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 CAD / *34795 (-20)
  Re: Question about Java3D
 
(...) Thanks for the insight Kyle. Here's my next question... I'm not looking to buy a Java IDE (I've already purchased Delphi and Visual Studio in the last year) so I went looking for a good, free IDE. I've found 2 that seem to be in wide use: (...) (20 years ago, 13-May-04, to lugnet.cad.dev)
 
  Re: Question about Java3D
 
(...) Oh I should add, that while I haven't run my program on MacOS X, I have run the exact same code on Solaris, Linux, and Windows, and It was really impressive how it just worked. I didn't even have to recompile. :) -Kyle (20 years ago, 13-May-04, to lugnet.cad.dev)
 
  Re: Question about Java3D
 
(...) Hi Orion. I've been lurking here awhile and I've seen the stuff you've done for LDraw. I'm glad I can finally answer a question or two. While I do work for Sun, I don't work in the group that does Java3D, however I do know some of the (...) (20 years ago, 13-May-04, to lugnet.cad.dev)
 
  Re: NEW ANIMATION
 
(...) Thanks, So what your saying is use "Wax" if your a new to animation like me? Also about that program you are writing, I would like a to try it (When it hits the streets). :-D Thanks again, Jason Tiller (20 years ago, 12-May-04, to lugnet.cad.ray)
 
  Re: Question about Java3D
 
(...) I'm going to try to learn Java3D regardless of portability if for no other reason than to do something new. I already have a fair working knowledge of OpenGL, I'm trying to expand my horizons. This is why I asked if there was anyone who has (...) (20 years ago, 13-May-04, to lugnet.cad.dev)
 
  Re: Question about Java3D
 
(...) Read this. (URL) you want to consider using OpenGL instead since many implementations of java 3D are built on top of OpenGL. You can take any new OpenGL skills you learn with you to other languages. Don (20 years ago, 12-May-04, to lugnet.cad.dev)
 
  Question about Java3D
 
I'm considering learning Java and the Java3D API. The only official distros for Java3D I can find are for Windows and Solaris. My question is does anyone know how portable the Java3D extension is? Dos anyone have any experience with Java3D in a (...) (20 years ago, 12-May-04, to lugnet.cad.dev)
 
  Re: color, contrast and brightness problems - any idea?
 
(...) I get a lot of bightness/contrast variation on my notebook's screen based on what angle I view the screen. For instance, in the picture you link to above I saw white but with very little adjustment to the angle of the screen I also saw pink. (...) (20 years ago, 12-May-04, to lugnet.cad.ray)
 
  Re: Gamma correction (was Re: color, contrast and brightness problems - any idea?)
 
(...) Here's a better chart: (URL) I found it at this site, which also has some interesting info: (URL) Andy (20 years ago, 12-May-04, to lugnet.cad.ray, FTX)
 
  Gamma correction (was Re: color, contrast and brightness problems - any idea?)
 
(...) Basically, the problem you're seeing is that Windows does no gamma correction, and your two machines have different monitor gammas. (see (URL) for an explanation) To fix this, in theory, you basically have to calculate your current monitor's (...) (20 years ago, 12-May-04, to lugnet.cad.ray, FTX)
 
  Re: Mac Brick CAD 2.3b1 New Release
 
(...) The sort url for the above is: (URL) (20 years ago, 12-May-04, to lugnet.cad.dev.mac)
 
  Re: Mac Brick CAD 2.3b1 New Release
 
(...) (URL) (20 years ago, 12-May-04, to lugnet.cad.dev.mac)
 
  Re: Mac Brick CAD 2.3b1 New Release
 
Very nice. It tells me when there are missing parts! (URL) it displays the Star Destroyer much better... meaning it displays more than 1 part, which is what 2.2b1 did. (URL) can get the dat here: (URL) op=modload&name=News...=0&thold=0 It slows my (...) (20 years ago, 12-May-04, to lugnet.cad.dev.mac)
 
  Re: color, contrast and brightness problems - any idea?
 
(...) One thing you can do is try to make your notebook match the CRT. Turn down the brightness and/or contrast some. I don't know if you have this option on your notebook, but all freestanding monitors have some controls built in to them which (...) (20 years ago, 12-May-04, to lugnet.cad.ray)
 
  Re: Onion Dome (part 44511) from Orient Expedition sets
 
Getting there ... (URL) (20 years ago, 12-May-04, to lugnet.cad.dat.parts)
 
  Mac Brick CAD 2.3b1 New Release
 
Well folks, I've been busy again and MBC2.3b1 is the result. This represents a fairly significant upgrade with new major features including: * Multiple Part Data (.mpd) files can be directly edited. * Exporting to instructions sequences is possible (...) (20 years ago, 12-May-04, to lugnet.cad.dev.mac)
 
  Re: NEW ANIMATION
 
Added a different point of view. Check it out. (URL) Steve (20 years ago, 11-May-04, to lugnet.cad, lugnet.animation, lugnet.technic, FTX)
 
  Numbers Report - 11 May 2004
 
Stats for Unofficial Files 69 certified files. 177 files need admin review. 399 files need more votes. 421 have uncertified subfiles. 221 held files. Total Files: 1,287 Comparison with Prev. Report: 2004-05-11: 69 / 177 / 399 / 421 / 221 (1,287) (...) (20 years ago, 11-May-04, to lugnet.cad.dev.org.ldraw)
 
  Re: 73037.dat
 
(...) Hi Leonardo, 103a, 103b and 103c are all in the original LDraw library, and haven't been changed since 1997. You'll have to grab a copy of ldraw027.exe/.zip to get them. Steve (20 years ago, 11-May-04, to lugnet.cad.dat.parts)
 
  Re: Link to reference, please!
 
(...) Done. Any other primitives references that should be linked in? Hmm. Paul Easter's primitive generator, at least. What else? Steve (20 years ago, 11-May-04, to lugnet.cad.dat.parts.primitives)


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