| | RTM patch and mklist?
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I'm new to lcad, and I've got a 1 Ghz CPU, so I was getting the "Runtime Error 200" error. I downloaded the patch from (URL) THis fixed the problem on the LDRAW and LEDIT programs, but didn't fix mklist.exe. How can I get it to work? Is there (...) (23 years ago, 13-May-01, to lugnet.cad)
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| | ice planet logo
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has anyone created a virtual replica of the ice planet logo? Specificly the 2 x 3 slope and 2 x 2 tile but any parts are good :) (23 years ago, 13-May-01, to lugnet.cad)
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| | Re: 6002, similar to 6909?
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(...) I haven't seen this part yet, but I have 6059 which is a 3 x 3 x 6 round panel with a spherous top. the problem I discovered was that the top part wasn't a true sphere so I would not be able to use the sphere primitives and the file size would (...) (23 years ago, 13-May-01, to lugnet.cad.dat.parts)
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| | 6002, similar to 6909?
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Don and Mark, I recently aquired partn number 6909 which is a 4 x 4 x 6 (?) Round Panel with Spherous Top. I can't help but notice how similar it is to 6002 and was wondering if you two were going to try to make that part also. I tried a little, but (...) (23 years ago, 13-May-01, to lugnet.cad.dat.parts)
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| | Re: LGEO and colours
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L3p does not seem to recognize the newer "LDlite" colors, including orange, tan, trans orange. For it to work use the color numbers in the list below. I've also added some other less-used colors. tan: 382 transparent-orange: 44 orange: 462 (...) (23 years ago, 12-May-01, to lugnet.cad.ray)
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| | Re: 30086 (and 30087) 'Rubber' Dinghy
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(...) I had this same problem when I first put this mpd in my /parts directory. Apparently, MLCad does not like mpd files in the /parts directory. I had to separate the mpd into its subparts. Since I'm more picky than some, I put all the subparts (...) (23 years ago, 12-May-01, to lugnet.cad.dat.parts)
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| | POV-RAY / MPD File Question
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To All, I have went into the whole ML-CAD / POV-RAY deep end for my continuing war pages. I started to use ML-Cad to draw them into dat files, and it is great. Now, I have figured out how to use the L3P Add on, and POV-RAY itself. Now my only (...) (23 years ago, 11-May-01, to lugnet.cad)
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| | Part Authoring FAQ (was Re:Some submission guidelines...)
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(...) Oops, sorry about that. Really all this info should be added to the FAQ on www.ldraw.org. All the FAQ says about submitting is "When you have finished the part, you should check it for technical mistakes with l3p -check, and then send it to (...) (23 years ago, 11-May-01, to lugnet.cad.dat.parts, lugnet.cad.dev)
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| | Re: Jessiman family to attend Brickfest 2001
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(...) This is wonderful news. I'm elated to hear that they will be honoring their son's work and achievements, and us with their attendance. Rich -- Have Fun! C-Ya! Legoman34 ***** Legoman34 (Richard W. Schamus)... (My views do not necessarily (...) (23 years ago, 11-May-01, to lugnet.events.brickfest, lugnet.cad.dev.org.ldraw)
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| | Jessiman family to attend Brickfest 2001
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I am pleased to announce that Don and Robyn Jessiman, the parents of late LDraw creator James Jessiman, will be attending Brickfest 2001. For more info, read: (URL) LDraw users and contributors are invited to attend Brickfest 2001, where there will (...) (23 years ago, 11-May-01, to lugnet.announce, lugnet.events.brickfest, lugnet.cad, lugnet.cad.dev.org.ldraw) !!
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| | Re: Demo of part manipulation in isometric view
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(...) At Y=0. Just make sure the light source doesn't move. Steve (23 years ago, 10-May-01, to lugnet.cad.dev)
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| | Some submission guidelines (was: Re: 6002 mpd version, now I think I got it.)
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In lugnet.cad.dat.parts, Don Heyse wrote something that triggered me to write at length: (...) Posting to lugnet.cad.dat.parts as an MPD is cool. It's better than the alternative (posting several messages, possibly pointing links to (...) (23 years ago, 10-May-01, to lugnet.cad.dat.parts, lugnet.cad.dev)
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| | Re: Demo of part manipulation in isometric view
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"Steve Bliss" <steve.bliss@home.com> wrote in message news:GD4pME.Bz2@lugnet.com... (...) could (...) But where would the shadow be drawn, if there is no absolute minimum elevation? (23 years ago, 10-May-01, to lugnet.cad.dev)
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| | Re: Demo of part manipulation in isometric view
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"Dave Schuler" <orrex@excite.com> wrote in message news:GD4oE6.82s@lugnet.com... (...) the (...) the (...) it. Yes, I'm planning to allow at the very minimum, the ability to view any of the eight potential isometric views (if you made a model of a (...) (23 years ago, 10-May-01, to lugnet.cad.dev)
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| | Re: Demo of part manipulation in isometric view
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"Ahui Herrera" <jedi_agh@yahoo.com> wrote in message news:GD4nu6.6KI@lugnet.com... (...) Yes. (23 years ago, 10-May-01, to lugnet.cad.dev)
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| | Re: LGEO and colours
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(...) I get the same problems. I think it has to do with l3p not reconising it as an "official" ldraw color, but as a homemade/custom color. I do not know how to fix it though. l3p Does this to me with trans orange as well, so it is not just l3p (...) (23 years ago, 10-May-01, to lugnet.cad.ray)
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| | Re: Demo of part manipulation in isometric view
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(...) The only suggestion I have is to keep drawing the brick's shadow when the brick goes underground. Steve (23 years ago, 10-May-01, to lugnet.cad.dev)
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| | Re: Demo of part manipulation in isometric view
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(...) I like it! Ultimately I suppose you'd have a toggle for finer-detail motion, but as a demo I think it's quite cool. Would it be possible in the final product to rotate the scene, or even to change the centerpoint of the view? In any case, I'll (...) (23 years ago, 10-May-01, to lugnet.cad.dev)
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| | Re: Demo of part manipulation in isometric view
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Will this new program have the ability to move objects both in the iso.. view and other views that MLCAD currenlty allows. This would be best! (23 years ago, 10-May-01, to lugnet.cad.dev)
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| | LGEO and colours
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I've noticed that if I use tan in my models the parts actually come out using the default colour choice set using l3p (greyish if not defined). I've got the complete lgeo download and the #15 update. Anyone else managed to fix this? Or is something (...) (23 years ago, 10-May-01, to lugnet.cad.ray)
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