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 CAD / *30390 (-20)
  Parts Tracker
 
I'm wondering when will the parts tracker be accessible again for the common visitor? (21 years ago, 1-May-03, to lugnet.cad)
 
  Re: Crazy, OK Heretical Idea ...
 
(...) Hmm, textures. Another idea might be to introduce BEGIN and END TEXTURE meta-command hints around printed areas so the rendering programs can render them to a texture ahead of time. This could be combined with another meta-command to (...) (21 years ago, 1-May-03, to lugnet.cad)
 
  Re: Crazy, OK Heretical Idea ...
 
(...) But doesn't LDLite have have a command line switch (-R) to convert the LDLite meta-statements to ordinary LDRAW syntax? So you could submit the converted parts. Don (21 years ago, 1-May-03, to lugnet.cad)
 
  Re: Crazy, OK Heretical Idea ...
 
(...) I posted my opinion about materials yesterday, it would give renderers more options than only using colors. (...) Textures are faster to create and render than the clumsy way we do stickers and decorations right now. I propose we add a new (...) (21 years ago, 1-May-03, to lugnet.cad)
 
  Re: JDraw3D, another Viewer/Editor for ldraw files
 
(...) ... Hi Florin: Somehow I missed the Java 3D part of the installation. There are two choices, DirectX and OpenGL. The DirectX couldn't find a suitable driver on my system, so I installed the OpenGL (presumably software-only) solution. I got (...) (21 years ago, 1-May-03, to lugnet.cad.dev)
 
  Re: New Parts Category? Sport?
 
(...) I would if I had a HP set with a Quidditch hoop. Quidditch is a sport, so it fits in perfectly anyway! ;) John (21 years ago, 1-May-03, to lugnet.cad.dat.parts)
 
  Re: New Parts Category? Sport?
 
(...) I dont see a problem with the exception of the holders and 8x8 bricks as these can be used for not sport models. But the basketballs, gloves, etc.. are very specific in their use and therefore would warrent a sport category. Steve is the parts (...) (21 years ago, 1-May-03, to lugnet.cad.dat.parts)
 
  Re: New Parts Category? Sport?
 
(...) Don't you mean "Quidditch Hoop" ;-) William (21 years ago, 1-May-03, to lugnet.cad.dat.parts)
 
  New Parts Category? Sport?
 
Hi all, While perusing the parts library last night, I noticed that none of the pieces specific to LEGO Sports (Basketball and Soccer/Football) have been modeled yet. I may start a few of them soon, but would like to know if we should agree on a (...) (21 years ago, 1-May-03, to lugnet.cad.dat.parts)
 
  Re: Announcing LEGO Digital Designer 1.0
 
(...) Just one simple question - MacOS X support? Do you intend to provide support for MacOS X? Thanks, Ed Cox (21 years ago, 1-May-03, to lugnet.cad, lugnet.lego.direct)
 
  Re: New parts and question about metal parts
 
(...) You cannot stick parts with studs in the bottom tubes, 'cause these plates (2x8, 4x8 and 6x8) don't have bottom tubes. Their functionality is less then the later created plates. The difference in functionality between these plates is bigger (...) (21 years ago, 1-May-03, to lugnet.cad)
 
  Parts Library (was Re: Announcing LEGO Digital Designer 1.0)
 
How complete will the parts library for this program be? Will it include all the parts TLC has 3d computer models of or will it be limited somehow? What about decorated/printed parts? Minifig parts & accessories? Stickers? Sails and capes and such (...) (21 years ago, 1-May-03, to lugnet.cad, lugnet.lego.direct)
 
  Re: Announcing LEGO Digital Designer 1.0
 
I can see this being a great thing as long as: 1.it doesnt have any artificial limits on it 2.the LXF file format is documented and there are no restrictions on using it (ref the TLC patents mentioned earlier in the thread) 3.it has support for all (...) (21 years ago, 1-May-03, to lugnet.cad, lugnet.lego.direct)
 
  Re: Announcing LEGO Digital Designer 1.0
 
(...) Isn't that redundant? [ -> .off-topic.geek ] (21 years ago, 1-May-03, to lugnet.cad, lugnet.lego.direct)
 
  Re: Lego XML?
 
(...) I've thought about this, because most LDraw-programs (ie, LDLite, L3Lab, MLCAD, L3P, ldglite, LDView?) provide a way to code color-values directly in some RGB method. My issue is that different systems (computer systems, graphics systems) (...) (21 years ago, 1-May-03, to lugnet.cad)
 
  Re: Crazy, OK Heretical Idea ...
 
(...) Uh, you might want to recheck that enthusiasm. Right now, AFAIK (and I haven't double-checked, so you might want to try it), *only* LDLite will render all of the LDLite meta-statements. They definitely are not allowable in parts submitted for (...) (21 years ago, 1-May-03, to lugnet.cad)
 
  Re: Crazy, OK Heretical Idea ...
 
I just did a double take : ) YEA, vertex lists ! I was working up to proposing just this sort of addition to the standard. Since these already exist can they be grandfathered into the 1.0 document that Orion has prepared ? -JSM PS. I was so annoyed (...) (21 years ago, 1-May-03, to lugnet.cad)
 
  Re: Crazy, OK Heretical Idea ...
 
(...) Yes! LOD would be very useful. There are several general purpose LOD methods out there, but again we may be able to improve performance or ease a renderer's job, by supplying even more information in a part file. Polygons, could be flagged as (...) (21 years ago, 1-May-03, to lugnet.cad)
 
  Re: Crazy, OK Heretical Idea ...
 
(...) I would think that some sort of 'material' definition would definitely be useful, to give these (reflection etc.) types of hints to a renderer. I'm not sure that 'textures' themselves are required, but then again, Textures may be a better way (...) (21 years ago, 1-May-03, to lugnet.cad)
 
  Re: Crazy, OK Heretical Idea ...
 
(...) Since Jason brought this up -- *is* there a method for material/texture mapping in z-buffer renderers like LDraw? TLG is using more 'special treatment' materials in their parts, and it would be very nice if LDraw could keep up. I'd be a very (...) (21 years ago, 1-May-03, to lugnet.cad)


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