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 CAD / *30475 (-20)
  Re: More information on LEGO Digital Designer and other things
 
(...) For Perl (I think this is also true for Python) you would only need an API definition and a binary DLL or library for linux. The connection would be via XS (what I use) or SWIG. I done quite a bit of interfacing C to Perl. I think C++ is (...) (21 years ago, 5-May-03, to lugnet.cad, lugnet.lego.direct)
 
  Re: MLCAD Drag and Drop Stacking
 
(...) It's quite simple. Let's say you already have a plate somewhere in drawing&viewing area. Just drag and drop other plate whenever you want. If you didn't drop it precisely where you want, use cursor arrows and "Home" and "End" keys to move (...) (21 years ago, 5-May-03, to lugnet.cad)
 
  Parts tracker down?
 
I have been unable to access the parts tracker for about a week now. Does anybody know what is going on with it or when the problems will be fixed? (21 years ago, 5-May-03, to lugnet.cad.dev.org.ldraw)
 
  Re: More information on LEGO Digital Designer and other things
 
(...) Actually, I *can* imagine. I work at a large institution and have to deal with this sort of thing all the time. :) But I'm hopeful, as many companies have gone through those legal and business issues before and come out on the right side. (...) (21 years ago, 5-May-03, to lugnet.cad, lugnet.lego.direct)
 
  Re: More information on LEGO Digital Designer and other things
 
(...) Well, to me the point is to get out to as many people as possible. However, as I have stated a number of times, we are still early in the process and have a great many questions to answer. There are legal and business issues like you wouldn't (...) (21 years ago, 5-May-03, to lugnet.cad, lugnet.lego.direct)
 
  Re: More information on LEGO Digital Designer and other things
 
(...) Sure. This message: (URL). Todd says: OK, sounds like, at least initially, the SDK source would only go to a few people for the express purpose of porting the SDK to other platforms. If it's the case that LEGO doesn't want the whole world to (...) (21 years ago, 5-May-03, to lugnet.cad, lugnet.lego.direct)
 
  Re: More information on LEGO Digital Designer and other things
 
(...) Must be late in the day... I didn't follow what you are asking. Can you point me to the info you are referring to, or perhaps rephrase your question? Thanks! Jake --- Jake McKee Community Development Manager - B.I. Portal (URL) (21 years ago, 4-May-03, to lugnet.cad, lugnet.lego.direct)
 
  Updated Part: 777p09 - Flag on Flagpole Old with Belgian Pattern  [DAT]
 
0 Flag on Flagpole Old with Belgian Pattern 0 Name: 777p09.dat 0 Author: Tore Eriksson 0 Unofficial Updated Part 0 REM 2003-05-04 Ludo Soete Corrected color order 1 16 0 0 0 1 0 0 0 1 0 0 0 1 3062A.DAT 1 16 0 -4 0 2 0 0 0 0 0 0 0 2 4-4EDGE.DAT 1 16 (...) (21 years ago, 4-May-03, to lugnet.cad.dat.parts)
 
  Re: More information on LEGO Digital Designer and other things
 
(...) I'm a bit concerned about some things I read in other posts, though. Particularly, what do you mean by "release" and by "community"? From your answer to Todd's question on Python/Perl, it sounds like "release" means "not really release", and (...) (21 years ago, 4-May-03, to lugnet.cad, lugnet.lego.direct)
 
  LDraw Help Desk Tutorial - How to add LDraw Parts to Your Library
 
I am aware that many of you *MAY* not need this information but for the newbies this is a question we get a lot at the help desk. =) In any case please provide me with some feedback on what you think of this new tutorial. New tutorial direct link: (...) (21 years ago, 4-May-03, to lugnet.cad)
 
  Re: More information on LEGO Digital Designer and other things
 
(...) We're trying! I think at this point, after - being a (adult) fan myself for at least 5 years - having worked for LEGO Direct for almost 3 years - meeting so many folks via email/Instant Message/in person/phone that I have a pretty good idea of (...) (21 years ago, 4-May-03, to lugnet.cad, lugnet.lego.direct)
 
  Re: LD4DModeler 1.0 Available
 
No, this is not possilbe in the current version. But I think it's a good feature for the 2.0 version. Thanks again for you're feedback. (...) (21 years ago, 3-May-03, to lugnet.cad)
 
  Re: LD4DModeler 1.0 Available
 
This is something what I will keep in mind for version 2.0. This should be doable using scripting so you can compose whole formulas to describe relations between joints. thanks for the suggestion. (...) (21 years ago, 3-May-03, to lugnet.cad)
 
  Re: More information on LEGO Digital Designer and other things
 
(...) Hey, wow, sounds like you "get it". :) Thanks! (21 years ago, 3-May-03, to lugnet.cad, lugnet.lego.direct)
 
  Re: LD4DModeler 1.0 Available
 
Here's a suggestion: If you could assign names and multipliers to individual rotation/translation components of joints, that would be great. What I mean is you could make the x-axis translation of joint A be 1.5 times the rate of the y-axis rotation (...) (21 years ago, 3-May-03, to lugnet.cad)
 
  Re: LD4DModeler 1.0 Available
 
I haven't played with LD4DModeler enough to know, but can LD4DModeler load and save nested .L4D files? It would be great if you could import premade L4DModeler constructions into new constructions. -Mike (21 years ago, 3-May-03, to lugnet.cad)
 
  Re: MLCAD Drag and Drop Stacking
 
(...) Could you be a little bit more descriptive with your problem? A screenshot maybe? -Orion P.S. Don't email me at the above address. Use billthefish@removeth....yahoo.com (I currently switching web hosts and my domain is in limbo) (21 years ago, 3-May-03, to lugnet.cad)
 
  Re: More information on LEGO Digital Designer and other things
 
(...) Hi Jack, I appreciate the effort the LEGO company seems to deploy just to please its adult and child customers. Whatever sparse/complete the part library, whatever basic/advanced the tools, I am sure the LCAD world will be better after LXF (...) (21 years ago, 3-May-03, to lugnet.cad, lugnet.lego.direct)
 
  Re: MLCAD Drag and Drop Stacking
 
(...) Sorry if I misled you -- I am very knew to MLCad. When I try to build the M:tron shuttle ((URL) or anything else, the bricks just dont stack. Help is appreciated. Thanks! Matt C. (21 years ago, 2-May-03, to lugnet.cad)  
 
  Re: Crazy, OK Heretical Idea ...
 
(...) I was thinking we would have a pre-defined set of materials, so we don't need to define them. (...) That's what I had in mind. (...) You need texture coordinates to be able to apply textures but you don't need them for smooth, rubber and (...) (21 years ago, 2-May-03, to lugnet.cad)


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