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  Re: License Intent
 
In lugnet.cad.dev.org.ldraw, Peter Howkins wrote: (snip) I need to go back through the post and read it more carefully before I respond in depth. However, quickly... Thanks for sharing another license draft, but we really *really* would like to get (...) (20 years ago, 26-May-04, to lugnet.cad.dev.org.ldraw)
 
  Re: License Intent
 
(...) <snip> I've taken the chance to read the threads mentioned earlier in this thread. And I've made a version of the license (based on the previous Steve Bliss version) that handles both author->ldraw.org requirements and author->EndUser (...) (20 years ago, 26-May-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Ideas for next MOTM contest
 
(...) What's the difference between supersample and multisample antialiasing? There was a setting in the control panel about some sort of ***sample antialiasing, but I was afraid to change it because it gave a sharp warning when I selected it. (...) (...) (20 years ago, 26-May-04, to lugnet.cad.dev.org.ldraw)
 
  Animated Podracer
 
Test animation of pod racer featuring animated flex hose. (URL) More to come. Steve (20 years ago, 26-May-04, to lugnet.cad, FTX)
 
  LDraw Part Request - Goblet Fill
 
I was hoping someone could help me out with this. I'd do it myself, except I don't have the skills yet. I'm looking for something to fill the castle goblet. It needs to look right for a drink inside the goblet (this means maybe even not up to the (...) (20 years ago, 26-May-04, to lugnet.cad.dev, lugnet.cad.dat.parts)
 
  Re: Ideas for next MOTM contest
 
(...) The technical detail is that LDView requires the video card/video driver to support the WGL_ARB_multisample OpenGL extension. The MX cards don't support that. (I think this is because they only support supersample antialiasing.) However, if (...) (20 years ago, 26-May-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Ideas for next MOTM contest
 
(...) I have a 9700 Pro, and it works fine up to 2048x2048. However, it starts doing really odd things when I go higher (I'll have to look into that). What driver version do you have installed? (It shouldn't matter, but I can't think what else would (...) (20 years ago, 26-May-04, to lugnet.cad.dev.org.ldraw)
 
  Re: License Intent
 
In lugnet.cad.dev.org.ldraw, Larry Pieniazek wrote: [snip] (...) Just tacking on a note of agreement here. -Tim (20 years ago, 26-May-04, to lugnet.cad.dev.org.ldraw)
 
  Re: License Intent
 
(...) Well first of all there are different things being granted. An author grants rights to a particular part (each time he or she uploads that part), not the entire library. The user gets rights granted to the entire library as a whole. However, (...) (20 years ago, 26-May-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Ideas for next MOTM contest
 
(...) If you can get the Full Screen Antialiasing (FSAA) to work then you've accomplished pretty much the same thing as the x3/shrink method. I only get "none" for an FSAA choice in the preferences dialog though. I'm not sure what minimum hardware (...) (20 years ago, 25-May-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Ideas for next MOTM contest
 
(...) I've been fiddling with LDView and I can't seem to render images larger than 1020x688 (my screen resolution is 1024x768). Does this mean that I can't render images larger than my current screen resolution? What I did with LDGLite was render a (...) (20 years ago, 25-May-04, to lugnet.cad.dev.org.ldraw)
 
  Re: MINI BattleDuck
 
(...) ldview -- (URL) (20 years ago, 25-May-04, to lugnet.cad, lugnet.space)
 
  Re: MINI BattleDuck
 
(...) I like. Did you use MegaPOV for the outline render or something else? -Orion (20 years ago, 25-May-04, to lugnet.cad, lugnet.space)
 
  Re: LDraw.org 2004-02 Parts Update Now Available
 
(...) It depends on which software you use. If you run MLCAD, you'll need to do File | Scan Parts to update the compiled list of parts. Otherwise, you should run mklist.exe. Some other programs have their own requirements for post-update processing. (...) (20 years ago, 25-May-04, to lugnet.cad)
 
  Re: LDraw.org 2004-02 Parts Update Now Available
 
(...) Don't we have to re-run mklist.exe or something when we install updates? Paul Sinasohn (20 years ago, 25-May-04, to lugnet.cad)
 
  MINI BattleDuck
 
Check out my latest MOC: www.brickshelf.com/c...gi?f=84185 M (20 years ago, 25-May-04, to lugnet.cad, lugnet.space)
 
  Re: License Intent
 
(...) I also can't understand the reason for two licenses. With one license ldraw.org and the community as a whole gain the same rights to modify/redistribute/buildupon the community provided library. The license described in (URL) I think be ideal (...) (20 years ago, 25-May-04, to lugnet.cad.dev.org.ldraw)
 
  Re: License Intent
 
(...) I can't see the reason for this. Why shouldn't any user of the parts files have the same rights as LDraw.org? What special permissions does LDraw.org need, which it would be problematic to grant to all the users? Play well, Jacob (20 years ago, 25-May-04, to lugnet.cad.dev.org.ldraw) ! 
 
  Re: License Intent
 
(...) I see one problem with this. It would mean that files not moved into the new library couldn't be updated, short of being re-written from scratch. I don't think that's a good idea. Of course, maybe that already happens when authors can't be (...) (20 years ago, 25-May-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Ideas for next MOTM contest
 
(...) 1. Download and install LDView 2.1 (if you don't already have it). 2. Run LDView, open any model, then set all the settings up to get the look you want for the contest. I would recommend enabling antialiased lines and FSAA (if your video card (...) (20 years ago, 25-May-04, to lugnet.cad.dev.org.ldraw)


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