Subject:
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pov-ray question
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Newsgroups:
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lugnet.cad.ray
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Date:
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Sat, 30 Dec 2000 15:41:28 GMT
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Viewed:
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620 times
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OK I really will like to know how can I make the camera to rotate 360 but
not like this
camera {right x*4/3
sky -y
right -4/3*x
location <25,-92,70>
look_at <0,-92,0>
angle 90
rotate y*(clock*360)}
this is not good because it rotate along the Y like moon around the earth
I want the camera to rotate around it self like the earth.
I hope I explained myself.
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