| | Re: Any chance of 30117 or 30116?
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(...) Paul Easter has added the large saucer hull and the large underside quarter saucer hull to his to do list. -- Jonathan Wilson wilsonj@xoommail.com (URL) (25 years ago, 17-Mar-00, to lugnet.cad.dat.parts)
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| | Any chance of 30117 or 30116?
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I think that Steve was working on these last time I checked... Steve, have you still got them? Is there any chance that you'll be able to release them soon? Even if it's just in Mock-up form, I really need them for a model I'm working on. Actually, (...) (25 years ago, 17-Mar-00, to lugnet.cad.dat.parts)
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| | Re: Need volunteer to test LdGLite on accelerated hardware.
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(...) sure, why not? on MY computer, with win95 osr2, and a voodoo2 board ( fs only :( ) it just uses the MS unaccellerated driver (until someone writes a gl driver for the matrox millenium 2, my 2d/semi 3d card, and good luck on that ever (...) (25 years ago, 17-Mar-00, to lugnet.cad.dev)
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| | Re: New minifig-scale anthromorphic lifter/loader
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(...) --Todd (25 years ago, 17-Mar-00, to lugnet.cad.dev)
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| | Re: New minifig-scale anthromorphic lifter/loader
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(...) Don't forget to put the car wash brush on that list. -- Jonathan Wilson wilsonj@xoommail.com (URL) (25 years ago, 17-Mar-00, to lugnet.cad.dev)
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| | Re: New minifig-scale anthromorphic lifter/loader
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(...) First step is to make a list of parts to redo. Then we need to know if the lines are about one LDU thick. Then I can volunteer on some parts - and hopefully some more? /Tore (25 years ago, 16-Mar-00, to lugnet.cad.dev)
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| | Re: New minifig-scale anthromorphic lifter/loader
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(...) The patterns that didn't show up are (incorrectly) made up of lines instead of polygons. L3P can't distinguish between edge lines and pattern lines, so it leaves them out altogether. Someone really should fix all the patterns which use lines. (...) (25 years ago, 16-Mar-00, to lugnet.cad.dat.models, lugnet.cad.dev)
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| | Re: Need volunteer to test LdGLite on accelerated hardware.
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(...) Hey you're right, but I don't know why though. Try this instead. Go here: (URL) get this: ldglitesrc0_6pre6.zip. Don (25 years ago, 16-Mar-00, to lugnet.cad.dev)
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| | Re: Need volunteer to test LdGLite on accelerated hardware.
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(...) Oops, Sorry, I just needed to save target as. -Chuck (25 years ago, 16-Mar-00, to lugnet.cad.dev)
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| | Re: Need volunteer to test LdGLite on accelerated hardware.
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(...) I tried this link, and it said the page was unavailable. -Chuck (25 years ago, 16-Mar-00, to lugnet.cad.dev)
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| | Re: updated part: 971 minifig leg right
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(...) Thanks - looks like I introduced this error when I split out the decorated surface. Please send to partsref@worldnet.att.net for inclusion in the next update, as a correction. Chris (25 years ago, 16-Mar-00, to lugnet.cad.dat.parts)
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| | Re: Help! - MLCAD won't read 754.dat
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Steve Bliss <blisses@worldnet.att.net> wrote in message news:s1m5bs49sah2vvq...4ax.com... (...) is (...) *valid*, (...) next (...) Steve, Those two lines can just be deleted from the file. That's probably what you meant by cleaning up, but just to (...) (25 years ago, 16-Mar-00, to lugnet.cad.mlcad)
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| | Re: Need volunteer to test LdGLite on accelerated hardware.
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(...) Yeah, I know all about that. A few experimental releases back I was printing NULL strings instead of actual version info (Which made it crash on linux). The current experimental code grabs the version after opening the window. So have you (...) (25 years ago, 16-Mar-00, to lugnet.cad.dev)
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| | Re: which viewers are getting used?
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Yeah, Sproat straightened me out on that. I'd originally thought to have folks choose what they use *the most*. Maybe it would be better to have people choose *all* the tools they use? The database this is generated from is ridiculously simple, but (...) (25 years ago, 16-Mar-00, to lugnet.cad)
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| | Re: Any way to reduce polygons?
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<Cough!> Okay, time to crank my brain I guess. I'm going to be working with a .dxf file. If anyone has more advice specific to those, then I'd really appreciate it. Steve, thanks for the help. I'm going to give this a go, but when ever it comes down (...) (25 years ago, 16-Mar-00, to lugnet.cad)
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| | Re: Any way to reduce polygons?
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Whoops! Sorry, I'm trying to convert to .dxf format to import into 3D Studio Max Ben -- Ben Vaughan buster@marsbase.com (URL) Sommerville" <chucks@he.net> wrote in message news:FrIy1u.JGE@lugnet.com... (...) (25 years ago, 16-Mar-00, to lugnet.cad)
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| | Re: Need volunteer to test LdGLite on accelerated hardware.
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[...SNIP...] (...) Some (almost all) implementations of OpenGL Drivers only after creating a window do: - reset the GL_ERROR state variable - supply correct state strings which obviously include the GL_VERSION (and all other) string(s). Make sure (...) (25 years ago, 16-Mar-00, to lugnet.cad.dev)
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| | Re: New minifig-scale anthromorphic lifter/loader
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(...) Cool! :-, (...) Not so sure. That's interesting...some of the patterns stayed, but the tile on the (your) right-hand side is gone... Cheers, - jsproat (25 years ago, 16-Mar-00, to lugnet.cad.dat.models)
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| | Need volunteer to test LdGLite on accelerated hardware.
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Would anyone with a 3D accelerated video board running windows like to run a test on LdGLite? The current windows executable in the experimental ldglite source zip file prints out the opengl version used. When it uses the unaccelerated software (...) (25 years ago, 16-Mar-00, to lugnet.cad.dev)
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| | Re: New minifig-scale anthromorphic lifter/loader
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(...) I really liked this model. I chose a camera angle from directly in front, and low. It looks great with the claws coming out at you. (URL) (58K) So what happens to the decals? Why don't they show up when rendering in POV? -Chuck (25 years ago, 16-Mar-00, to lugnet.cad.dat.models)
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