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  Re: Building LDGLite for off-screen rendering only
 
(...) I had done that (I thought). And now I have done it again. Same result. I suppose I should admit that I cheated a little bit, and just used a symlink to the directory containing Mesa (to keep my directory structure clean). But is there any (...) (21 years ago, 16-May-03, to lugnet.cad.dev)
 
  Re: Building LDGLite for off-screen rendering only (Was: Parts Tracker Status)
 
(...) Or more likely, (since I just got the same result myself) is that I created the stubs and the new makefile for the stock 0.9.5 sources instead of the latest CVS sources since that's what I had lying around. Apparently I need a few more stubs (...) (21 years ago, 16-May-03, to lugnet.cad.dev)
 
  Re: Getting complete set of Ldraw parts images
 
(...) It could be made slightly more headless with some use of `make -C src/`, but it didn't quite work for me anyway. :-( (...) You mean make a symlink to "~sparre/bin/"? I will grep my scripts for calls to LDGLite and other known LDraw related (...) (21 years ago, 16-May-03, to lugnet.cad)
 
  Re: Getting complete set of Ldraw parts images
 
(...) Certainly. That's the whole reason for using operating systems with good command interpreters. Play well, Jacob (21 years ago, 16-May-03, to lugnet.cad)
 
  Re: Getting complete set of Ldraw parts images
 
(...) To the extent that you are willing to call Linux Unix, yes. Haven't tried it on other Unix'es yet. (...) You can grab it here: (URL) it is only with minimal error handling and only tested by me, so there are no guarantee that it will work for (...) (21 years ago, 16-May-03, to lugnet.cad)
 
  Re: Building LDGLite for off-screen rendering only (Was: Parts Tracker Status)
 
(...) I only glanced at the list of errors, but maybe this is the problem. If you already built ldglite then you have to start over from scratch with the new makefile. Unfortunately my makefile skills are not the best. There's no "make clean". So (...) (21 years ago, 16-May-03, to lugnet.cad.dev)
 
  Re: Building LDGLite for off-screen rendering only (Was: Parts Tracker Status)
 
(...) [...] (...) I should probably have written that it is on a Red Hat (mostly) 7.3 system with some kind of x86 processor. Play well, Jacob -- City X'ers mail van (building instructions): (URL) (21 years ago, 16-May-03, to lugnet.cad.dev)
 
  Building LDGLite for off-screen rendering only (Was: Parts Tracker Status)
 
[ XFUT lugnet.cad.dev ] (...) So far it works fine, but ... (...) This fails. Here's the end of the output from the build: ---...--- gcc -g -DUNIX -DUSE_OPENGL -DUSE_L3_PARSER -DUSE_BMP8 -DNEED_MIN_MAX -DUSE_PNG -DTILE_RENDER_OPTION -DOSMESA_OPTION (...) (21 years ago, 16-May-03, to lugnet.cad.dev.org.ldraw, lugnet.cad, lugnet.cad.dev)
 
  Re: LDraw-tech Mailing List/Update
 
(...) (URL) is the archives. -Tim (21 years ago, 16-May-03, to lugnet.cad.dev.org.ldraw)
 
  LDraw-tech Mailing List/Update
 
Everyone - I noted the existance of the LDraw-tech mailing list in this LDraw.org article: (URL) never noted it on LUGNET. So... While we were recovering from the downtime, Dan and Steve set up the tech mailing list, to keep everyone involved on (...) (21 years ago, 16-May-03, to lugnet.cad.dev.org.ldraw)


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