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 CAD / *10210 (-10)
  Sv: Sv: Changing the Rotational Axis
 
I'm not critizing the part authors. Not at all. Sorry if my english could be misunderstood. I'm grateful for the parts as anyone else. As I wrote: I was just guessing. I have never made a part ... yet :-) I was just pointing out, that from my point (...) (25 years ago, 12-Feb-00, to lugnet.cad.mlcad)
 
  Re: Sv: Changing the Rotational Axis
 
(...) LIGHT.DAT, >which is nice because it consists of nothing but six lines representing (...) IIRC, LIGHT.DAT is included in the standard LDraw download. At least, it's used in my tutorial[1], and I never had anyone complain :) Personally, I (...) (25 years ago, 11-Feb-00, to lugnet.cad.mlcad)
 
  Re: BigBoy 4-8-8-4
 
(...) You've almost got the MPD format down :). Now all you have to do is add the line: 0 FILE filename.dat to the beginning of each file, like this: 0 FILE bgby4884.dat 0 UP BigBoy 4-8-8-4 0 Name: bgby4884.dat 0 Author: Andrew Reynolds 0 UP BigBoy (...) (25 years ago, 11-Feb-00, to lugnet.cad.dat.models)
 
  Re: Sv: Changing the Rotational Axis
 
(...) Expanding on what Jeremy wrote, the <0 0 0> point for pieces has been the subject of much discussion. Part of the reason things seem so odd in MLCAD is that MLCAD rotates on the center of the bounding box, not on the <0 0 0> point. Steve (25 years ago, 11-Feb-00, to lugnet.cad.mlcad)
 
  Re: How is parts.lst created / solving VEC problem
 
(...) parts.lst is created by mklist.exe, makelist.exe, or LDAO. You have to remember to re-run one of these utilities after installing a new parts update. Although the current versions of LDAO watch the parts directory, and prompt you update the (...) (25 years ago, 11-Feb-00, to lugnet.cad.dev)
 
  Re: stl2dat conversion tool beta2
 
(...) Then he wrote: (...) Or more simply (in LDraw-world), this: 1--2 | | | 4--5 | / | |/ | 6-----7 Leading to: 1--2 |\ | | 4--5 | / \ | |/ \| 6-----7 That was fun! Steve (25 years ago, 11-Feb-00, to lugnet.cad.dev)
 
  Re: L3Lab - yet another LDraw viewer
 
(...) the zoom setting. LDLite takes some 80 seconds on the same model. And I can swing it around to any angle with my mouse. Wow. Thank you so much for publishing this. The choice of yellow as the edge-color for red was unexpected... Steve (25 years ago, 11-Feb-00, to lugnet.cad)
 
  Re: Sv: Changing the Rotational Axis
 
(...) It's actually pretty simple, once you get the hang of using a couple of tricks. First of all, you want to *visually* define 0,0,0 in your submodel. To this end, insert a 3070.DAT (1x1 tile) located at 0,0,0; its top surface is centered upon (...) (25 years ago, 11-Feb-00, to lugnet.cad.mlcad)
 
  Re: Sv: Changing the Rotational Axis
 
(...) Alright, that's what I was talking about, rotating submodels. Like I've got a 3x4 hinge plat with some of those hexagonal pieces at the end to make a door (think Message Intercept Base) and I want to set the submodel's rotational axis along (...) (25 years ago, 11-Feb-00, to lugnet.cad.mlcad)
 
  dwarves drinking (for ".castle")  [DAT]
 
Here are a couple of Dwarves drinking. Please LMKWYT. Thanks, Franklin 0 FILE dwarves.dat 0 MPD Author: Franklin W. Cain 0 0 This .MPD was compiled using M-Peedy 0 (URL) Dwarves drinking 0 1 16 40 0 40 1 0 0 0 1 0 0 0 1 dwarf1.dat 1 16 -40 0 -40 0 0 (...) (25 years ago, 11-Feb-00, to lugnet.cad.dat.models)


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