Subject:
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Re: Mac Brick CAD and the Imerial Star Destroyer
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Newsgroups:
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lugnet.cad.dev.mac
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Date:
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Mon, 17 May 2004 14:07:26 GMT
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Viewed:
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2314 times
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In lugnet.cad.dev.mac, Tom Bozzo wrote:
> One other thing, if you rotate a piece 90 degrees (or an integer multiple n
> thereof), some coordinates of the transformation matrix that should be zero are
> instead +/- n*4.37114E-08. From a look at the source code (2.2, where this also
> occurs), it looked like there were some places where the digits of pi had been
> truncated to 3.1415, which I think may be the right magnitude of error for this.
> Obviously, the error itself is trivial, but it makes the model text hard to
> read, particularly if the display is taking up a lot of the width of the screen
> and the model text drawer is on the side.
>
> Tom
I'm aware of this and you'll find that when you save and re-open the file, MBC
will have truncated these very small numbers to 0, this code should however one
day be incorporated into the rotation routines.
Andrew...
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Message is in Reply To:
| | Re: Mac Brick CAD and the Imerial Star Destroyer
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| (...) Thanks for the MBC update! PowerBook G4, 400MHz, 512MB RAM, IBM TravelStar 40GN 40GB HD (4200 RPM), OS X 10.3.3 (build 7F44), 8MB Rage128. I don't have the .mpd extension mapped to MBC, so I dropped the Star Destroyer MPD on the MBC app. Timed (...) (21 years ago, 17-May-04, to lugnet.cad.dev.mac)
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