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  Re: library license
 
(...) I think Steve Bliss already has prepared something very similar to the zlib license. It should basically just be a matter of getting all the contributors to agree on it. Jacob (20 years ago, 17-May-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Mac Brick CAD and the Imerial Star Destroyer
 
(...) I'm aware of this and you'll find that when you save and re-open the file, MBC will have truncated these very small numbers to 0, this code should however one day be incorporated into the rotation routines. Andrew... (20 years ago, 17-May-04, to lugnet.cad.dev.mac)
 
  Re: Mac Brick CAD and the Imerial Star Destroyer
 
(...) Yes, When loading I make a list of all the unique bricks in the model (colour and type) these are then cached as OpenGL lists of so when drawing, I then just call the various OpenGL lists. For the imperial star destroyer, this means even a (...) (20 years ago, 17-May-04, to lugnet.cad.dev.mac)
 
  library license
 
(...) I'd also recommend Public Domain, or something really short and simple such as the zlib license. Do you think it does enough to encourage contributions back into the original library? The zlib/libpng License Copyright (c) <year> <copyright (...) (20 years ago, 17-May-04, to lugnet.cad.dev.org.ldraw)
 
  Shortname and major focus of SteerCo (was Re: Steering Committee results
 
(...) - We chose SteerCo as the short form, but we didn't think it was such a huge topic that it warranted a special announcement, so we didn't make a special announcement about it. (...) - We are focused on licensing as the first major task after (...) (20 years ago, 17-May-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Steering Committee results
 
(...) Whatever it's called could it be called something quickly, before you reinforce every bad opinion I have about decisions made by committee. You have more important things to sort out such as a parts library license. My opinion is they should (...) (20 years ago, 17-May-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Onion Dome (part 44511) from Orient Expedition sets
 
(...) This part has no figure 8 cross sections either. The horizontal (ie parallel to the Y=0 plane) cross sections all terminate with the normal to the curve at right angles to the open face and the widest part of the cross section is always at the (...) (20 years ago, 17-May-04, to lugnet.cad.dat.parts)
 
  Re: Rendering problems
 
(...) Here is a *bizarre* (wink) OpenGL wireframe previewing patch for povray (URL) (20 years ago, 17-May-04, to lugnet.cad, FTX)
 
  Re: Rendering problems
 
(...) I'm not sure it's what you want, but you can render wireframes using LDView. It also allows you to render full wireframe, or just the edge lines, and allows you to choose whether you want hidden line removal turned on. LDView is available from (...) (20 years ago, 17-May-04, to lugnet.cad)
 
  Re: Mac Brick CAD and the Imerial Star Destroyer
 
Just out of curiosity, do you cache pieces once they have been loaded, so they only get loaded once? If not, you can speed things up rather enormously by doing so. --Travis Cobbs (20 years ago, 17-May-04, to lugnet.cad.dev.mac)
 
  Re: Rendering problems
 
(...) David, that I am aware of there is no way you can just render the wireframes of your model using POV-Ray. Has anyone attempted this? (...) Read and follow this article for more info on radiosity. (URL) In a nutsheel radiosity is a function in (...) (20 years ago, 17-May-04, to lugnet.cad, FTX)
 
  Re: Mac Brick CAD and the Imerial Star Destroyer
 
(...) Thanks for the MBC update! PowerBook G4, 400MHz, 512MB RAM, IBM TravelStar 40GN 40GB HD (4200 RPM), OS X 10.3.3 (build 7F44), 8MB Rage128. I don't have the .mpd extension mapped to MBC, so I dropped the Star Destroyer MPD on the MBC app. Timed (...) (20 years ago, 17-May-04, to lugnet.cad.dev.mac)
 
  Rendering problems
 
I got 2 problems 1.how can I just render the wireframes? 2.what is radiosity and how to use it? -David Chiu (20 years ago, 17-May-04, to lugnet.cad)
 
  Mac Brick CAD and the Imerial Star Destroyer
 
Following the comments by James with Orion Pobursky's version of 10030 (Imperial Star Destroyer), I took a look at the file. In it's original form there was 3 problems: 1. MBC is case sensitive when referencing sub-models (don't know if this is good (...) (20 years ago, 17-May-04, to lugnet.cad.dev.mac)
 
  Re: NEW ANIMATION
 
Thank you so much. Jason (20 years ago, 17-May-04, to lugnet.cad.ray)
 
  Re: Onion Dome (part 44511) from Orient Expedition sets
 
(...) I said idealised, not standard. (...) I am sure they did. But they didn't make things that had figure eight cross sections much of the way up, if I am not much mistaken. (...) It is more than that, it is a quarter of a *cylinder*, a geometric (...) (20 years ago, 16-May-04, to lugnet.cad.dat.parts)
 
  Re: Help with Lsynth  [DAT]
 
(...) Hi Jeroen, LSynth does not recognize L520.DAT and L521.DAT as constraints. I was able to synthesize a hose like this: 0 Untitled 0 Name: lsynth2.ldr 0 Author: jeroen de haan ( info@digitalbricks.nl ) 0 Unofficial Model 0 SYNTH BEGIN (...) (20 years ago, 16-May-04, to lugnet.cad.dat.parts)
 
  RE: Onion Dome (part 44511) from Orient Expedition sets
 
(...) parts (...) actual (...) According to my dictionary a dome is any curved or vaulted roof. It does not have to be circular, or even regular. The fact that something doesn't exist in reality is hardly a reason to reject a name for what is a toy. (...) (20 years ago, 16-May-04, to lugnet.cad.dat.parts)
 
  Re: Onion Dome (part 44511) from Orient Expedition sets
 
(...) I would argue that two parts back to back make something that is not an actual dome, but rather some shape never seen in reality. (...) I would disagree, it is in fact highly relevant. If I take an idealised onion dome and divide it in half, I (...) (20 years ago, 16-May-04, to lugnet.cad.dat.parts)
 
  RE: Onion Dome (part 44511) from Orient Expedition sets
 
I would have to disgree. The part is half a dome - it takes two parts to make a complete dome, therefore one part is only half of the dome. The fact that the resulting shape is not half of a circle is largely irrelevant IMHO. Even if you remove the (...) (20 years ago, 16-May-04, to lugnet.cad.dat.parts)


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