| | Re: A MLCad bug report and some requests
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Hi Damien, this bug will be fixed in the next release. Michael "Damien Guichard" <damien.guichard@wanadoo.fr> schrieb im Newsbeitrag news:HFEvC7.1sHE@lugnet.com... (...) file (...) ignore): (...) thanks (...) (21 years ago, 30-May-03, to lugnet.cad.mlcad)
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| | Re: Different language selections
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Hi Ludo, please find my answeres below ... "ludo soete" <ludo.soete@village.uunet.be> schrieb im Newsbeitrag news:HF776p.FA0@lugnet.com... (...) the (...) pc (...) next (...) selection (...) My idea is to collect all version (at least them from (...) (21 years ago, 30-May-03, to lugnet.cad.mlcad)
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| | Re: Serious trouble in finishing the Dutch translation
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Hi, not much ... if you are happy with the dll, I can either mention a download address of you on my web-page or host the dll for you on my server. Anyway I need an e-mail address where people can contact you in case of bugs or questions. Michael (...) (21 years ago, 30-May-03, to lugnet.cad.mlcad)
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| | Re: Create only BOM and parts used in LPub
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Yes! Ofcourse. I could have figured that out myself! Thanks a lot (again) Kevin! Jaco "Kevin L. Clague" <kevin_clague@yahoo.com> schreef in bericht news:HFo229.13qE@lugnet.com... (...) having (...) the (...) (21 years ago, 30-May-03, to lugnet.cad.ray)
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| | Re: easy pattern creator?
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(...) Alternativly this looks pretty neat, and goes way beyond my depreciated image processing/vectorizing skills. Maybe it could be useful. (URL) wonder what it would take to create an output-ldr.c file for it and rebuild it to dump .LDR files. (...) (21 years ago, 29-May-03, to lugnet.cad)
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| | Re: Create only BOM and parts used in LPub
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(...) Hi Jaco, I'm doing this from memory because I don't have LPub in front of me, but.... Go to the Building Instructions tab, then the Steps sub-tab. Uncheck the Construction Images check box. Pull down the Generate->Instruction Images menu. (...) (21 years ago, 29-May-03, to lugnet.cad.ray)
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| | Create only BOM and parts used in LPub
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Hi, Is it possible to just generate part images or the BOM image, without having to render the complete model? Jaco (21 years ago, 29-May-03, to lugnet.cad.ray)
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| | Re: Building LDGLite for off-screen rendering only
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(...) that did it. I still had to manually add the -L/usr/local/lib -L/usr/local/lib/pth, but that's ok. coool :) (21 years ago, 29-May-03, to lugnet.cad.dev)
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| | Re: Building LDGLite for off-screen rendering only
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(...) Nothing comes to mind right away except maybe the png and zlib header files in the ldglite zip file might conflict with whatever versions you've actually got installed. I originally put them there for the windows build and have been meaning to (...) (21 years ago, 29-May-03, to lugnet.cad.dev)
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| | Re: Building LDGLite for off-screen rendering only
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hmmm. Trying to actually put this into place - we're running into a segfault: ldglite -s.85 -q -i1 -MS3033.png 3033.dat GL_VERSION = 1.4 Mesa 5.0.1 GL_EXTENSIONS = GL_ARB_depth_texture GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture (...) (21 years ago, 29-May-03, to lugnet.cad.dev)
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