Subject:
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Re: pov-ray question
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Newsgroups:
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lugnet.cad.ray
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Date:
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Sat, 30 Dec 2000 18:25:40 GMT
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Viewed:
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664 times
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In lugnet.cad.ray, Eduardo Vazquez writes:
> OK I really will like to know how can I make the camera to rotate 360 but
> not like this
>
> camera {right x*4/3
> sky -y
> right -4/3*x
> location <25,-92,70>
> look_at <0,-92,0>
> angle 90
> rotate y*(clock*360)}
>
> this is not good because it rotate along the Y like moon around the earth
> I want the camera to rotate around it self like the earth.
What you'll want to do is change the _look_at_ values.
Franklin
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Message has 1 Reply:
Message is in Reply To:
| | pov-ray question
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| OK I really will like to know how can I make the camera to rotate 360 but not like this camera {right x*4/3 sky -y right -4/3*x location <25,-92,70> look_at <0,-92,0> angle 90 rotate y*(clock*360)} this is not good because it rotate along the Y like (...) (24 years ago, 30-Dec-00, to lugnet.cad.ray)
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