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 CAD / *26995 (-20)
  Re: LDGLite and XFree86 4.2?
 
(...) XFree86-devel is already installed. (...) I will see if I can get that to work, but I would expect it to be rather closely tied to the rest of the XFree86-package. Play well, Jacob -- Bregnerod (a LEGO town): (URL) (22 years ago, 13-Sep-02, to lugnet.cad.dev)
 
  Formalizing a method for handling synthesizable parts
 
I'm relatively new to the LDRAW CAD world, but am very impressed with all the work that has been done. It is amazing that we have such a huge parts database to work with. I've been working on a tool for publishing LDRAW based designs. It has been in (...) (22 years ago, 14-Sep-02, to lugnet.cad.dev) ! 
 
  Re: LDGLite and XFree86 4.2?
 
(...) That's not going to do it. You seem to be missing the glut library which is not a core OpenGL library, but a widely distributed toolkit that's used for most of the example programs. Ldglite uses this extensively to open the window, get the (...) (22 years ago, 13-Sep-02, to lugnet.cad.dev)
 
  Re: *** LDView Version 1.9.7 Released ***
 
(...) Play well, Jacob (22 years ago, 13-Sep-02, to lugnet.cad)
 
  LDGLite and XFree86 4.2?
 
I use a Linux system where I do not have system administrator rights, but I would still like to compile and use LDGLite on it. My problem is that the system has XFree86 version 4.2 installed, and the names of some of the OpenGL/Mesa files seem to (...) (22 years ago, 13-Sep-02, to lugnet.cad.dev)
 
  Re: Detemining Bad Vertex Sequence
 
(...) Yes - "Poll, silent update" - that's the option - it refreshes for me (400Mhz Celeron) every one to two seconds. Not sure if you can control the poll frequency, though. Lars, can you answer this? Chris (22 years ago, 13-Sep-02, to lugnet.cad.dev)
 
  Re: New part, needs number: Minifig Kettle Helm  [DAT]
 
(...) I think they are necessary. If you use this part with the armor, the notches are the cutouts from the armor edges. See this: 1 8 0 0 0 1 0 0 0 1 0 0 0 1 2587.dat 1 8 0 -27 0 1 0 0 0 1 0 0 0 1 helm.dat 1 14 0 -27 0 1 0 0 0 1 0 0 0 1 3626b.dat 1 (...) (22 years ago, 13-Sep-02, to lugnet.cad.dat.parts)
 
  Re: Datsville rev 014. Datsville expanding again!
 
(...) I have as promised put my masons to work, and now there is a safe version of the building too: (URL) well, Jacob -- Houses by Katrine, Caroline and Jacob: (URL) (22 years ago, 13-Sep-02, to lugnet.cad.dat.models)
 
  Re: Rotating and Aligning Elements in MLCad
 
thanks for the great headsup... -tk "richard marchetti" <blueofnoon@aol.com> wrote in message news:H2CKpt.DLy@lugnet.com... (...) great (...) on (...) normally (...) and (...) way (...) for (...) follows): (...) with (...) hassle (...) just (...) (...) (22 years ago, 13-Sep-02, to lugnet.cad.mlcad)
 
  Patterned parts and printing artifacts
 
I recently had the following exchange with SEB and CD who allowed me to post their responses to my questions. I welcome comments from others on this topic. Thanks! Larry said: (...) Steve replied: (...) Sure. I don't have any of these parts (...) (22 years ago, 13-Sep-02, to lugnet.cad.dat.parts)
 
  Re: New part, needs number: Minifig Kettle Helm
 
(...) My first glance opinion -- it rocks, Baby! -- Hop-Frog (22 years ago, 13-Sep-02, to lugnet.cad.dat.parts)
 
  Re: Detemining Bad Vertex Sequence
 
(...) Thanks... I am having trouble with these instructions, maybe I'm not running the right versions of things? I have LDAO 2.1.8 and L3Lab 1.2. I'm not sure what the autofresh option is... when I launch LDAO editor on my part, I set the viewer to (...) (22 years ago, 13-Sep-02, to lugnet.cad.dev)
 
  New part, need pattern #: Shield Ovoid with Bull's Head Pattern  [DAT]
 
The colors for this look pretty good for LDView and L3P/POV, but not too good with MLCad. Andy 0 FILE 770bull.dat 0 Minifig Shield Ovoid with Bull Head Pattern 0 Name: 770bull.dat 0 Author: Andrew Westrate 0 Unofficial Element 0 BFC CERTIFY CCW 1 (...) (22 years ago, 13-Sep-02, to lugnet.cad.dat.parts)
 
  New part, needs number: Minifig Kettle Helm  [DAT]
 
A couple of notes about this piece: I don't know if "Kettle Helm" is even close to being correct, so name suggestions are welcome. I left out the notch at the back of the neck, because it was easier to do with primitives and didn't seem too (...) (22 years ago, 13-Sep-02, to lugnet.cad.dat.parts)
 
  Rotating and Aligning Elements in MLCad
 
Hey Y'all: I know this is answered elsewhere, but it's a hassle to look for. As great as MLCad is (for me it is "THEE" CAD tool for LDraw action), the documentation is just not there in some ways. Recently I had cause to mess with an angled element (...) (22 years ago, 12-Sep-02, to lugnet.cad.mlcad)
 
  Re: BrickDraw3D bleeda
 
(...) I bit the bullet and created a 'string' object for every line recently. (...) yeah, just to parse a line of DAT takes multiple inheritance now. AND there is a weird "result" class you must supply with methods MakeComment, MakeLine, (...) (22 years ago, 12-Sep-02, to lugnet.cad.dev.mac)
 
  Re: BrickDraw3D bleeda
 
(...) Hopefully this is a more sensible challange than some of the causes I've adopted. DOS versions? What was I thinking? Every now and then I still have to fight the urge to waste more time on that one. (...) Gotta love those trusty old C string (...) (22 years ago, 12-Sep-02, to lugnet.cad.dev.mac)
 
  Re: Preview of a new ldraw editor "sort of"
 
(...) (22 years ago, 12-Sep-02, to lugnet.cad.dev)
 
  Preview of a new ldraw editor "sort of"
 
I decided to release a preview on what I'm making so far is called edraw is a new editor for making LDR files with a new system powered by ldglite it uses ldglite's off-screen system so is not real time but I belive it will allow PC's with litle (...) (22 years ago, 12-Sep-02, to lugnet.cad.dev)
 
  Re: Ldglite sourcing STDIN not working under Windows 2000?
 
(...) I suppose that's as good a reason as any. Actually It's kinda neat to finally find a compelling reason for the single pass, render as you go, ldlite parser. Pipes are just too cool! On the other hand, the user won't be able to spin the model (...) (22 years ago, 12-Sep-02, to lugnet.cad.dev)


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