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 CAD / *30435 (-10)
  Re: Mac Brick CAD (MBC)
 
(...) Fantastic! I look forward to giving you my thoughts on this as I begin using it. Expect commentary in the coming weeks as I find time to work with something that's been a LONG time in coming. Thanks! -Dave (21 years ago, 2-May-03, to lugnet.cad.dev.mac)
 
  Re: LD4DModeler 1.0 Available
 
Woopie! It's working for me now. -Mike (21 years ago, 2-May-03, to lugnet.cad)
 
  Re: More information on LEGO Digital Designer and other things
 
(...) Yep, it looks like I read your post too quickly and thought it was a company project. DOH! Ah, well...when LEGO decides to realize that many of their customers don't do windoze please feel free to contact me. Someday, I'd actually like to (...) (21 years ago, 2-May-03, to lugnet.cad, lugnet.lego.direct)
 
  Re: JDraw3D, another Viewer/Editor for ldraw files
 
Hi Cary, I'm sorry to say that, but my app, being based on Java3D requires 3d hardware support for rendering. That means that it runs well on GeForce and Radeon graphic cards series, but not so well on software renderizers. Regarding the first run, (...) (21 years ago, 2-May-03, to lugnet.cad.dev)
 
  Re: Mac Brick CAD (MBC)
 
(...) Cool! (...) This didn't work correctly for me. The rotation axis didn't display when I held down the option key, and drag the mouse and the part doesn't update as it rotates. When I redraw the model (by moving it somehow), the part all of a (...) (21 years ago, 2-May-03, to lugnet.cad.dev.mac)
 
  What is exactly "optional line"?
 
Hi. What is optional line exactly? I am trying to translate it to Czech but I cannot figure out what optional line exactly is. It makes 4 vertexes regardless on how many do I type in. Is it used to make surfaces or something like that? Can anyone (...) (21 years ago, 30-Apr-03, to lugnet.cad.mlcad)
 
  Re: Crazy, OK Heretical Idea ...
 
(...) Yep, and it got broken in a past version. Should be working in the newest version. If not, drop me a note. If you asked me how to change the .LDR format, I would not know where to begin. I view almost every single command, directory structure, (...) (21 years ago, 2-May-03, to lugnet.cad)
 
  Re: Bionicle Masks
 
(...) Sorry, I guess I'M NOT paying enough attention myself... Is there something coming to me? If there is I'll need to budget some time to work on it, so LMK. BTW, I might be working on the thingamabob whatsit that is serving as the fairing on the (...) (21 years ago, 2-May-03, to lugnet.cad.dat.parts)
 
  Re: dxf conversion
 
(...) Yeah, I'm using 3d win. I made an ouline model just for the edges, and even that came out with a bunch of triangles. If only mlcad had some proper drafting tools for working at this level of detail. Text entry of coordinates in a graphical (...) (21 years ago, 2-May-03, to lugnet.cad)
 
  Re: dxf conversion
 
(...) Hi Allister, What converter are you using? Using 3DWin, I only get triangles for everything - lines with thickness, 2D solids, and 3DFaces. I suspect that AutoCAD's 3DFace object isn't a true quad itself, just from the way it's drawn (could be (...) (21 years ago, 2-May-03, to lugnet.cad)


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