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 CAD / *26045 (-20)
  Re: I have some ideas / suggestions for all programmers
 
(...) Ok well then we should all put the ini files in each program dir as u said. (...) I hate it too, specially as it a technic of M$ to control the user's pc. (...) Well some dll's like directX are ok and about delphi making an exe, well O love (...) (22 years ago, 1-Aug-02, to lugnet.cad.dev)
 
  Strange thing with part 30179
 
I downloaded this unofficial part from the Parttracker including all subfiles: 30179.dat (Door 1 x 4 x 6 Frame) stud9.dat (Stud 2 Small Hole) x213s02.dat (~Door 1 x 4 x 6 Glass) x213s01.dat (~Door 1 x 4 x 6) x213.dat (Door 1 x 4 x 6) Now when I open (...) (22 years ago, 1-Aug-02, to lugnet.cad.dat.parts)
 
  Re: *** LDView Version 1.9.5 Released ***
 
Nice to see that everything is ok. Those arms need to be fixed anyway. In the mean time I tried to speed up rendering using the vertex array range and fences extension on a geforce3. This seems to be about as fast as display lists but uses less (...) (22 years ago, 1-Aug-02, to lugnet.cad)
 
  Re: Digital Griffness
 
ooooh ya Mr. Sava - Oooooh yaH!!! e (22 years ago, 1-Aug-02, to lugnet.castle, lugnet.general, lugnet.build.mecha, lugnet.cad)
 
  Re: Digital Griffness
 
(...) dont do it it's not fair to the others who try to win. (...) Cool maybe you should do that treeman or one of you castles. (...) Well if you just givethem away everyone has to buy thier own parts so maybe if you sell it as a kit you make a (...) (22 years ago, 1-Aug-02, to lugnet.castle, lugnet.general, lugnet.build.mecha, lugnet.cad)
 
  Re: Generating binaries of updated MPD tools
 
(...) cross compiler supports ADA so I built the windows versions for you and uploaded it to ldraw.org. Look for /home/dheyse/mpd_fil..._win32.zip The new executables seem to have longer names than the buildmpd and splitmpd mentioned on the MPD (...) (22 years ago, 1-Aug-02, to lugnet.cad.dev)
 
  Re: Generating binaries of updated MPD tools
 
(...) Have you considered trying the mingw cross compiler to build Windows executables from a linux box? I'm kinda curious how well that works. I use the native windows version of the mingw gcc compiler all the time. But if this works well enough (...) (22 years ago, 1-Aug-02, to lugnet.cad.dev)
 
  Generating binaries of updated MPD tools
 
A little while ago I wrote in lugnet.cad: (...) systems, so I can not compile the programs for MS Windows or for MacOS. If somebody has time to compile them, I would appreciate a copy the resulting executables, for posting them on the web site. Play (...) (22 years ago, 31-Jul-02, to lugnet.cad.dev)
 
  Updated MPD tools
 
I have updated my MPD tools, which among other things means that they now automatically search for both ".ldr" and ".dat" files, when putting together a MPD files. The newest version can be downloaded from: (URL) well, Jacob -- Wide-body freight (...) (22 years ago, 31-Jul-02, to lugnet.cad, lugnet.announce)  
 
  Re: I have some ideas / suggestions for all programmers
 
This is a good idea. Except forcing the user to a specific dir isn't that user friendly. So I think there should stay one tiny ini file in the application dir telling where to find the rest or something :) I seldom use the registry anyway because of (...) (22 years ago, 31-Jul-02, to lugnet.cad.dev)
 
  Re: x342: ~Technic Flex-System End  [DAT]
 
(...) No documentation has been added yet, but it works the usual way. Here's an example. Try these two end parts: 0 1 8 50 0 0 0 0 -1 1 0 0 0 -1 0 x342.DAT 1 8 0 0 50 0 -1 0 -1 0 0 0 0 -1 x342.DAT 0 Put the cursor on either of the part lines, and (...) (22 years ago, 31-Jul-02, to lugnet.cad.dat.parts)
 
  I have some ideas / suggestions for all programmers
 
Hello to everyone, I'm working a small tool similar to l3p addon but it will be very simple, basic, won't need any dll and won't use windows registry. Well this post mainly is to say that I have a suggestion / idea for all ldraw related software (...) (22 years ago, 31-Jul-02, to lugnet.cad.dev)
 
  Re: Having trouble using LegoCAD...Please help!
 
Hi Brendan, I hope my answers help some: (Long) (...) This is ldraw's root directory and contains the PARTS.LST file. (...) then you can use a program called l3p that will convert your model into a *.pov file. This a very basic description of the (...) (22 years ago, 31-Jul-02, to lugnet.cad)
 
  Re: Tile 2 x 2 with Zebra Pattern
 
(...) Looks good, here's a couple small things I noticed: 1. I really think that the stripes should extend all the way to the edge of the piece. 2. L3P -check revealed one quad w/ identical verticies (22 years ago, 31-Jul-02, to lugnet.cad.dat.parts)
 
  Digital Griffness
 
I had a couple hours to kill so I sat down and ldrew my griffon. I may or may not submit it to MOTM at Ldraw.org, when it comes time to vote (those of you who do), I guess you'll find out then if I did. :) However, unlike my previous attempts at (...) (22 years ago, 31-Jul-02, to lugnet.castle, lugnet.general, lugnet.build.mecha, lugnet.cad) ! 
 
  Re: Tile 2 x 2 with Zebra Pattern
 
Oh, what I forgot to mention is that I have this version which is mirrored from this one: (URL) van der Molen" <jmolen@globalxs.nl> wrote in message news:H04C1p.KAo@lugnet.com... (...) (22 years ago, 31-Jul-02, to lugnet.cad.dat.parts)
 
  Re: Baseplate 16 x 16 with Driveway Pattern
 
No, that is not it. Take a look at my part, it IS different... LMKWYT Jaco "Ross Crawford" <rcrawford@csi.com> wrote in message news:H03z8B.Av9@lugnet.com... (...) (22 years ago, 31-Jul-02, to lugnet.cad.dat.parts)
 
  Tile 2 x 2 with Zebra Pattern  [DAT]
 
LMKWYT, please. 0 Tile 2 x 2 with Zebra Pattern 0 Name: 3068zebra.dat 0 Author: Jaco van der Molen 0 Subpart 1 16 0 0 0 1 0 0 0 1 0 0 0 1 s\3068bs01.dat 0 Stripes 4 0 -13 0 19 -9 0 19 -10 0 12 -13 0 13 4 0 -7 0 19 -2 0 19 -3 0 6 -7 0 6 4 0 -8 0 -3 (...) (22 years ago, 31-Jul-02, to lugnet.cad.dat.parts)
 
  Re: PovRay Error
 
"Sproaticus" <jsproat@io.com> wrote in message news:H04BGJ.I9L@lugnet.com... (...) you (...) [ ... snipped ... ] I made this change and it has made it through the parse stage. We'll see how it looks in about eight hours when it is done rendering. (...) (22 years ago, 31-Jul-02, to lugnet.cad.ray)
 
  Re: PovRay Error
 
"Sproaticus" <jsproat@io.com> wrote in message news:H04BGJ.I9L@lugnet.com... [ ... snipped ... ] (...) there (...) The second error was almost straight from L3P. The only thing I did was to delete the light definitions and replace them with a (...) (22 years ago, 31-Jul-02, to lugnet.cad.ray)


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