| | Re: New Lego Technic avi
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(...) But could you play back the animation files on other systems without this software installed? Anyway, this is probably a discussion of lossy vs non-lossy compression. Animated GIFs can be used to compose non-lossy animations. And MPEG-1 can be (...) (23 years ago, 2-Sep-01, to lugnet.cad)
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| | Re: "Sticker" images
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In lugnet.cad.ray, Larry Pieniazek writes: <snip> FUT myself... this post (URL) to give good details on how to do it... Off to go try. I am not sure how to figure out the sizing and placement parms except by trial and error though. (23 years ago, 2-Sep-01, to lugnet.cad.ray)
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| | "Sticker" images
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I have a sticker image that I want to put in a rendering. It's going to span multiple bricks. It's not a sticker that LEGO ever made. I found this thread: (URL) seems to give some hints but they were a bit subtle for my tiny POVbrain. I KNOW this is (...) (23 years ago, 2-Sep-01, to lugnet.cad.ray)
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| | Re: New Part : 777p05 - Flag on Flagpole Old with French Pattern
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This part allready exists as part 777p10.dat CU /Bernd "Chris Dee" <chris_w_dee@hotmail.com> schrieb im Newsbeitrag news:GIotEu.G8z@lugnet.com... (...) (23 years ago, 1-Sep-01, to lugnet.cad.dat.parts)
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| | Re: New Space Render
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I'm glad you like it. The spacestation is awesome. When I saw it on brickshelf I, just *HAD* to have one... Daniel Jassim <danieljassim@hotmail.com> wrote in message news:GIzqoz.6oF@lugnet.com... (...) (23 years ago, 2-Sep-01, to lugnet.cad, lugnet.space)
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| | Re: New Space Render
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Trevor, Thanks and Tell Austin that I can't wait to see what he comes up with next. His stuff is very nicely done. -Xanthra47 Trevor Pruden <trevor_pruden@hotmail.com> wrote in message news:GJ0p1I.JMn@lugnet.com... (...) he's (...) (23 years ago, 2-Sep-01, to lugnet.cad, lugnet.space)
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| | Re: New Lego Technic avi
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That worked better. It is not bad at all. There is something I don't like with avi, mpeg, and all these codecs. It has nothing to do with your animation, though. The quality of the pictures is seldom even acceptable and never really satisfactory. I (...) (23 years ago, 2-Sep-01, to lugnet.cad)
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| | Re: New Lego Technic avi
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Two problems: First, that stupid prohosting.com causes problems with Download Accelerator. "Zip file is actually an html page" or something like that. Then you go round and round without accessing the zip file. When I eventually managed to fool the (...) (23 years ago, 2-Sep-01, to lugnet.cad)
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| | Re: New Lego Technic avi
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here is the new avi in a different codec. (...) (23 years ago, 2-Sep-01, to lugnet.cad)
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| | Re: new site on converting LDraw buildings to Sim City 3000 Unlimited Building Architecht Plus
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(...) G'day Mike, Yeah, I finally started using their Site Map yesterday to find things. Originally I was worried it was for the entire EA world, but it's just for the SimCity site. It's about the best way to get around there now IMHO. Using it I (...) (23 years ago, 2-Sep-01, to lugnet.cad.dat.models)
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| | LDraw-mode: Added more installation instruction
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I did a major clean up on the LDraw-mode home page and added some instructions on how to obtain and install LDraw-mode on Windows and GNU/Linux systems. LDraw-mode is a major mode for editing LDraw files in Emacs. It adds some functionality designed (...) (23 years ago, 2-Sep-01, to lugnet.cad)
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| | Re: New Lego Technic avi
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(...) Ok I will make another video of the same model but with less frames and in another codec. With one is best for all users? (...) Not bad. (...) (23 years ago, 2-Sep-01, to lugnet.cad)
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| | Re: New Lego Technic avi
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(...) I don't, I use LEdit. (...) If you want as many people as possible to view the animation, you may want to use a CODEC which is old and present on most systems. MPEG-1 is usually a good choice, or animated GIF. I would use the former for (...) (23 years ago, 2-Sep-01, to lugnet.cad)
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| | Re: New Lego Technic avi
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Has anyone download it? (...) (23 years ago, 2-Sep-01, to lugnet.cad)
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| | New version 2.0, was "idea for next version, include ttore boxes"
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Ah, it seems the new version of MLCad IS faster (I have just upgraded to v2.0). Thank you! Oh, thanks for including "All Files" support in "open" dialog. This negates my earlier request for *.box support. Sorry for the bogus bug report. I'll start (...) (23 years ago, 2-Sep-01, to lugnet.cad.mlcad)
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| | Re: new site on converting LDraw buildings to Sim City 3000 Unlimited Building Architecht Plus
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Yeah, before they updated their website it was easy to find all this stuff. I admit their website is better now, but some of the old content is now obscure or, I suspect, nonexistent. Well, there's only two things you need to worry about when (...) (23 years ago, 2-Sep-01, to lugnet.cad.dat.models)
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| | How to set up my own catagories?
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I would like to add additional catagories, i.e: grouping of specialized parts - in addition to the <Brick <Baseplate <Electric <Technic <Train <Plate & <Other Parts groups. Is there a way to add new groups in MLcad? (23 years ago, 2-Sep-01, to lugnet.cad.mlcad)
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| | 6276 Eldorado Fortress [DAT]
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Here is another Lego pirate/imperial guard set done in LDraw. There are a couple other imperial guard buildings, but this will probably be the last set I do for a little while. Andy Westrate 0 FILE 6276.dat 0 6276 Eldorado Fortress 0 Name: 6276.dat (...) (23 years ago, 2-Sep-01, to lugnet.cad.dat.models.sets)
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| | Re: New Space Render
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(...) glad that you liked the corvette ship design enough to use it in your render. He'd thank you himself, but he's not a member of Lugnet yet. Keep up the good work! :^D ~Trev Astro Lift Co. (23 years ago, 2-Sep-01, to lugnet.cad, lugnet.space)
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| | Re: Strange rendering of #3046 in MLCad
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I DON'T notice it in my MLcad, but I am still using v1.99 (...) (23 years ago, 2-Sep-01, to lugnet.cad.dat.parts, lugnet.cad.mlcad)
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