, 25-Jul-04, to lugnet.cad.dat.parts, FTX)
 
  Re: Cockpits, and Facets, and Ninja, oh my!
 
(...) I have posted a slightly improved version of 6058.dat to the Parts Tracker at (URL) does not solve all the problems with this part, but includes - correct height alignment of studs at z=70 and the adjoining fillets - realignment of bad quad on (...) (20 years ago, 25-Jul-04, to lugnet.cad.dat.parts)
 
  Re: Cockpits, and Facets, and Ninja, oh my!
 
(...) Aack! This would've been a nice part to (URL) 3D Scan>. But short of FedExing the part to me at my hotel (as I don't have one on hand) that's probably not gonna happen.. I could try to have one of my students take a stab at it in 3DStudio or (...) (20 years ago, 25-Jul-04, to lugnet.cad, lugnet.cad.mlcad, lugnet.cad.dat.ideas, lugnet.cad.dat.parts, FTX)
 
  Re: Building DS9
 
(...) Wow, I looked at your Ldrawn version of DS9, and I have to say that looks wonderful! It's a great looking design, and a wonderful scale; the only way it could be more amazing is if it was minifig-scale (Considering the size of DS9, that'd make (...) (20 years ago, 25-Jul-04, to lugnet.cad.dat.models)
 
  Re: Cockpits, and Facets, and Ninja, oh my!
 
(...) Hmm, I guess nobody cares about it but me. :) I recently found out that it was officially discontinued as a LEGO brick (as compared to just not having been used for a while), which was a bit disappointing, since at the time I needed eight (...) (20 years ago, 25-Jul-04, to lugnet.cad.dat.parts, FTX)
 
  Re: Cockpits, and Facets, and Ninja, oh my!
 
(...) For some unknown reason, part 2463 is pretty much an empty shell with no bottom at all. It has edge lines on the bottom out in empty space, but no surfaces. It appears that this file hasn't been touched since 1999. It's not currently on the (...) (20 years ago, 25-Jul-04, to lugnet.cad.dat.parts, FTX)
 
  Cockpits, and Facets, and Ninja, oh my!
 
I downloaded copies of LDraw and MLcad a few days ago, and I've been building digital versions of a few of my models, but I ran into a couple of problems: 1. Using MLcad, I couldn't get (URL) this piece> to close flush to (URL) this piece>. There (...) (20 years ago, 24-Jul-04, to lugnet.cad, lugnet.cad.mlcad, lugnet.cad.dat.ideas, lugnet.cad.dat.parts, FTX)
 
  Boat parts (like in set #775-1)
 
Hi all, A while back I started to create these parts: x145c0? Boat Section Bow 5 x 6 x 3 & 1/3 x146c0? Boat Section Middle 6 x 8 x 3 & 1/3 x147c0? Boat Section Stern 6 x 6 x 3 & 1/3 I completed the middle section (which was relatively easy) but got (...) (20 years ago, 24-Jul-04, to lugnet.cad.dat.parts)
 
  Building DS9
 
Dear folks! As of today I have started to collect pieces for my model of the Deep Space 9 station from the same named Startrek series. I created this model way back completely digitally in MLCad, but I am attempting to make it for real! The model is (...) (20 years ago, 24-Jul-04, to lugnet.cad, lugnet.cad.dat.models, lugnet.cad.mlcad)
 
  Weetabix Promotional Castle
 
Got myself a copy of the instruction scans that are floating around in email, and made a LDRAW model. (2 URLs) The flag is wrong - the actual one I think is the wavy flag with an old style LEGO logo on a red oval. I was surprised to find that there (...) (20 years ago, 24-Jul-04, to lugnet.cad.dat.models, FTX)
 
  Re: LDraw.org Standards Committee election now open
 
(...) Actually, that's GMT -5. --Travis Cobbs (20 years ago, 24-Jul-04, to lugnet.cad.dev.org.ldraw)


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