| | Re: LAAF-32I: Rapid Response Attack Transport [DAT]
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(...) I'm sorry about this. Now with weapons and a ship also 0 FILE rat4.dat 0 Rapid Response Attack Transport 0 Name: rat4.dat 0 Author: Jay Jacinto 0 Unofficial Model 0 ROTATION CENTER 0 0 0 1 "Custom" 0 ROTATION CONFIG 0 1 1 0 0 0 0 1 0 0 0 0 1 0 (...) (24 years ago, 23-Oct-00, to lugnet.cad.dat.models)
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| | Re: BMP-2-LDraw32 homepage is up!
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The link from the page you referred to (URL) is broken. /Tore (...) -- Tore Eriksson Sweden ICQ: 76066510 LEGO: MOC++++ FS,SP,TO++ TC+ LS YB@m (24 years ago, 23-Oct-00, to lugnet.cad)
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| | Re: LAAF-32I: Rapid Response Attack Transport [DAT]
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(...) Hopefully with weapons this time! Jay Jacinto 0 FILE gun.dat 0 gun 0 Name: gun.dat 0 Author: Jay Jacinto 0 Subpart 0 ROTATION CENTER 0 0 0 1 "Custom" 0 ROTATION CONFIG 0 1 1 1 0 0 0 1 0 0 0 0 1 0 -1 0 3062B.DAT 1 15 0 0 -26 0 -1 0 0 0 1 -1 0 0 (...) (24 years ago, 23-Oct-00, to lugnet.cad.dat.models)
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| | LAAF-32I: Rapid Response Attack Transport [DAT]
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Hello, this is my little model nicknamed the rat. It comes in many different colors. Shown is the Ice Planet modification. 0 Rapid Response Attack Transport 0 Name: rat4.dat 0 Author: Jay Jacinto 0 Unofficial Model 0 ROTATION CENTER 0 0 0 1 "Custom" (...) (24 years ago, 23-Oct-00, to lugnet.cad.dat.models)
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| | Re: Bug in L3PAO when path deleted/renamed
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(...) I thought about using the environment variable, but that's still relying on another program and I know what I really need to do is make L3PAO completely self-sufficient. Besides, Lars changed L3P (in version 1.2) where it doesn't require the (...) (24 years ago, 23-Oct-00, to lugnet.cad)
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| | Re: Minifig Modeller in LDAO
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(...) It works on my system... Steve (24 years ago, 23-Oct-00, to lugnet.cad.dev)
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| | Re: Bug in LDAO when path deleted/renamed
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(...) Download just changes-only zip file from (URL). Scroll down to the bottom of the page - the link to the zip file is the very last bit. Steve (24 years ago, 23-Oct-00, to lugnet.cad)
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| | Re: BMP-2-LDraw32 homepage is up!
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(...) BTW, LDAO's source code (a recent-but-not-the-latest version) is available at (URL). If you look hard enough in the code, there is a BMP2DAT (hmm, might be called BMP2LDraw, haven't had to look at it lately) function. Steve (24 years ago, 23-Oct-00, to lugnet.cad)
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| | Re: Hello
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Hi Jay, Welcome to .space. I really do like your icerat model. Do you have a DAT or a pic of the interior of the cockpit? Thanks for posting! ~Mark (24 years ago, 23-Oct-00, to lugnet.people.newbie, lugnet.space, lugnet.cad.ray)
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| | Re: 3626b102.dat - Minifig Head - SW Determined w/ Brown Eyebrows (Young Obi-Wan) pattern
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"Franklin W. Cain" <fwcain@yahoo.com> wrote in message news:G2vws4.Gy1@lugnet.com... (...) Maybe I just didn't zoom enough - I'm using MLCad 1.99. I'll take another look on Wednesday when I'm back at my PC. Dan (24 years ago, 23-Oct-00, to lugnet.cad.dat.parts)
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| | Re: Bug in L3PAO when path deleted/renamed
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"Jeff Boen" <onyx@flash.net> wrote in message news:G2wBGt.EG4@lugnet.com... (...) of (...) ldraw.exe (...) That would be great, just like MLCad operates. You could also look for the LDRAW_DIR environment variable (I think that's right) that the L3P (...) (24 years ago, 23-Oct-00, to lugnet.cad)
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| | Re: Bug in L3PAO when path deleted/renamed
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(...) yep, that would work.. i just put in a massive boolean if-then to check before the command line generation routine kicks in... the problem isn't checking the paths, the problem is knowing the location of ldraw. if you have LDAO in place, it's (...) (24 years ago, 23-Oct-00, to lugnet.cad)
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| | Re: Hello
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Hi Carsten, I use the preprocessor of kings, L3PAO. It's actually the post-processing that makes the difference. I use POV with the MegaPOV addon. The addon has a feature called find_edges. I actually found this feature when Ben Vaughan actually did (...) (24 years ago, 23-Oct-00, to lugnet.space, lugnet.cad.ray)
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| | Re: Hello
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Hello jay, wow ... that pictures look cool. How did you made them? What preprocessor did you use to convert DAT Models to POV? The shading is almost comic-like... Please don't let me die dumb ;). -- Greetings, Carsten Schmitz "Jay Jacinto" (...) (24 years ago, 23-Oct-00, to lugnet.people.newbie, lugnet.space, lugnet.cad.ray)
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| | Re: Hello
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(...) myself. (...) to (...) I really like it, obviously you have put time into learning where you are placing the camera and stuff like that. Don't wait until you get your membership to let us see more. What themes in space do you like the best? (...) (24 years ago, 23-Oct-00, to lugnet.people.newbie, lugnet.space, lugnet.cad.ray)
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| | Hello
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Hello. I've been lurking on Lugnet ever since it came out way back when, and I've posted from time to time. However, I've never formally introduced myself. I'm a big space fan, and I like to mess with POVRay. Take a look at my brickshelf account; (...) (24 years ago, 23-Oct-00, to lugnet.people.newbie, lugnet.space, lugnet.cad.ray)
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| | Re: Bug in L3PAO when path deleted/renamed
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"Jeff Boen" <onyx@flash.net> wrote in message news:G2w4LD.H1C@lugnet.com... (...) with (...) default (...) easy (...) Can't you just loop through the standard dirs and do something like this? 'Read model dir and filename from (...) (24 years ago, 23-Oct-00, to lugnet.cad)
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| | Re: Bug in L3PAO when path deleted/renamed
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(...) Yeah, that routine has always felt a little "ify" to me, I'll check it out today and see where the problem is... I may know already... and I've toyed with just pulling the path check (to see if the model is in one of the 4 default dirs) out (...) (24 years ago, 23-Oct-00, to lugnet.cad)
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| | Re: Bug in L3PAO when path deleted/renamed
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"Jeff Boen" <onyx@flash.net> wrote in message news:G2w154.78H@lugnet.com... (...) Dan! I know - I have days (sometimes whole weeks!) like this when I'm debugging my own software (still 99% limited to web server backend database apps, but I've (...) (24 years ago, 23-Oct-00, to lugnet.cad)
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| | Re: Bug in L3PAO when path deleted/renamed
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hehe.. this is quite a little conversation you're having with yourself, Dan! you're right about the setting... i'll put in a check to make sure the path exists... i came across this in another of my programs (m-peedy) and need to put fixes in both (...) (24 years ago, 23-Oct-00, to lugnet.cad)
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