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 CAD / Ray-Tracing / 680
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Subject: 
pov-ray question
Newsgroups: 
lugnet.cad.ray
Date: 
Sat, 30 Dec 2000 15:41:28 GMT
Viewed: 
620 times
  
OK I really will like to know how can I make the camera to rotate 360 but
not like this

camera {right x*4/3
       sky      -y
        right    -4/3*x
        location <25,-92,70>
        look_at <0,-92,0>
        angle  90
        rotate y*(clock*360)}

this is not good because it rotate along the Y like moon around the earth
I want the camera to rotate around it self like the earth.

I hope I explained myself.



Message has 1 Reply:
  Re: pov-ray question
 
(...) What you'll want to do is change the _look_at_ values. Franklin (24 years ago, 30-Dec-00, to lugnet.cad.ray)

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