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 CAD / *30365 (-10)
  Re: Significance of stud orientation
 
(...) Yes, I think it would be worth making these changes. However, I don't imagine that parts will be rejected from the library because their stud-orientation is bad. I know real-world stud-logos are more uniform than they were in the (distant) (...) (21 years ago, 1-May-03, to lugnet.cad)
 
  Re: New parts and question about metal parts
 
(...) I don't understand what the functional difference is for those parts? (...) As I (currently) understand it, LEGO generally doesn't create their electric stuff, they contract it out -- so there wouldn't be a LEGO part number for the metal bits. (...) (21 years ago, 1-May-03, to lugnet.cad)
 
  Re: Crazy, OK Heretical Idea ...
 
Geez, it'd be nice if I finished my thought... (...) If the renderer allowed the user to change the include/search path from the default: ldraw\parts;ldraw\p to ldraw\parts.ldl;ldra...dl;ldraw\p The renderer would pick up the translated parts first. (...) (21 years ago, 1-May-03, to lugnet.cad)
 
  Re: Primitives with different BFC winding
 
(...) Different winding should not be a big deal. The BFC standard requires renders to keep track of the winding direction and cull correctly. Steve (21 years ago, 1-May-03, to lugnet.cad)
 
  Re: Crazy, OK Heretical Idea ...
 
Quoting out of the original order: (...) Flaming? Well, you should go research LDraw II, now that Jacob's server is back online. (...) How do these formats do with the number of triangles normally found in an LDraw model? My impression is that these (...) (21 years ago, 1-May-03, to lugnet.cad)
 
  Re: Crazy, OK Heretical Idea ...
 
(...) You might look into the LDLite language extensions -- they probably don't qualify as true vertex lists, but they do allow you to write files in a vertex-list friendly fashion. You can use the POINT meta-statement to define each vertex at the (...) (21 years ago, 1-May-03, to lugnet.cad)
 
  Re: Announcing LEGO Digital Designer 1.0
 
(...) I agree and I think it'll represent a great step toward enhanced collaboration with the community. (...) I don't get that impression... I think LEGO will strive to work with the LCAD/LDraw community to establish new standards. I think the (...) (21 years ago, 1-May-03, to lugnet.cad)
 
  Re: Ldraw.Org Spec 1.0.0 Page
 
(...) Alright here's the deal. The ultimate aim of the LSC is to compile and consolidate all of the LDraw related file format definitions into one document (1.0.0) and then, once the initial work is done, solicit ideas to further extend or modify (...) (21 years ago, 1-May-03, to lugnet.cad.dev)
 
  Re: Minifig vest sticker
 
(...) This is a sticky question. Generally, I'd prefer stickers to be located in the XZ plane. But this sticker seems special-purpose enough that maybe it should be set in the same orientation/position as the vest. So inserting a vest part, then (...) (21 years ago, 1-May-03, to lugnet.cad)
 
  Re: Mac Brick CAD (MBC)
 
Awesome! I didn't even know this was in development. Just didn't think to look, I guess. I'll be downloading and learning it soon! Rick Clark (...) (21 years ago, 30-Apr-03, to lugnet.cad.dev.mac)


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