| | HELP Ldraw Installation
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Has anyone ever encountered this program while trying to install LDRAW. I have ldraw027.exe in the c:\ I do run cmd and get to the dos prompt. I type ldraw027.exe -y and then I get this error. ntvdm.exe - Application Error The instructions at (...) (23 years ago, 5-Feb-02, to lugnet.cad)
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| | Re: Name this Jack Stone part
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(...) And while we/you are thinking about this, the 2 x 2 x 8 column piece (p/n 30646) also needs a name. It has a vertical groove on all four sides and has internal structure on two of four sides. Thanks, Ray (23 years ago, 5-Feb-02, to lugnet.cad.dev)
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| | Name this Jack Stone part
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This is a new part from the Jack Stone line. It has a part number on the bottom, # 30645. The speciman I have here is black (from 4610). You may have seen it in the set images as a floor piece for the buildings. It is 1 brick high. Is is nominally (...) (23 years ago, 5-Feb-02, to lugnet.cad.dev)
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| | Re: BrickDraw3D development announcement
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(...) No, I just am fed up with OS X, that's all. I'd rather crash Mac OS 9 than lock up the debugger on OS X. It's a personal preference. P.S. It was spider poop. P.P.S. Does anybody know why glBegin(GL_LINES) would return GL_INVALID_OPERATION (...) (23 years ago, 5-Feb-02, to lugnet.cad.dev)
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| | Re: Brick builder programs (and some more...)
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(...) (URL) if you can spot the LEGO reference! ROSCO FUT: .off-topic.fun (23 years ago, 5-Feb-02, to lugnet.cad.dev, lugnet.off-topic.fun)
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| | Re: BrickDraw3D development announcement
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(...) Works for me! Have any of the advances James has made in the last few weeks led you to your decision? I was really kinda' hoping that with some more hands involved you might get the help you needed to flesh out BrickDraw, possibly for both 9 (...) (23 years ago, 5-Feb-02, to lugnet.cad.dev)
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| | BrickDraw3D development announcement
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I've abandoned BrickDraw3D on Mac OS X. I am going back to the Mac OS 9 codebase to finish support for OpenGL in the core. The OS X version was going nowhere - CodeWarrior, Carbon, and QD3D was a stew of bugs on OS X. It's possible that I will pick (...) (23 years ago, 5-Feb-02, to lugnet.cad.dev)
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| | Re: Stud logos in fan apps
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"Dave Schuler" <orrex@excite.com> wrote in message news:Gr12tJ.9A0@lugnet.com... (...) a (...) style (...) she (...) could, (...) Good point. I suppose I would explain it this way: LDraw.org sticks LEGO on the studs because we are the ones loyal to (...) (23 years ago, 4-Feb-02, to lugnet.cad.dev)
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| | Re: Stud logos in fan apps
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(...) No way! I think it's absolutly necessary that the word LEGO be put on each and every one of those K'Nex pieces that were modelled a few months ago! 8?D I think if you were modelling an element available from a clone manufacturer only, you'd be (...) (23 years ago, 4-Feb-02, to lugnet.cad.dev)
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| | Re: Stud logos in fan apps
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"Dave Schuler" <orrex@excite.com> wrote in message news:Gr0yDp.KIu@lugnet.com... (...) Mega (...) MB (...) studs (...) Uhh, I think I'll take a pass. Thanks for the invite though. ;-) FUT -> o-t.fun -Tim (23 years ago, 4-Feb-02, to lugnet.cad.dev)
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