| | Re: My first model,please look
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(...) Thanks Mark. Looks like Gary built the model from my renderings and then put his model into MLCAD. In case anyone is interested, here is my original DAT file: (URL) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
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| | Re: My first model,please look
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(...) Well, I'm glad you learned to use a LEGO modelling program (I'm certainly too lazy to figure one out myself) but I have to ask exactly what you meant by first MLCAD model. If you did meant your first original model, then it ended up looking an (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
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| | RE: Minifig Round Shield
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(...) They are, but I don't know how to LDraw a torus. And since the rings are 2 LDU wide and 1 LDU tall, I figured the roundness was a detail small enough to disregard. It probably ends up looking better in POV-Ray this way since we don't have a (...) (24 years ago, 30-Oct-00, to lugnet.cad.dat.parts)
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| | Re: Correct attribution? (was Re: Parts tracker needs more visibility
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(...) Ah yes. The URL got updated once, but not the name after it. (...) Hmm, I dunno, I just copied what was in the /cad/ldraw/parts/ section. Anyone out there in CAD-land have any suggestions on how to improve the lists here?-- (URL) here-- (URL) (...) (24 years ago, 30-Oct-00, to lugnet.admin.general, lugnet.cad.dev)
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| | Re: Need some help on making 360 animations
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Hello Eduardo,, I think you made the mistake to rotate the propeller in ML-CAD. You have to do it in POV-Ray 'by hand'. ML-CAD adjusts the screen view according to the outer bounds of the model. So the picture seems to jump because one of the outer (...) (24 years ago, 30-Oct-00, to lugnet.cad)
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| | MLCad FAQ
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There's been a lot of good information posted to lugnet.cad.mlcad in the last week or so. Is anyone collecting the info to make a FAQ? Steve (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
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| | 4150p40.dat - 2x2 round tile "Archery Target" pattern [DAT]
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0 Tile 2 x 2 Round with Archery Target pattern 0 Unofficial Element 0 Author: Franklin W. Cain (fwcain@yahoo.com) 0 0 CMDLINE -C14 0 1 12 0 0 0 4 0 0 0 1 0 0 0 4 4-4disc.dat 1 16 0 0 0 4 0 0 0 1 0 0 0 4 ring1.dat 1 16 0 0 0 4 0 0 0 1 0 0 0 4 (...) (24 years ago, 30-Oct-00, to lugnet.cad.dat.parts)
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| | Re: how to NAME patterned m/f faces for specific personas?...
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In lugnet.cad.dev, Manfred Moolhuysen wrote: [snip] I agree with Manfred. Generic description in the descriptive name, character name*s* in the KEYWORDS, and add more comment lines if necessary. Steve (24 years ago, 30-Oct-00, to lugnet.cad.dev)
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| | Re: how to NAME patterned m/f faces for specific personas?...
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(...) How about option d: Number them. "Star Wars Face Pattern 1", "Star Wars Face Pattern 2", etc. Then we wouldn't have to worry about it. Steve Bliss GDR implied (24 years ago, 30-Oct-00, to lugnet.cad.dev)
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| | Need some help on making 360 animations
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I have made a nice animation but it don't loock good chek it http:\\eduardov.20m....ashark.gif please tell how can I make it better than what it is. (24 years ago, 30-Oct-00, to lugnet.cad)
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| | Re: Motorcycles??
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(...) They have? I don't remember getting them.... Steve (24 years ago, 30-Oct-00, to lugnet.cad.dat.parts)
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| | Re: Minifig Round Shield
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(...) I thought the raised areas were rounded. Then again, my attempt at this part was over 100K. Steve (24 years ago, 30-Oct-00, to lugnet.cad.dat.parts)
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| | Re: 4150p101.dat - tile 2 x 2 w/ SW imperial pattern
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(...) Good, I feel a lot better now. There is a fine line between getting stuff right by judicious use of group critical appraisal, and squelching enthusiasm. I am glad to see that's not the case and you're cranking out more parts! Keep at it! Since (...) (24 years ago, 30-Oct-00, to lugnet.cad.dat.parts)
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| | Parts tracker needs more visibility (was Re: 4150p101.dat - tile 2 x 2 w/ SW imperial pattern
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(...) And *that* is why the parts tracker URL needs to be listed on the web front page of the cad.dat.parts group. Todd Lehman, can you fix that, please? Thanks! ++Lar (24 years ago, 30-Oct-00, to lugnet.cad.dat.parts, lugnet.admin.general)
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| | Part repost: 4150p102.dat: Tile 2x2 with Hologameboard pattern [DAT]
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With a better filename. By the way, anyone know what the part number for the chain seen in set 3050 (Shanghai Surprise) might be? 0 Tile 2 x 2 Round with Djarik hologame board pattern 0 WRITE Author: Matt Schild 0 WRITE Unofficial part 0 WRITE Name: (...) (24 years ago, 30-Oct-00, to lugnet.cad.dat.parts)
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| | 3069p02.dat - Tile 1 x 2 with Tape Reels pattern [DAT]
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Here's another one. Please LMKWYT. Thanks. (Tore, Someone requested this part, but gave it a slightly different name. Please use this name for the entry in your parts tracker. Thanks.) Thanks, Franklin 0 Tile 1 x 2 with Tape Reels pattern 0 (...) (24 years ago, 30-Oct-00, to lugnet.cad.dat.parts)
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| | Repost: 973p103.dat Minifig torso with Han Solo (with jacket) pattern [DAT]
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With a better filename. 0 Minifig Torso with Han Solo pattern (with jacket, from set 7190) 0 Name: 973p103.DAT 0 Author: Matt Schild 0 Unofficial part 0 ROTATION CENTER 0 0 0 1 "Custom" 0 ROTATION CONFIG 0 1 1 16 0 0 0 1 0 0 0 1 0 0 0 1 s\973s01.dat (...) (24 years ago, 30-Oct-00, to lugnet.cad.dat.parts)
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| | Re: Follow up to Camera Tricks
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Hi, I was having problems because the PCT value was not set at 0 so the values I inputted for the camera position put the camera in a place I did not expect. Thanks Jay Jacinto (...) if (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
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| | Re: Follow up to Camera Tricks
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OIC Thanks Jay Jacinto (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
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| | Re: Follow up to Camera Tricks
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Think of "angle" as "zoom". The smaller the number, the "closer" you are to the object. The larger the number, the "further away" you are. Royce (...) (24 years ago, 30-Oct-00, to lugnet.cad.mlcad)
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