| | Arbitrary code (was Re: L3P Idea
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(...) This got me thinking... Take a look at this rendering for example: (URL) is a really neat model, but the reflected parts are just "wrong". Wouldn't it be nice if the slope parts had POV code that somehow changed the reflectivity or the surface (...) (24 years ago, 30-Dec-00, to lugnet.cad, lugnet.cad.dat.parts)
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| | Arbitrary code (was Re: L3P Idea
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(...) This got me thinking... Take a look at this rendering for example: (URL) is a really neat model, but the reflected parts are just "wrong". Wouldn't it be nice if the slope parts had POV code that somehow changed the reflectivity or the surface (...) (24 years ago, 30-Dec-00, to lugnet.cad)
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| | pov-ray question
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OK I really will like to know how can I make the camera to rotate 360 but not like this camera {right x*4/3 sky -y right -4/3*x location <25,-92,70> look_at <0,-92,0> angle 90 rotate y*(clock*360)} this is not good because it rotate along the Y like (...) (24 years ago, 30-Dec-00, to lugnet.cad.ray)
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| | Re: MicroScout
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(...) Acually, R2D2 is the model I was intending to use it in. (24 years ago, 30-Dec-00, to lugnet.cad)
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| | Heavy recovery truck [DAT]
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Hello,here my new Europian truck a recovery truck this time,8 studs wide minifig scale,the arm can be put up and is fixed with technic elements. pictures ca be seen at (URL) eric 0 FILE wrecker.dat 0 New Model 0 Name: wrecker.dat 0 Author: MLCad 0 (...) (24 years ago, 30-Dec-00, to lugnet.cad.dat.models)
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| | pov-ray question
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Can anyone tell me how to make a panorama scene? (24 years ago, 30-Dec-00, to lugnet.cad.ray)
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| | Re: MicroScout
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Then I would have to tear R2D2 apart... :( (...) -- Tore Eriksson Sweden ICQ: 76066510 LEGO: MOC++++ FS,SP,TO++ TC+ LS YB@m (24 years ago, 30-Dec-00, to lugnet.cad)
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| | Re: 3960p01.dat - Space Radar Dish 4 x 4 with Red/Green Petals pattern
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(...) I agree. I'd do the same for town and castle and all the rest. (excepting train of course... all other themes exist as spare parts for train)... Ok, train too. More seriously, I believe I've argued in the past for a purely functional (...) (24 years ago, 30-Dec-00, to lugnet.cad.dat.parts)
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| | Re: Minifig Hair?
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(...) Sorry, Emily, they're not done yet. LCAD figs just have to keep their hats on :-) Chris (24 years ago, 30-Dec-00, to lugnet.cad.dat.parts)
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| | Re: background picture in POVRAY renderings
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This code came pretty much straight out of the POV-Ray docs, so I'm sure you can use it. It has many parameters. I was thinking about making a .dat file with the POV code in it for different sky effects, but maybe it would be a good L3P option (...) (24 years ago, 30-Dec-00, to lugnet.cad.ray)
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| | Needs more work, but... (Re: Smoke Puff.dat (was Re: L3P Idea) [DAT]
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Ack. I messed up when I pasted that, and left the last character off of the file. Here is the correct version. Also, to use it, you need to add }// just before the #if statements in all the lines like: object { smokepuff_dot_dat matrix (...) (24 years ago, 30-Dec-00, to lugnet.cad)
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| | Re: Micromotor top too thick ? [DAT]
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(...) Welcome. I think it should be fine now, although if we start putting the grooves on the bottom of tiles, the grooves should probably be added to this part too. --Bram 0 Electric Technic Micromotor Top 0 Name: 2984.dat 0 Author: Remco Braak (...) (24 years ago, 30-Dec-00, to lugnet.cad.dat.parts)
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| | Re: Special tools used to build/design parts?
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(...) That address changed awhile ago. It's now partsref@home.com. Steve (24 years ago, 30-Dec-00, to lugnet.cad.dev)
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| | Re: 3960p01.dat - Space Radar Dish 4 x 4 with Red/Green Petals pattern
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(...) I think "Space" needs to cease to exist as a category, and all the parts in it need to be moved to more rational classifications. Steve (24 years ago, 30-Dec-00, to lugnet.cad.dat.parts)
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| | Re: missing lego-cad primitive: 1-4ring5.dat (modified - POV)
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Paul Easter wrote... (...) I'll await the official filename format... /Lars (24 years ago, 30-Dec-00, to lugnet.cad.dat.parts.primitives)
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| | Re: missing lego-cad primitive: 1-4ring5.dat (modified - POV)
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Chuck Sommerville wrote... (...) OK, option -enp will exclude non-POV code generation. /Lars (24 years ago, 30-Dec-00, to lugnet.cad.dat.parts.primitives)
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| | Re: background picture in POVRAY renderings
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Amnon Silverstein wrote... (...) Looks great. Can I put it into L3P, and provide an option -bs (Background Sky)? Of course with a comment: // Sky by Amnon Silverstein Are there any parameters, that should be adjustable? /Lars (24 years ago, 30-Dec-00, to lugnet.cad.ray)
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| | Re: L3P Idea
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(...) No. L3P (unlike e.g. L3Lab) doesn't keep track of the current color, and thus cannot substitute %R, %G, %B, %T. Colors are inherited, they come from the referencer. E.g. the _3001_dot_dat object is colorless, but gets the color from object { (...) (24 years ago, 30-Dec-00, to lugnet.cad)
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| | Re: Updated Primitive - 1-8t1013 1/8 torus, 10-inner Radius, 13-outer radius
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(...) Hi, I forgot to say thank you Chuck and Lars, for showing that this could be done. I wasn't sure what to make of the minifig heads at first. As I was working on the cannon, I was unhappy with the way the torus primitives looked when rendered (...) (24 years ago, 30-Dec-00, to lugnet.cad.dat.parts.primitives)
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| | Re: Smoke Puff.dat (was Re: L3P Idea) [DAT]
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Here is the file I am experimenting with. At the end of your POV file, you will need to hand edit a little: Make every puff line like this: object { smokepuff_dot_dat matrix <1-SW/6,0,0,0,1,0,0,.../2,0,SW/2> matrix <1,0,0,0,1,0,0,0,1,-...,-16,-113> (...) (24 years ago, 30-Dec-00, to lugnet.cad)
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